DotA2 Skill: Impale




Impale


Casting Method:Active
Targetting Method:Unit / Point
Allowed Targets:Enemy Units
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

Range: 700
Radius: 125
Stun duration: 1.6 / 2.0 / 2.4 / 2.8
Damage: 80 / 140 / 200 / 260
Mana Cost: 95 / 115 / 135 / 155 Cooldown Time: 14
Additional Information
All zealot scarabs possess intimate knowledge of underground pathways, using them to their advantage.

Notes:
  • Impaled units will be knocked into the air for 0.52 seconds before they are stunned.
  • Distance traveled is 700.
  • The path of spikes moves at 1600 movement speed.


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