DotA2 Skill: Illusory Orb




Illusory Orb


Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
Puck launches a magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt.

Cast Time: 0.1 + 0.27
Cast Range: 3000
Travel Range: 1950
Radius: 225
Damage: 70 / 140 / 210 / 280

The playful Faerie Dragon delights in confusing others, vanishing and reappearing where unexpected.
Mana Cost: 80 / 100 / 120 / 140 Cooldown Time: 14 / 13 / 12 / 11
Additional Information
Notes:
  • Illusory Orb travels at a speed of 650, resulting in a total of 3 second travel time.
  • The orb will emit red pulses for the last 600 distance, indicating that it about to reach its maximum travel range.
  • The orb can damage units up to 2025 range away (1800 travel distance + 225 radius).
  • The orb has 450 range flying vision.
  • The orb also spawns 4 extra vision fields with the same vision range every 450 distance traveled.
  • The 4 vision fields last for 3.34 seconds each.
  • The orb deals no damage to Lone Druid's Spirit Bear.


Skill Discussion

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
Donk_illMe (6) | October 31, 2011 9:09am
Sends a magic orb flying down a straight path damaging everything in its way. At any time during the life of the orb the Faerie Dragon may teleport up to it, taking its place.
Loading Comments...
Load More Comments
Featured Heroes