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Your Guide to Rigged-Taur

February 25, 2013 by wilddeonpwn
Comments: 61    |    Views: 497827    |   

Build 1
Build 2

DW U Rigged Easy Win

DotA2 Hero: Centaur Warrunner

Purchase Order



Core Extension


For Numeta

Hero Skills

Hoof Stomp

1 8 9 10

Double Edge

2 3 5 7


4 12 13 14


6 11 16


15 17 18 19 20 21 22 23 24 25

Your Guide to Rigged-Taur

February 25, 2013



It's said that a centaur's road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rights. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor.

Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.

Brad's Stats!


Faction: The Radiant
Primary Attribute: Strength
Attack Type: Melee
Role(s): Tank, Carry, Tank

: 23 +3.8: 15 +2: 15 +1.6

Health 2696 at 25
Mana 949 at 25
Damage 55 - 57
Range 128
Armor 3.1
Movement 305




This is an average AoE stun. Nothing to explain about this really. Use it team fights, but in chases, try to get in front of the enemy before using it, as hitting a moving target is always harder, or so they say...


Ah, your lovely DOUBLE EDGE. This deals heavy burst damage, but watch out, as it damages both the target and YOU. However, you cannot DENY yourself and be emo with this skill. It can only be done at MELEE range, and has an area that is also damaged around the target.
Always use it at the start of a gank, as you can't really get a fleeing enemy with this skill, being melee range and all.


This is a beautiful skill late game. And as SUNSfan said, the only skill that you can say "Stop hitting yourself, Stop hitting yourself" nonstop. Watch late game as your enemies fall into a trap and kill themselves. Also note that this skill works on TOWERS, and that's why I say that when you have a Heart go backdoor towers, as the regen is not dispelled when under tower fire. Truly an epic skill


Your lovely ultimate. It has many-a-uses. Initiating, fleeing, helping your team mates in ganks or flees and much more (not really)! But this skill is really great, and it totally fits the theme of: "Lead your team into battle!"
Stampeding over your enemies is fun as they get hugely damaged and stunned. Make sure to make use of your speed and get all of them before the pretty long duration is over. Have fun with this spell, is all....

Skill Build

1 Hoof Stomp
2 Double Edge
3 Double Edge
4 Return
5 Double Edge
6 Stampede
7 Double Edge
8 Hoof Stomp
9 Hoof Stomp
10 Hoof Stomp
11 Stampede
12 Return
13 Return
14 Return
15 Stats
16 Stampede
17-25 Stats

This is the traditional skill build for Bradwarden. Maxing out Double Edge first will give nice damage output in any incoming fights, and this time is when it is most useful. Max after that Hoof Stomp. This is a great AoE stun that can't be missed. Early levels of this isn't needed, so it isn't maxed earlier. Return is next as it is the skill that truly makes you shine LATE GAME. The damage output is crazy and best of all you can backdoor towers with this spell late game. Get Stampede at every level possible for obvious reasons.Stats



Cost: 531 gold

2 Healing Salves provide great healing, and since you have such high HP, Tangoes will go in a matter of seconds. Salves will help you heal quicker.

Quelling Blade is a great item for last-hitting. You can also go for a Stout Shield instead if you think your going up against some heavy harass.

2 Iron Branches are great early stats, but they will go into your Magic Wand.


Cost: 5284 gold

A pretty decent and average priced core set.

Magic Wand is a great item, and pretty standard on MOST heroes.

Hood of Defiance is a great tanking item. Since your Double Edge is magical damage, you get this, similar to a Pudge, to reduce the damage your own spell does to you.

Boots of Speed are standard on every hero except Yasha Luna, so your dumb if you don't get it.

A Blink Dagger is a great initiating and pure mobility item, so this is great for Brad. Stampede is a hell good new spell and this will improve it's lethality

Core Extension

Cost:? gold

A Vanguard will improve your tank capability by a lot physichal-wise. Hood is there for the magical stuff.

An Assault Cuirass is a very good item on Brad. The armour debuff and the attack speed make him very lethal and very tanky. Don't under-look this item.

A Radiance is also a hell good item on Brad. I sometimes get this in my core, just going Boots and this. A very effective item on Centaur Warrunner

Pipe of Insight a very great support item. Heaps of magic resistance for the team, it's perfect for you, 'cos you got the Hood earlier


Cost: ? gold

A Heart of Tarrasque is a tank's DREAM. It gives you raw HP and extremely good regen. Go backdoor some towers once you have this and Return maxed.

Shiva's Guard is another tank item, but it gives you also some more Mana, and a nice AoE slow and nuke.

Manta Style is good if your going for a more carry build. Your illusions are tankier than squishier heroes, making them very effective.

Boots of Travel and Phase Boots are your upgrade choices. You can even get Phase Boots in your core items.

