Slippers of Agility
Slippers of Agility
Slippers of Agility
Tango
Healing Salve
Iron Branch
Bounty Rune
Poor Man's Shield
Quelling Blade
Hand of Midas
Ring of Aquila
Power Treads
Orb of Venom
Shadow Blade
Echo Sabre
Blink Dagger
Ultimate Orb
Point Booster
Black King Bar
Silver Edge
Abyssal Blade
Eye of Skadi
Monkey King Bar
Butterfly
Mjollnir
Moon Shard
Refresher Orb
Diffusal Blade 2
Linken's Sphere
Sange and Yasha
Bloodthorn
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Welcome to my guide to
Slark .
Slark is a very mobile, Hard to kill carry. He's one of my favorite hero cause of his Dark Pact which makes him very hard to deal with. It's a great hero to snowball. I'd suggest you to not pick this hero if you are new to DoTA ,
Slark is not that easy hero to play, you'll need to manage everything correctly from the start(Early game) to shine in Late game or you'll just feed yourself and get 4 Reports from your mates.
Little known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-breed are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, and sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together--but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.
Pros:
Dark Pact is very useful for farming, purging some debuffs. It has a great damage for nuking, and the most important is low cooldown&mana cost. if you use this skill effectively, you'll be hard to kill. (BE CAREFUL , YOU'LL TAKE A HALF DAMAGE FROM THIS SKILL THOUGH)
Pounce is your main escape & chase ability, you can jump through a terrain like a cliff, chase down the enemy and detect some illusions too. (REMEMBER SINCE THE LAST PATCH, POUNCE DOESN'T DISJOINT PROJECTILE ANYMORE)
One of the best passive ability for AGI carries. With this Ability, you can steal enemies' stats and take it as a damage and armor.
This is why slark is really annoying. The regen bonus is just Great, add some pretty good movement speed, Invisible to enemies, detections even true sight, What do you expect? lol
Spoiler: Click to view
Spoiler: Click to view
Spoiler: Click to view
Shadow Dance
Shadow Dance, but still for another skill i wouldn't recommend it. +25 AS is just good for you , since it's a late game and you need to steal more enemies' stats ftw.
IRON BRANCH
TANGO
HEALING SALVE
HAND OF MIDAS
RING OF AQUILA
for farming. (Turn Off your Aquila if you don't want to push your lane!)
QUELLING BLADE
POWER TREADS
Dark Pact. The stats and Attack speed just fit with your hero.
ORB OF VENOM
Eye of Skadi
Silver Edge when late game comes.
ECHO SABRE
ULTIMATE ORB
Eye of Skadi later
POINT BOOSTER
Eye of Skadi later
BUTTERFLY
MONKEY KING BAR
BLACK KING BAR
Linken's Sphere
MJOLLNIR
REFRESHER ORB
DIFFUSAL BLADE
LINKEN'S SPHERE
Sange and Yasha
Bloodthorn
EARLY GAME
You may want to play safely until you get your
Shadow Dance. Don't forget the Creeps Aggro and Ask your support to Pull the creeps, if you got a bad lane (ex: Fight against
Bristleback , Buy
Magic Wand and play safely, Try to not die->Go farm to Jungle,
Iron Talon will help you a lot.) After you get your
Shadow Dance, This is when you can easily farm. Choose your 1st core item(
Blink Dagger or
Shadow Blade , DEPENDS ON SITUATION ).
MID GAME
In this stage, you may want to Push and FARM or Gank and Farm. THIS IS IMPORTANT: Please ,
After your team Wiped enemy out, Please PUSH and WIN the GAME or Go For ROSHAN. If you have nice early & mid game, it's almost guaranteed that you'll win the game.
LATE GAME
After you passed the mid game, but still not Win, you must get your Late Game Items ASAP. After you got your Late Game item such as
Eye of Skadi,
Abyssal Blade, you should go for 2nd/3rd Roshan, (Give Cheese to your Tanks pls), and you should go for the last clash of the game.
Slark is Good Against :
Slark is one of the most annoying Agility hero that has
High Damage Output. He's late-game viable carry, due to his high armor (Thanks to
Essence Shift Stats steal), Escape ability (
Pounce-
Dark Pact), and that enormous HP regen from
Shadow Dance.
However,
Slark is vulnerable to some Nukes, Mana Burns and Non-Stop Disables like Perma-Bash, Mute-Ability such as
Doom and
Static Storm (With Aghanim's Sceptre). *Sigh* I think that's all lol, Thanks for reading.
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