DotA2 Skill: Reaper's Scythe




Reaper's Scythe


Casting Method:Active
Targetting Method:Unit
Allowed Targets:Enemy Units
Stuns the target enemy hero, then deals damage based on how much life it is missing. Heroes killed by Reaper's Scythe will have 30 seconds added to their respawn timer. Any kill under this effect will be credited to Necrophos.

Range: 600
Cast Point: 0.55
Stun Duration: 1.5
Damage Dealt Per Missing Hit Point: 0.6 / 0.75 / 0.9
Respawn Time Increase: 15 / 30 / 45
Mana Cost: 200 / 350 / 500 Cooldown Time: 120 (60 / 50 / 40)
Additional Information
Damage is blocked. Stun is not.

Can be Improved by Aghanim's Scepter. Decreases mana cost and cooldown.

The amount of death and suffering in the air increases the power of the Necrophos's plague magic.

Notes:
  • Damage is calculated and dealt at the end of the stun.
  • Even if the target is killed by another source before the damage is applied, the kill is credited to Necrophos. He still receives a Sadist buff, and the enemy hero still has extended respawn time.


Skill Discussion

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xCO2 (72) | December 15, 2012 1:55pm

OMFG GAREN RIPOFF >:CCCCCCC


Unsure if being humorous, or trolling...
1
[-]
Capacious Maxis (3) | December 15, 2012 1:35pm
OMFG GAREN RIPOFF >:CCCCCCC
1
[-]
Donk_illMe (6) | October 31, 2011 9:52am
Brings a target to full realization of its own mortality, dealing damage based on how much life the target is missing.
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