Friends and Foes




If you go with someone with a stun or a slow to gank, it could possibly be a sure-kill. Gank gank gank.


Someone that has a great follow-up initiation with huge AoE capability can follow up your initiation and rampage.


This guy is great. He will keep you alive no matter what and you simply love him.



The Anti-tank. I think you know what that means...



Being at half health isn't fun anymore



Armor removing spells hate you, and you hate them back

Question Time

Here I will quote some of the questions below and answer them for other peoples sake.
Here we GO!


I think force staff would be a decent item to get on him if you arent going for a blink.

What are you talking about, it's a decent item on EVERY HERO. Like Armlet for Nume

Does Return+BladeMail work?

Yes, they do work together.

One question: is Return blocked by Black King Bar? Nice guide anyways

No, Return does PHYSICAL damage, meaning it won't be blocked by magic immunity.

u shoud compare it with Axe. im quite positive hes better:
Axe's taunt is more or less equal 2 hes Stun.
Ur "Counter Helix" is much better then Axe's cause it scales with Str.
And Axe's ulti kills bellow 650 and with Scpeter every 6 secs ur does that at 400 any time regardless the victims Hp, cooldown the same, but costs no mana, Axe's does, so ur is infinite, he's not.

and so on..

Well in my opinion, brad is a whole lot better than axe.
He tanks better
And he does what you have said above. I adding a friends and fos chapter soon!


This game is played by the famous DotA player Purge. He explains pretty well how to play and shows you very well. A must see if you must see something...

More coming soon...

More to be added soon, but please tell me what you think of this stub of a guide to help me improve and add to it.

Thanks, wild

Guide Discussion
1 2 3 4 5 6 7 >>
Quote | PM | +Rep by DirtGrub » October 25, 2012 2:29am | Report
I'm pretty excited about this guy. I was hoping for someone else :( but another tank is nice. I love the return skill. Truly overpowered skill. Oh you want to kill me? Go ahead. Stampede is really fun and a really good ganking tool. A haste speed damage dealing stun!What?
Good guide upvote.

*anyone else think this guy is really really really ugly?


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Quote | PM | +Rep by Jermz238 » October 25, 2012 2:41am | Report
I'd say Return at lvl 4, as Hoof Stomp doesn't scale enough to justify the increase in mana cost. Also personally I feel like getting more strength items would be good, since the ult and the passive both scale based on strength. Sange would be a cheap decent item to get, and HH wouldn't be terrible since return procs on attack not on hit (like corrosive skin), and you can disarm someone who is ignoring you.

Radiance seems good but with better items to farm I don't think its ideal outside of a carrying situation (will take too long to farm). I think of him as more of a Slardar ganker/semicarry, except with a burly nuke.

One last note, try to refrain from the "if you don't agree, ur dumb lolz"


Posts: 9
Quote | PM | +Rep by jaslam » October 25, 2012 2:45am | Report
I've just had a look at this new centaur on dota wiki - it's interesting, but his old ulti really synergized with his entire role of TANK.
His Int gain is still low, with str gain very high.
alternate build would be level 1 stomp, and max double edge. To keep mana costs low. as the gain of stomp isn't great per level. getting return in between.

Build / items are fine - I guess you still build centuar the same.
heaven's halbeard is a great item.. str and evasion - even if they miss, i think they still get return dmg, becuase it is cast on animation, not when the projectile hits..


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Quote | PM | +Rep by Hades4u » October 25, 2012 4:31am | Report
You could also make a Build 2 for the hard-lane ( Centaur Warchief can win a lane 1 vs 2/3 with the right build and play style )

Which is, one level in Hoof Stomp, and max Double Edge and Return.

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Quote | PM | +Rep by Nlsnightmare21 » October 25, 2012 4:48am | Report
One question: is Return blocked by Black King Bar? Nice guide anyways


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Quote | PM | +Rep by Hades4u » October 25, 2012 5:17am | Report

One question: is Return blocked by Black King Bar? Nice guide anyways

Nope, Return deals physical damage.

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Quote | PM | +Rep by Nlsnightmare21 » October 25, 2012 7:25am | Report
lol didn't notice! Thanks hades!


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Quote | PM | +Rep by PotM_Plz » October 25, 2012 9:15am | Report
Does Return+BladeMail work? i forget.


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Quote | PM | +Rep by PotM_Plz » October 25, 2012 9:20am | Report
and also, i never played Centaur much, but wouldn't it be better to just build raw Strength? instead of buying up items like Radience and whatnot? Like Satanic sounds good...


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Quote | PM | +Rep by Hades4u » October 25, 2012 10:08am | Report
Yeah, Return + Blade Mail works.

Also, you don't need only strength on him, you also need damage, armor, and so on.

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