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DotA2 Skill: Overgrowth


Casting Method:Active
Targetting Method:Instant
Allowed Targets:Enemy Unit
Summons an overgrowth of vines and branches around Treant that deal damage and prevent afflicted enemies from moving, blinking, going invisible, or attacking. The damage pierces spell immunity.Overgrowth interrupts targets.

Radius: 800
Damage Per Second: 85
Duration: 3 / 4 / 5

Adds Eyes in the Forest ability. Makes Overgrowth also affect units within 800 range of Eyes in the Forest trees. Causes trees to respawn every 10 seconds.
Mana Cost: 200 / 250 / 300 Cooldown Time: 120 / 110 / 100
Additional Information
Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin.

Skill Discussion

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foster21999 | December 21, 2014 11:06am
As of shifting snows update (Eyes in the Forest):
Cooldown decreased to 25
Overgrowth damage per second increased to 175 (still magical)
foster21999 | October 23, 2014 10:13am
Ags Scepter adds new ability:

Eyes in the Forest:

Allowed targets: Trees
Affects: Enemies
Damage: Magical
Treant Protector enchants a tree, which grants him unobstructed vision in that location. If Overgrowth is cast, units within a 800 radius of a summoned tree will be entangled and damaged.
Cast Range: 160
Overgrowth Radius: 800
Overgrowth Damage per Second: 135
Cooldown: 55 Mana Cost: 100
One can never be too certain who, or what, might need protecting.

Not blocked by Spell Immunity.
Not blocked by Linken's Sphere.
Damage is not dealt inside of Treant's own AOE, only effected trees.
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