DOTA 2
Spectre

Mercurial


Faction:The Dire
Primary Attribute: Agility
Attack Type: Melee
Role(s): carry, durable

Spectre's Stats

STR 77.5 at 25 (20 + 2.3/level)
AGI 68 at 25 (23 + 1.8/level)
INT 63.5 at 25 (16 + 1.9/level)
Health 1803 at 25
Mana 1053 at 25
Damage 46 - 50
Range 128
Armor 3.22
Movement 295

Spectral Dagger

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of...

Desolate

Deals bonus pure damage when Spectre attacks an enemy hero or unit who is alone. Damage Bonus:...

Dispersion

Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with...

Haunt

Creates a spectral nemesis to attack each enemy hero after a short delay. At any moment during...

Spectre's Talents

-10s Spectral Dagger​ Cooldown
25
+400 Health
+30 Attack Speed
20
+20 Strength
+8 All Stats
15
+25 Movement Speed
+20 Damage
10
+5 Armor

Spectre's Lore

Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.
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Spectre Guides
Hero Videos
Hero Questions
2017 Season Guides
1 29 256,593
26 Votes
257K 29
2 0 826
3 Votes
826 0
2017 Season Builds
1 0 169
0 Votes
169 0
1 0 3,166
0 Votes
3K 0
1 0 397
0 Votes
397 0
2016 Season Guides
5 61 222,208
47 Votes
222K 61
1 11 37,409
5 Votes
37K 11
2016 Season Builds
1 0 1,120
0 Votes
1K 0
1 0 871
0 Votes
871 0
2015 Season Guides
7 3 25,430
5 Votes
25K 3
1 7 13,637
2 Votes
14K 7
1 6 15,649
2 Votes
16K 6
1 7 6,918
4 Votes
7K 7
1 0 1,169
0 Votes
1K 0
2015 Season Builds
1 0 1,242
1 Votes
1K 0
1 12 3,099
1 Votes
3K 12
1 0 477
0 Votes
477 0
1 0 387
0 Votes
387 0
1 0 443
0 Votes
443 0
1 0 954
0 Votes
954 0
1 0 813
0 Votes
813 0
1 0 688
0 Votes
688 0
1 0 557
0 Votes
557 0
2014 Season Guides
1 6 13,062
2 Votes
13K 6
2 5 16,463
2 Votes
16K 5
1 10 16,667
2 Votes
17K 10
4 8 15,874
5 Votes
16K 8
1 4 6,200
3 Votes
6K 4
1 0 864
0 Votes
864 0
1 0 3,753
0 Votes
4K 0
2014 Season Builds
2 0 515
0 Votes
515 0
1 0 481
0 Votes
481 0
4 0 1,038
0 Votes
1K 0
2 0 1,710
0 Votes
2K 0
1 0 2,836
0 Votes
3K 0
1 0 636
0 Votes
636 0
1 0 854
0 Votes
854 0
2013 Season Guides
4 19 78,384
18 Votes
78K 19
5 66 489,864
86 Votes
490K 66
3 8 37,833
4 Votes
38K 8
1 5 32,791
3 Votes
33K 5
1 1 9,393
4 Votes
9K 1
3 0 4,153
4 Votes
4K 0
2013 Season Builds
1 6 5,001
3 Votes
5K 6
1 0 493
0 Votes
493 0
1 0 1,600
0 Votes
2K 0
1 0 3,958
0 Votes
4K 0
2 11 15,735
8 Votes
16K 11
1 22 37,881
22 Votes
38K 22
1 1 7,210
3 Votes
7K 1
1 0 6,539
4 Votes
7K 0
1 1 8,361
15 Votes
8K 1


Hero Discussion

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1
[-]
Hamstertamer (84) | November 18, 2015 1:45pm
Spectre can clear jungle stacks with a Vanguard/ Crimson Guard now, if you have max Dispersion. She blocks all the damage from the creeps but with the 6.85 dispersion she still reflects it in the AOE. It's not extremely fast, it lasts like 30-40 seconds on a hard camp (much less on small-medium camps), but the hero is a slow farmer anyways so it's good enough.

She can spend much more time in the jungle farming and stacking camps with the 6.85 changes if you go for the vanguard build...which is finally legit. Thx Icefrog <3
1
[-]
Spain2001 | January 5, 2015 1:41pm
I love Spectre the first time I played her I got so fed XD I like to build her with Manta, Radiance, and Skadi
1
[-]
jahjitsu | May 17, 2013 10:13am
Love Spectre! High learning curve in the beginning but now I got her strategy down pact. This build helped me immensely but the builds I usually go are:

-Salve, x2 Tango, x3 Branch, Stout Shield (Poor Man's ASAP)
-Phase Boots, Radiance, Diffusal (Diffusal first if my team is not that great), then Yasha. Usually by then the game is heavily in our favor but from Yasha I can go Manta or start building towards Heart.
1
[-]
dresmasher (24) | May 8, 2012 7:35am
rjf89 wrote:

Not sure if this is the right place to post this:
Her armor is listed as 322 instead of 3.22

thx for the heads up & fix'd
1
[-]
rjf89 | May 8, 2012 4:08am
Not sure if this is the right place to post this:
Her armor is listed as 322 instead of 3.22
1
[-]
Durrud | February 14, 2012 11:44am
No they were not. Most LoL heroes were derived from original ideas. The attempt was to create a new kind of MoBa game for DoTa fans. HoN uses most of the heroes from DotA just re skinned and re named. In HoN this hero is Sand Wrath who has the exact same abilities. Nocturne can't travel through walls when using duskbringer and can appear to all enemies on the map when using paranoia, nor is paranoia a global ult.
1
[-]
mcus (2) | December 7, 2011 5:44am
Umm, yes they were? Also, there's a typo in the last line (just so you guys can fix it, where it says 'at the location that give her best advantage' it should say 'at the location that gives her the best advantage.' I'm not trolling, just wanting to help :))
1
[-]
zeyn1010 | December 4, 2011 3:59pm
actually no they weren't lol X)
1
[-]
Spiteful Chant | September 18, 2011 7:35am
thats true
1
[-]
Credamus | September 17, 2011 6:05pm
most LoL champs were inspired from DotA ones
1
[-]
PotatisFarfar (11) | September 17, 2011 5:57pm
Please stop. you are hurting me QQ
1
[-]
Holyshyt | September 15, 2011 7:08pm
Definitely nope. For crying out loud, stop comparing LOL champs to DotA heroes, only because they have ONE mechanism similar. Yea the blade thingy looks the same. So? It's like saying master yi is the same as yurnero for one spell. Or sivir vs. rexxar. Whatever.
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