Strength Carry who specializes as an evasion tank, able to dodge both attack and spell damage through perfect timing of her skills. While her ability-set makes her look like an Agility hero, with all her attack-centric buffs and her built-in mobility, she is designed to be more like a disruptive initiator and tank. Her job is to jump in enemy positions, grab their attention, and leave them vulnerable for her allies to follow up. The only difference is that while a conventional tank resist and reduce damage, Gura would prefer to dodge them. While she can still be built as a traditional right-click carry (and you definitely can!), keep in mind that she scales off of strength and that she has 1.8 BAT.
Shark Call is a reliable, low-cooldown initiation tool where Gura chases an opponent like a shark through water, emerging out with a stun. She then
Trounces on her prey, becoming untargetable as she claws her opponent unable to shake her off. Gura also brings with her the
Power of Atlantis, where a vortex of whirlpool deals damage and pulls enemy to her, slowing their escape. By this point, her victim would be severely wounded if not already dead and their allies will be out for revenge, faced with undesirable odds, Gura remains
Limber enough to dodge both spells and attacks so she can escape unharmed.
Illustration by: QUASARCAKE (Twitter)
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PRoS
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CoNS
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ABILITY DAMAGE TYPE PIERCES IMMUNITY? CAST POINT AREA OF EFFECT |
: NO TARGET : MAGICAL : NO : 0⚡︎ : 325 |
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Duration Whirlpool DPS Whirlpool Pull Speed Attack Damage Bonus Passive Cooldown Search RangeMANA COOLDOWN |
: 3 (4 15): 25 / 50 / 75 / 100 (40 / 65 / 90 / 115 10): 100 : 10 / 20 / 30 / 40 (25 / 35 / 45 / 55 10): 12 : 600 : 50 / 60 / 70 / 80 : 14 / 12 / 10 / 8 |
NOTES / ADVANCED DISCUSSION
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ABILITY PIERCES IMMUNITY? CAST POINT CAST RANGE |
: TARGET UNIT : YES : 0.01 + 0.3 : 450 |
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Trounce Duration Lifesteal Duration Lifesteal MANA COOLDOWN |
: 2 : 4 (6 10): 55% / 70% / 85% / 100% : 60 : 16 / 14 / 12 / 10 (11 / 9 / 7 / 5 25)
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NOTES / ADVANCED DISCUSSION
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ABILITY CAST POINT |
: NO TARGET : 0⚡︎ |
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Dash Distance Evasion Haste Speed Buff Duration Illusion Damage Dealt Illusion Damage Taken Illusion Duration MANA CHARGES REPLENISH TIME |
: 300 : 100% : 550 (750 15): 0.5 / 1.0 / 1.5 / 2.0 : 0% : 100% : 1.2 : 40 : 2 (3 20): 20 / 16 / 12 / 8 |
NOTES / ADVANCED DISCUSSION
Aghanim Scepter. Dispels Gura on cast. Gura then becomes Red, gaining the same bonuses from
Shark Call. Red Gura's duration stacks additively when re-applied.|
ABILITY CAST POINT |
: NO TARGET : 0⚡︎ |
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Red Gura Duration MANA COOLDOWN |
: 14 : 60 : 30 |
NOTES / ADVANCED DISCUSSION
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ABILITY DAMAGE TYPE PIERCES IMMUNITY? CAST POINT |
: NO TARGET : MAGICAL : NO : 0.3 + 0.4 |
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Dive Duration Haste Speed Emerge Radius Damage Stun Red Gura Attack Damage Red Gura Attack Speed Red Gura Duration MANA COOLDOWN |
: 3 : 550 : 300 (500 25): 150 / 250 / 350 (550 25): 1.0 / 1.2 / 1.4 : 40 / 60 / 80 : 40 / 80 / 120 : 8 : 175 : 60 / 50 / 40 |
NOTES / ADVANCED DISCUSSION
Shark Call when it's active. Gura emerge from the ground, stunning and dealing damage.|
ABILITY DAMAGE TYPE PIERCES IMMUNITY? CAST POINT |
: NO TARGET : MAGICAL : NO : 0.01 + 0.4 |
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Emerge Radius COOLDOWN |
: 300 (500 25): 1 |
NOTES / ADVANCED DISCUSSION
Reflect
Shark Call
Power of Atlantis
Limber alone, may not be enough to protect herself from targeted spells. It can also act as a dispel for silences and roots.| secretpushcolu |
"Original Characters"
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"Franchise Characters" (mostly Touhou)
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"Others"
| secretpushcolu |
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