Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account


DotA2 Skill: Dispersion


Casting Method:Passive
Allowed Targets:Enemy Units
Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance. Damage is dealt through spell immunity.

Minimum Radius: 300
Maximum Radius: 800
Damage Reflected: 8% / 12% / 16% / 20%

Dispersion can be activated to increase the amount absorbed and reflected by Dispersion by 50% of its base values for 5s.. Mana Cost: 50. Cooldown: 25s.
Additional Information
A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.

Skill Discussion

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
bromega322 | May 11, 2012 2:00am
This move is why Specter is so terrifying late game, when stacked with armor and items like vanguard, Spec can shake off the most damaging of hits making her one of the tankiest heroes when built properly.
Donk_illMe (6) | October 31, 2011 8:24am
Causes any damage taken by Mercurial to be reflected onto all enemies in a 1000 AoE. The further away the enemy is the less damage is dealt.
Loading Comments...
Load More Comments
Featured Heroes

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved