|2.||Need to know|
|3.||About ogre magi|
|5.||What they have|
|6.||How to play it|
|10.||AGHANIM AND REFRESH ORB|
|11.||BLOODSTONE VS SCYTHE OF VYSE|
|13.||Some other thing that i confuse about where should i put|
|14.||The other thing that..|
Hello there, Aruestarula here.
I'm new user and i want to share some tips for playing ogre magi.
Ogre Magi , Wraith King, and Sniper is a hero that new dota player must try, and here i will explain about Ogre Magi.
Ogre Magi is intelligence hero with a melee or close range attack. Usualy people make they as Support, Dissabler, Semi-carry, and Nuker, but sometime you can see they roaming or ganking (Well i never do that because i can't). They famous because their ultimate ( Multicast) make your skill able to cast more than once for free, with some percentage for it to happen.
The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck--a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.
This skill able to stun and deal good damage (55 / 110 / 165 / 220) with or without multicast. but i suggest don't use it for Harassing or reduce enemy heath because it's mana usage, also it's stun (1.5 Second) is more valuable than damage. Use it if only you want stun, sure-kill attack, or have a lot of mana.
For me, this is why Ogre magi is awesome. It's have slow (20% / 22% / 24% / 26%) and do good damage(Total damage of 130/204/294/400), and only cost 95/105/115/125. Plus with Multicast, it's become AOE and can trigger multicast. that mean nearby enemies will be selected randomly in an 1400 AoE to be ignited, but too bad it's not stack just refresh the current Ignite.
This skill boost target Attack speed (20 / 30 / 40 / 50) and movement speed by fair amount(10% / 12% / 14% / 16%). The good side is the duration about 30 second and also able to do multicast.bad for early game, good for late game.
Ogre Magi's Ultimate. Just like it's name, Ogre Magi able to cast multiple spell at once with some percentage for it to happen. It's chance seems little low for level 1, after lvl 11 you can dish high damage at once.
Here what Multicast do:
Chance to cast double cast: 40% / 50% / 60%
Chance to cast Triple cast: 0% / 20% / 25%
Chance to cast Quadruple cast: 0% / 0% / 12.5%
Fireblast mana increase: 20 / 40 / 60
Fireblast cooldown reduction: 2 / 4 / 6
Ignite radius: 150 / 300 / 450
Bloodlust radius: 575
Bloodlust cooldown reduction: 5 / 10 / 15
As you can see, the only downside is fireblast need more mana to cast, but the other is good.
Extra skill when you buy Aghanim's Scepter.
here the details:
Mana Cost: 60% of Current Mana
Cooldown Time: 6
compare it firblast :
Damage: 55 / 110 / 165 / 220
Mana Cost: 75 / 85 / 95 / 105
Cooldown Time: 12 (6 of Multicast at level 3)
So Unrefined Fireblast great at range and damage, same at duration of stun and cooldown, but poor at mana needed. You only use it for ESCAPE or when you WILL REALLY KILL SOMEONE because it's will consume your 60 percent current mana and that's a lot if you have you mana pool full. and a little fact, because it's consume 60% of Ogre Magi's "Current mana" so you always have mana to use it
Now how to playing Ogre magi...
This style, prioritize mana regen,survive, and dissable, amplified magic damage
Increase mana,movement, also AOE 135 mana recovery. Solve mana problem of Ogre Magi because it refill your mana about 135 and your skill need less than 150 mana to cast so it fix perfectly. but in later game, you should change it into Boots of Travel to chase or run.
Another instant mana refill. It's refill more than Arcane Boots(150 mana) but the downside is it's cost your Hp also if in 10 second you don't use any skill, you will lose 150 mana you gain from it. later it can change it into Bloodstone
Cheap,give 3 stat, and refill both mana and Hp. GO FOR IT!!!
500Hp, 400mana, 9/Hp regeneration, 200% mana regeneration. Also bloodpact that give extra regen per charge AND reduce gold lost by 25 and respawn time by 4 second. And you can suicide~.PLEASE SEE BLOODSTONE VS SCYTHE OF VYSE FOR MORE DETAILED ABOUT THIS ITEM
Give +35int, 10+STR and AGI, 150% mana regen, and hex(Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. ) PLEASE SEE BLOODSTONE VS SCYTHE OF VYSE FOR MORE DETAILED ABOUT THIS ITEM
This item used for silences target unit for 5 seconds and amplifies the damage it takes by 30%.Main reason is for mana regen also attack speed.
pick this item if there are enemy with high movement speed, because the when active, it will slow 40% MS and deal 200 Damage. We buy it for armor,INT and slowing enemy.
Give +6 to all stat, 6 Hp per second, 6 armor and 6 damage(a lot of 6 here). overall this give nice stat and regen also it can increases the magic damage enemies take by 25% fro 25 second.
100 movement and teleport for chasing and escaping
usually i buy this when i become support one, but when you need extra stat or AS and MS, you buy this. Give +9 to all stat, 3 damage, increase AS by 5 and MS by 5% and when active give extra 10%MS and 10 AS
This style, prioritize aura and buff(also Observer Ward), and somehow make you tanky but do not overdo it.AND NEVER TRY DUAL MODE(combine Aura and Dissable) unless you have a lot of gold, DON'T SWING THAT WAY. because someone chase two rabbit will got nothing....
You being support, that mean you have to support you team. Buying some Observer Ward also is important
Give 2+ to all stat and 2 p regen aura. We can upgrade it into Mekansm or Pipe of Insight depend on the situation.
Just like i laready explain.Give +9 to all stat, 3 damage, increase AS by 5 and MS by 5% and when active give extra 10%MS and 10 AS.Enchance our team MS to chase and Escape
Armor buff and mana regen buff is what we looking for from this kid.also it's cheap and you can turn it into Vladmir's Offering if most your team are close range
upgrade from ring os basilius. Give 2 hp/s, 15% life steal Aura, 15% damage bonus aura, 0.8 mana regen aura, 5 armor aura.But only make this if most of your team are close range.
MEKANSM OR PIPE?
Here i explain more about it.
able to Heals 250 HP and gives +2 armor in an area. and AOE 4Hp regen
able to block 400 spell damage and have 4 health Aura
So it's depend but if someone already have Mekansm, go for Pipe of Insight and vice versa(it mean same case if team have Pipe of Insight)
Focusing to silence, hex, slowing and any other dissabler. the downside is you must being active point and click and must have a lot of gold. Good side,80% will win~
Give 25 Int and 250 Hp. Also cripple target movement speed by 60%. The combo is like this Fireblast, Ignite,if not dead Rod of Atos and pummel them to dead.Still not dead? well look at your Fireblast again,click it,point to him and laughing....
Give 10 to STR and AGI, 35 to INT, and 150% mana regeneration and ability to hex(MS become 140).Hex are combination of cripple and silent so it's good,but it's quite expensive and you as support maybe can't buy this.
Give 30 INT, 10 Armor and have artic blast(200 damage to enemies and slows their movement by 40% for 4 seconds.)Use this when Rod of Atos is not enough. Because slow from Rod of Atos and Ignite, you can get close to you enemy. Embrace them with freezing wave and warm them up with Fireblast.
This section is about extra item for increasing Ogre Magi mobility. thanks again to Romark14 and Unscathed.
Here item that increase mobility of Ogre Magi
Another section about Aghanim's Scepter and Refresher Orb
This special chapter will talk about this two item for Bloodstone vs Scythe of Vyse.
Thanks to Romark14 and Unscathed.
but it's back to the player which to choose, because i will comparing what this item do for Ogre Magi.
And now i explain about Bloodlust
Bonus Attack Speed: 20 / 30 / 40 / 50
Bonus Movement Speed: 10% / 12% / 14% / 16%
Mana Cost: 75 Cooldown Time: 20
I always pick Bloodlust last, because i usually need stat to keep shooting enemy with Fireblast and Ignite. But there are the condition when i pick Bloodlust at level 9 or when Fireblast and Ignite at max level
OK this will be the end of my guide. Thanks for reading and if there are any mistake or something that you want suggest, send me PM and maybe we can share our idea.
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