DotA2 Skill: Doom


Casting Method:Active
Targetting Method:Unit
Allowed Targets:Enemy Units
Inflicts a curse that prevents an enemy Hero from casting spells or using items, while taking damage over time.

Cast Range: 550
Damage Per Second: 25 / 40 / 55 (40 / 60 / 80*)
Duration: 16
Applies Break to the target. Increases damage and duration. Duration does not count down while the target is within 900 range of Doom.
Mana Cost: 150 / 200 / 250 Cooldown Time: 145
Additional Information
When a name is tolled from the bell of Vashundol, doom is sure to follow.

  • Doom has a cast time of 0.5 seconds.
  • Applies a dispel on the target upon cast, removing buffs in the process.
  • Heroes afflicted by Doom can be denied when their health drops below 25%.
  • Unlike other silences, Doom also prevents the target from using items. Aghanim's Scepter also makes it disable many passive abilities, turning it into a mute.
  • Toggling spells like Rot or Voodoo Restoration stay active when they were active upon getting Doomed.
  • Doomed units still can pick up or drop items and take runes.
  • Doomed units can still level up their spells and attribute bonus.
  • Deals damage in 1 second intervals, starting immediately upon cast, resulting in 15 (16*) instances.
  • Deals a total of 300/525/750 damage and at least 640 / 960 / 1280 * damage when upgraded with Aghanim's Scepter (before reductions).

Skill Discussion

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KoDyAbAbA (65) | March 19, 2015 4:04am
cuttles pls.
Cuttleboss (26) | March 19, 2015 12:06am
Tis not for who the Doom Dooms, it Dooms for thee.
Matt (23) | October 31, 2011 4:40pm
No worries, at least until we get all the abilities updated users have the information you posted :) Updates are coming soon!
Donk_illMe (6) | October 31, 2011 4:32pm
sorry i try help
Atlas (116) | October 31, 2011 4:22pm
You do realize everything is about to be updated, right? No need to spam everything so much...
Donk_illMe (6) | October 31, 2011 10:29am
The target unit becomes inflicted with Doom. The afflicted unit cannot cast spells and will take damage per second.
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