Tango
Tango
Stout Shield
Quelling Blade
Boots of Speed
Gloves of Haste
Morbid Mask
Helm of Iron Will
Helm of the Dominator
Blades of Attack
Helm of Iron Will
Armlet of Mordiggian
Blink Dagger
Boots of Speed
Armlet of Mordiggian
Helm of the Dominator
Blink Dagger
Boots of Travel
Mithril Hammer
Ogre Club
Black King Bar
Broadsword
Blades of Attack
Crystalys
Hyperstone
Hyperstone
Moon Shard
Boots of Travel
Armlet of Mordiggian
Helm of the Dominator
Blink Dagger
Black King Bar
Crystalys
Moon Shard
Reaver
Vitality Booster
Heart of Tarrasque
Reaver
Satanic
Demon Edge
Daedalus
Boots of Travel 2
Boots of Travel 2
Satanic
Heart of Tarrasque
Daedalus
Blink Dagger
Black King Bar
Moon Shard
Wind Lace
Urn of Shadows
Poor Man's Shield
Orb of Venom
Drum of Endurance
Magic Stick
Magic Wand
Medallion of Courage
Bottle
Orb of Blight
Perseverance
Infused Raindrops
Mask of Madness
Echo Sabre
Solar Crest
Sange and Yasha
Desolator
Heaven's Halberd
Vanguard
Aegis of the Immortal
Cheese
Aghanim's Scepter
Assault Cuirass
Butterfly
Divine Rapier
Eye of Skadi
Manta Style
Scythe of Vyse
Linken's Sphere
Abyssal Blade
Monkey King Bar
Bloodthorn
Bloodstone
Ethereal Blade
Eul's Scepter of Divinity
Dragon Lance
Hurricane Pike
Orchid Malevolence
Octarine Core
Radiance
Rod of Atos
Shiva's Guard
Veil of Discord
Ghost Scepter
Animal Courier
Flying Courier
Observer and Sentry Wards
Dust of Appearance
Smoke of Deceit
Gem of True Sight
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I'm NOT interesting MOVE ON.
Okay so first of all this is my FIRST PROPER GUIDE I'D EVER MADE, a lot of mistakes will be made and you might not agree with something but I'd like you to tell me WHY in a CONSTRUCTIVE CRITICISM kind of way. Also I would add and update the guide often for every patch... Hopefully.. The guide at the mean time would be a WALL OF TEXT since I'm pretty much new with crafting a guide. I may have made mistakes so I'd like to ask a favor from you to help me point them out. If you have any comments or suggestions please leave a comment or something. Thank You! :D
Pros
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Cons
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The Items will be very similar to the other guides except I'd talk about each one of them and thoroughly explain when there is a need. This is going to be quite long so just a heads up.
Starting Items
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Cost: 525 gold -is your usual go-to item for constant early hp regeneration when you don't have -helps you block off PHYSICAL harassment from enemy units. You can upgrade this to -helps you with your last hits even more with your mediocre base damage. If you are used to |
Let the Reaper Reap! (Pre-Midgame)
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Cost: 6820 gold -should be bought at the side-shop but be careful when there are enemy heroes are near you as they could kill you. It helps you get near the opponent after stunning them with -should also be bought at the side-shop. It helps you get your last hits more which means more farm for you. The extra attack speed paired up with your ultimate -this can be bought at the side shop and this is your hp regeneration item. Paired up with your base damage you'd heal around 15 per hit. You'll upgrade this into -this can also be bought at the side shop and increases your base health regeneration and armor. The extra armor paired up with your ability -this is made when you have -can be bought at the side shop and increases your damage which means you'll even be more dangerous for the enemy to gank with your high armor. You'll upgrade this to -more hp regeneration and even more armor. What can you ask for next? Oh I know, an -now this is what you needed all along. Passively increases your armor, hp regeneration, attack damage, and attack speed. Best part about it is that you can activate it to increase your armor, attack damage, attack speed, and health. Sounds OP right? It's all taken into account by the removal of 40 hp per second but you don't die from it AND it's all fixed with the life steal from your -can be bought at the side-shop. |
I Claim the Right! (Mid Game)
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Cost: 12575 Gold -this is why you didn't upgrade your boots into the other kinds of boots. This further increases your farm by teleporting to another lane after pushing off one lane. This is also an item that is crucial in the Mid-Game where clashes would occur and if you are far-far-far-away, you can just tp near them and possibly win the clash for your team. Although you should know when to fight and when to farm as a good carry to be efficient with your farm. This item also boosts your movement speed by 100 which means you can chase your enemy faster and you'll be kited less. -well this just plainly increases your damage that's all. You'll be building this up into a -this also increases your damage and health. You'll be building this along with your -increases your damage output indirectly. That spell immunity buff will keep you wrecking your foes by charging at them constantly WITHOUT being kited or being disabled. This is crucial in teamfights and if you bought this recently do not use it immediately when a small encounter comes. Only use it for the first 3/4 times in clashes, afterwards you can activate it when ganking the enemy carry or taking out the enemy supports for you to force off a teamfight and win. -increases your damage by a flat amount. We'll build this into a -increases your damage by a flat amount. We'll build this with your -makes you a SCARY carry in teamfights. If you get a crit with your ultimate -increases your attack speed by a flat big amount of +60. It's great paired up with your huge damage, now all you would need is a simple attack speed steroid to hit your foes continuously. You'll build this off into a -increases your attack speed by +120 when it's in your inventory and increases your night vision range by 250+ which is great when ganking at night to ensure your victory. You don't keep this in your inventory though, you have to eat it since you are already six-slotted which reduces the attack speed into +60 but it's still great. Take note that when you eat a |
