March 19, 2018

Meet my creations!

Views: 2641 delta17
+Rep Report
Hero concept  |  home  |  Tag1  |  my creations

Featured Hero :


My most proud creation! Winner of the HCC: Your Dream Hero. Reading her concept is NOT for the faint of heart!

Alryca utilizes Fire, Water, Wood, Metal, Earth (and SUN!) for her spells. Casting a spell that represents one if these elements will leave a trace essence that will modify and boost the next spell she'll cast. Each spell have it's own unique upgrades based on the element it's fused with, and this is what makes her so darn complicated. Each spell starts off weak, but with the right amalgamation, they can rival even the most strongest of ultimates.

Alryca have a grand total of 12 spells. And to get her big spells, she has to learn it from her talents. This gives a sad consequence that once she chose a talent, the other talent she didn't chose is a spell she'll never cast (until level 30).

ABILITY OVERVIEW :

Previous Page
Go to the previous spell.
Spell Library
Spells from her library shows here.
Next Page
Go to the next spell.
Prominence
Adds the element of the sun to the next spell she cast, granting powerful bonus effects depending on the spell.
Amalgamation
Every spells Alryca had cast will leave an elemental essence that gives more power to her next spell. Effects vary based on that element and this ability's level.
The Philosopher's Stones
Instantly replenishes some mana and increases her mana capacity by the same amount. This spell counts as all 5 elements in one cast and thus, gives all 5 elemental essences if "Amalgamation" is learned. Agh's Upgrade: Grants mana and cooldown reduction globally to all allied heroes.

Crowned Corona (Fire)
Channels her power to make an explosion of temperature around her. Getting more powerful the longer it is channeled. WOOD: +bonus Aoe, EARTH: leaves lava that DPS the area, and SUN: +damage based on foes' MaxHP and can damage buildings.
Blessed Undine (Water)
Blesses all allies in a target area with magic resistance for a few seconds. METAL: +magic resistance, FIRE: regeneration, and SUN: invisibility & mvspd.
Horned Fytoscape (Wood) Lvl 7 talent
Casts a tide of vines and roots forward, keeping enemies in place. EARTH: gives damage, WATER: adds a slow after the root, and SUN: converts some root duration as stun.
Spirited Photosynth (Wood) Lvl 7 talent
Small green orbs spawn every 3 seconds and kamikaze to random units (heroes prioritized), damaging them. The orbs' attacks are separated by an interval of 2.25 seconds. EARTH: the orbs have AoE impact, WATER: +more orbs, and SUN: adds root.
Silvered Sentinel (Metal) Lvl 13 talent
A flying metal dragon materializes above her. The dragon can sacrifice itself to deal damage and stun to a small AoE. FIRE:+movement speed; WOOD: +HP; and SUN: upgrades the dragon into an ancient creep-hero and increases its attack speed.
Fluxed Siphon (Metal) Lvl 13 talent
Drains the armor and attack damage of enemy heroes caught in the target area, a percentage of which she gains for herself. FIRE: returns damages she receives. WOOD: +armor and attack drain percentage, and SUN:, silences affected units.
Raged Teralith (Earth) Lvl 19 talent
Causes the earth to tremble forward of Alryca, damaging enemies in the way. At the target point, an earth elemental is summoned. It deals more damage to buildings. WATER:, the earth wave has massive slow, METAL: elemental have Blinding Aura, SUN:, elemental have 'Stagger' ability.
Nobled Trilithon (Earth) Lvl 19 talent
A monolith spawns from the target location that deals damage to every enemy in its surrounding area with every pulse it makes. It also attacks every 2 seconds, dealing splash damage in an AoE. WATER: adds a massive MS and AS slow in every pulse, METAL: +HP and duration, and SUN: gives its attacks bash.

MEET THE REST OF THEM!

