+1.5 Mana Regeneration
Active: Soul Release
When used against enemies, it deals 4% of current health per second as magic damage, and reduces HP regeneration and healing by 45%. Deals 35 damage per second.
When used on allies, it provides 40 health regeneration per second.
Lasts 8 seconds.
Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.
Cast Range: 950
Allied Heal per Second: 40
Enemy Damage per Second: 35
Heal/Damage Duration: 8
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