DotA2 Skill: Haunt




Haunt


Casting Method:Active
Targetting Method:Instant
Allowed Targets:Enemy Heroes
Creates a spectral nemesis to attack each enemy hero after a short delay. At any moment during the duration, Spectre can use Reality to take the place of a given illusion.
Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They move at 400 base movement speed and ignore terrain.

Haunt Duration: 5 / 6 / 7
Illusion Damage Dealt: 40% / 60% / 80%
Illusion Damage Taken: 200%
Mana Cost: 150 / 200 / 250 Cooldown Time: 180 / 150 / 120
Additional Information
At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.

Notes:
  • Haunt illusions are uncontrollable, move at 400 base movement speed, which can be changed by movement speed bonus, and slows.
  • Illusions have Desolate at same level as Spectre, and damage from Desolate on illusions isn't reduced.
  • There is a 1 second delay before illusions start attacking the nearest Hero.
  • Illusions ignore impassable terrain.
  • Illusions don't attack but still follow invisible units.


Skill Discussion

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Donk_illMe (6) | October 31, 2011 8:24am
Creates a haunting image beside each enemy hero. These images are uncontrollable, take 200% damage, deal 40% damage and each of them will attack only its pair. Haunting images have a 1 second delay before they become active.
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