A hero with [#] is not my original character but a character who is part of another series / franchise / etc. / and sometimes an established character from within the Dota world itself.
  • Battleworgs - My very first hero concept. Creating this dude is the biggest reason I got into hero creation in the first place. Still proud of this concept to this day.
  • Wanderer - Created for HCC: Portals. Otherwise a strong defensive hero.
  • Alryca - Formerly [#]Patchouli Knowledge. And winner of the HCC: Your Dream Hero! One of the most complex hero that ever set foot on DotaFire.
  • [#] Clownpiece - Unleash your love for America by throwing stars, sripes, walls, and madness!
  • [#] Nitori Kawashiro - A very mobile agility hero that uses the water from the river and her flood zones to be effective.
  • Chimera Demon - Revolves around critical hits and boasts a massive agility gain.
  • [#] Mamizou Futatsuiwa - A mischievous lady that tricks enemies without even trying. Adept at single target ganking.
  • Paragon of Darkness - A ranged strength hero that steals her foe's maxHP. Basically a powerful trebuchet that creates more trebuchets and pitch darkness.
  • [#] Satori Komeiji - A unique support that interthreads mind and death. Multiplying her team's potency and extending their lifespan.
  • [#] Ichirin ***oi - Hit, hit, dash, dash, sweep, smash, dash!
  • Fræʃir - HCC:Creation Tool WINNER! His utilization of unique and unprecedented mechanics proved to be his greatest asset. Allies and enemies alike cower before his chains and sword.
  • Ectobeast - A legendary Phantom Liger trapped in the puny body of a necromancer. Killing him only sets him free...
  • Paradox Construct - A hero with ZERO strength and strength gain. Paradoxically designed to be highly unconventional but practical.
  • Terraformer - Terraform the entire freaking map with a jungle of thorns in a way you see fit.
  • Astral Channeler - Summons a large dense swath of indestructible trees every teamfight.
  • Frosthound - Prevents anyone from escaping him, punishing those who run away.
  • [#] Hata no Kokoro - Celebrate your enemies' deathday party with mesmeric lightshows and an unsilenceable performance!
  • [#] Enno - Be a disastrous little furball who never plays fair by stealing items to use as his own!
  • Wraith Slayer - Lock down enemies in ethereal form and watch them melt from your magical right-clicks!
  • Peacekeeper - A peacekeeper of the forest that uses her defensive structures and towers to *ahem* defend the ancient.
  • Arachnopath - A witch inventor and her spider companion. Their witchcraft and science plays with their foes as they slip past the enemy grip while kiting them down.
  • [#] Bronze Emperor - Be the commanding presence in battle by boosting your own forces while disabling key targets. No allies? No problem!
  • Tempest Spirit - A very mobile strong positioning / re-positioning support that also provide vision.
  • Jadewind - The Dragon of Storms and Fortunes that can generate gold on attacks. Also all of his spells deal instant attacks!
  • Karmic Executioner - A Rakshasa who polices the karmic fates of sinners. Face instant karma if you dare attack through his barriers and damage returns.
    REDDIT EXCLUSIVES :
  • Imperium - A member of the Insubstantial Eleven where the rules of magic bends around him.
  • Zachar and Ze'ev, the Duality Thunder - Two heroes in one! Zaps enemies that crosses the electric link connecting them and their nodes.
  • [#] Roshan, in a dimension where he never killed a shopkeeper - This Roshan's whole gimmick revolves around creating his own items for himself to use.
  • Arac Kai, the Arms Master - Basically a melee fighter Tinker.
  • Eldritch Hive - A non-living "hero" that houses multiple eldritch beings acting on one mind.
  • Mithia Hail, the Dusk Wastrel - Has a plethora of buffs and debuffs that doesn't discriminate between allies, enemies, and herself. Like Oracle.
  • Xenok, the Blade Mutant - Play Plague Inc on Dota 2.
  • Ellyn, the Sprite Queen - Give your allies +3 more abilities in addition to your 3 abilities! They're small effects, but multiple consistent casts of them makes their power indisputable!
  • [#] The Conjurer - A wanderer of worlds. Summon an army of powerful creatures and spirits to protect your frail, old face.
  • Edgewalker - Rising from the depths of development Limbo as the 5th fundamental.
  • Ora Nui, the Sawbones - Hex enemies into a... YOURSELF!
  • Zeitgeist Maiden - A little girl who were meant as a sacrifice in Claszureme is instead adopted by the very eldritch deity she's meant to be sacrificed to.
  • The Toymaker - Inspired by Heroes of Newerth's Puppet Master mixed with Emerald Warden's ultimate.
  • Arcturus, the Helion Star - Get to decide which constellation of the year the War of the Ancients took place: Vi Major, Agilis, and Inelidytes. Each representing a primary attribute.
  • Erina, the Crystal Slayer - In an alternate timeline where Lina (here Erina) was born with the power of Ice. She still has her fiery temper.
  • Taskmaster - A primordial, unmovable statue that can command living beings since creation
  • Magmapede - The Millennium Degree Magmapede has a completely detrimental passive. All of its abilities revolve around sharing its pain.
  • The Great Fool - Has no intelligence. Instead, damage taken by allies and enemies are converted and stored into mana for him to use.

    OTHERS :
  • Lion Rework - He's basically a new hero with these changes. But his core gameplay remain the same.
  • My Items ideas - A list of cool item concepts arranged from what I'm very proud of to things that are 'meh'.