I Have Waited Long Enough! (Late Game)
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Upgraded Boots of Travel |
Cost: 21350 Gold -increases your strength by +25. The extra strength gives you off an extra +25 attributive damage which means you'll also get off an extra damage when you pop your ult -increases your hp by a flat amount of +250. Gives you that good amount of hp which means more chance of survival after a fight. You'll build this into a -increases your hp with a huge amount from the flat hp increase of +250 with the attributive health gain from that extra +45 strength. The strength gain also increases your base damage by +45 since it's your main attribute AND increases your damage by 200% through -increases your strength by +25. You'll build this off into a -increases your strength and gives you a very good active item skill. When you activate this item you'll gain 175% life steal for 4.5 seconds. This also gives off 25% life steal passively. Pop this when you are 30-40% of your hp to get your hp back up. You do not want to pop when you are unsure of your survival at 20% hp since when you do pop this they'll do everything to disable you and stay away from you. The lifesteal is great because of your huge damage output with your enemies so it has a good synergy with your hero. -increases your damage by a flat amount of +46 damage. You'll build this into a -further increases your damage and critical damage. With this item you'll be dealing more 1k when you pop your ultimate. This also works great when you can proc a crit with your Upgraded Boots of Travel -upgrades your boots to be able to teleport to an allied hero. This is great when you have to backdoor or tp straight into a clash and ROFLMAO them to the ground. I suggest you save up for your buyback instead and when you have the extra money you buy this. |
Wind Lace
-increases your movement speed by +20 for a price of 235 gold. Get this when you are running an offensive trilane. You can upgrade this into a [[Drum of Endurance].
Echo Sabre
-isn't really worth it that much except when you really need that quick burst down ability. The stats and the mana regeneration is great though. It's a cheap
Moon Shard-ish item that scales alright through the late-game but you'd really want to sell it afterwards. Otherwise it's a good item. Still a situational against highly-mobile heroes to burst them down.
Aegis of the Immortal
-is an item that can be gotten from Roshan. If no-one is a better hero to hold this item, you can always take it for yourself. If you are six-slotted then you might as well give this to your supports or offlaner.
Bloodthorn
-this gives off a nice mana regeneration but you don't need it since you don't spam spells. The active silence is great with the true strike but you really don't want to spend 7195 gold just for that right?
Animal Courier
-buy this when you don't have a support or no one bought it because your supports are going carry. You should buy this before one of your teammates type in all-chat "GG no kurwa putangina cyka blyat idi nahui." and start to tilt and throw.
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Type: Targets: |
Active Enemy Units |
Sven Unleashes his Magical Gauntlet that deals damage and stuns enemy units |
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Level 1 2 3 4 |
Mana 140 140 140 140 |
Cooldown 13 13 13 13 |
Range 600 600 600 600 |
AoE 255 255 255 255 |
Duration 2 2 2 2 |
Effect 100 damage, 2 seconds stun 175 damage, 2 seconds stun 250 damage, 2 seconds stun 325 damage, 2 seconds stun |
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Type: Targets: |
Passive Enemy Units |
Sven strikes with great force, cleaving all nearby enemy units with his attack. |
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Level 1 2 3 4 |
Mana N/A N/A N/A N/A |
Cooldown N/A N/A N/A N/A |
Range N/A N/A N/A N/A |
AoE 300 300 300 300 |
Duration N/A N/A N/A N/A |
Effect 30% cleave damage in a 300 radius 42% cleave damage in a 300 radius 54% cleave damage in a 300 radius 66% cleave damage in a 300 radius |
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Type: Targets: |
Active Friendly Units |
Sven's Warcry hearten's his allies for battle, increasing their movement speed and armor. Lasts 7 seconds. |
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Level 1 2 3 4 |
Mana 25 25 25 25 |
Cooldown 32 26 20 14 |
Range N/A N/A N/A N/A |
AoE 900 900 900 900 |
Duration 7 7 7 7 |
Effect 5 bonus armor, 12% bonus movement speed 10 bonus armor, 12% bonus movement speed 15 bonus armor, 12% bonus movement speed 20 bonus armor, 12% bonus movement speed |
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Type: Targets: |
Active Caster/Friendly Units (With Agh's) |
Sven channels his Rogue Strength, granting bonus damage for 25 seconds. |
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Level 1 2 3 |
Mana 100 150 200 |
Cooldown 80 80 80 |
Range N/A N/A N/A |
AoE 900 (with Agh's) 900 (with Agh's) 900 (with Agh's) |
Duration 25 25 25 |
Effect 100% damage increase, 75% damage increase scepter aura 150% damage increase, 100% damage increase scepter aura 200% damage increase, 125% damage increase scepter aura |
Thank you for putting up with this long-*** useless guide! Thank you for the different
Sven guides found here in dotafire for helping me take note of some things that should never be forgotten. Thank you Dr.D for your guide formatting guide (lolz). Thank you dota 2 for ruining my life and wasting 364 hours of my life! It was fun though.
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