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IceFrog releases 6.77

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Forum » News » IceFrog releases 6.77 13 posts - page 1 of 2
Permalink | Quote | PM | +Rep by Hades4u » December 15, 2012 2:17am | Report

Heroes



Ancient Apparition
- Chilling Touch manacost rescaled from 140 to 110/120/130/140

Batrider
- Batrider can no longer attack while using Flaming Lasso

Bounty Hunter
- Track no longer reduces armor

Centaur Warrunner
- Movement speed decreased from 305 to 300
- Double Edge no longer interrupts channeling
- Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)

Clockwerk
- Agility growth increased from 1.2 to 2.3

Dazzle
- Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000

Doom Bringer
- Scorched Earth now also affects other units you control
- Doom now has too much armor! (+1)

Drow Ranger
- Trueshot Aura now only affects non-hero units within 900 range of Drow

Earthshaker
- Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5
- Aftershock damage increased from 25/45/75/115 to 50/75/100/125
- Enchant Totem cooldown decreased from 6 to 5

Enchantress
- Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110

Jakiro
- Ice Path damage from 100 to 25/50/75/100

Lycanthrope
- Base Int increased from 15 to 17
- Spirit Wolves armor increased by 1

Magnus
- Skewer no longer affects magic immune units
- Skewer cast range rescaled from 1200 to 600/800/1000/1200
- Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75

Medusa
- Stone Gaze cooldown decreased from 140/110/80 to 140/100/60

Mirana
- Moonlight Shadow duration increased from 11 to 15 seconds

Morphling
- Cast animation time decreased from 0.4 to 0.25

Necrolyte
- Reaper's Scythe stun/delay increased from 1 to 1.5 seconds

Omniknight
- Purification cast range rescaled from 400/500/600/700 to 700

Phoenix
- Sun Ray max range decreased from 1600 to 1300
- Sun Ray base damage decreased from 16/24/32/40 to 15/20/25/30
- Sun Ray now ends if you are stunned or silenced
- Fixed some Sun Ray lag issues

Puck
- Illusory Orb cooldown decreased from 13 to 12

Pugna
- Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6

Shadow Demon
- Shadow Poison cooldown decreased from 3 to 2.75

Slark
- Base agility increased by 6

Spectre
- Haunt no longer ends when you use Reality (the targeted illusion is still replaced by you though)

Sven
- Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65
- Warcry duration decreased from 8 to 7 seconds

Templar Assassin
- Refraction manacost increased from 75 to 100

Soul Keeper
- Movement speed increased by 5

Treant Protector
- Damage increased by 10
- Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10
- Overgrowth cooldown decreased from 80 to 70
- Living Armor damage instances increased from 6 to 7
- Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)

Undying
- Decay damage reduced from 40/80/120/160 to 20/60/100/140

Vengeful Spirit
- Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90

Viper
- Base strength increased by 3

Warlock
- Shadow Word cooldown decreased from 20 to 16

Weaver
- Shukuchi damage increased from 90/100/110/120 to 90/110/130/150

Winter Wyvern
- Arctic Burn cooldown decreased from 60/50/40/30 to 50/40/30/20
- Splinter Blast cooldown decreased from 8 to 7
- Fixed Arctic Burn vs Roshan

Zeus
- Strength growth increased from 1.8 to 2.3

Items:



Buriza-do Kyanon ( Daedalus)
- Crit multiplier decreased from 2.7 to 2.4
- Recipe cost decreased from 1200 to 1000

Crystalys
- Damage decreased from 35 to 30

Eye of Skadi
- HP bonus increased from 200 to 250
- MP bonus increase from 150 to 250

Shiva's Guard
- Freezing Aura's attack speed reduction increased from 25 to 30

Misc:



- Harpy's Chain Lightning manacost reduced from 90 to 50
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Hades4u
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Permalink | Quote | PM | +Rep by Whated » December 15, 2012 2:27am | Report
Liking it as usual.
If the day should ever come when we must go, if some day we are compelled to leave the scene of history, we will slam the door so hard that the universe will shake and mankind will stand back in stupefaction.
Joseph Goebbels

Whated


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Permalink | Quote | PM | +Rep by ShadowStorm » December 15, 2012 2:51am | Report
seems as if they are trying to balance out many of the pub stompingheros

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Permalink | Quote | PM | +Rep by Hades4u » December 15, 2012 2:53am | Report
Indeed, I'm glad they nerfed Centaur Warrunner and Templar Assassin a bit. Everything is better. Also, I'm happy to see that buff on Treant Protector.
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Permalink | Quote | PM | +Rep by wilddeonpwn » December 15, 2012 3:18am | Report
Oh sweet,
Clockwerk just got nimbler
Zeus got musclier
Soul Keeper got swifter
Centaur got slower
Track got uglier
Drow got better
Slark gained nimbleness
Harpy's can spam
Bat got muted
Treant got stronger
SD got more annoying
Enchantress got untouchable(er)

Thanks hades, As always

wilddeonpwn


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Permalink | Quote | PM | +Rep by SuperNova » December 15, 2012 3:22am | Report
THANK GOD THEY NERFED DROW'S AURA.

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Permalink | Quote | PM | +Rep by nryn » December 15, 2012 6:00am | Report
well, i don't need to worry about tracking first before windwalk.

btw, there's the usual qq threads on PD.

nryn


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Permalink | Quote | PM | +Rep by crytalyne » December 17, 2012 1:36am | Report
buff or nerf at drow
drow still best pub heroes lol

crytalyne



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Permalink | Quote | PM | +Rep by SuperNova » December 17, 2012 7:53am | Report
crytalyne wrote:

buff or nerf at drow
drow still best pub heroes lol

'see's someone saying drow is best pub hero' wow. 'cough cough' THERE ARE OTHER HARD CARRIES 'cough cough'

also
THANKS GOD CENTAUR GOT NERFED.

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Permalink | Quote | PM | +Rep by Livingston » December 17, 2012 8:29am | Report
Love the buff on Treant Protector and, yes, now Enchantress is really untouchable!

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