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DotA2 Skill: Aphotic Shield




Aphotic Shield


Casting Method:Active
Targetting Method:Unit
Allowed Targets:Allied units/Self
Summons dark energies around an ally unit, creating a shield that absorbs a set amount of damage before expiring. When the shield is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it. Removes certain types of negative buffs and stuns on cast.

Damage Type: Magical
Cast Animation: 0.3 + 0.57
Range: 550
Damage Radius: 675
Shield Capacity/Burst Area Damage: 120 / 150 / 180 / 210 ( 335 / 365 / 395 / 425)
Duration: 15
Mana Cost: 95 / 110 / 125 / 140 Cooldown Time: 12 / 10 / 8 / 6
Additional Information
The powers of the black mist rise to absorb attacks like the black mist absorbs light.

NOTES:
  • Applies a strong dispel on the target upon cast.
  • Fully negates damage after all reductions, causing several on-damage effects* not to trigger.
  • Has the second lowest priority in the group of damage negating spells. That means that in conjunction with e.g. Borrowed Time or Refraction, Aphotic Shield won't absorb the damage until the other sources are gone.
    • The only exception here would be Living Armor: when combined, Aphotic Shield blocks damage while Living Armor does not. However, the armor still loses charges.
  • Successive casts on the same unit do not stack. Upon recast, the previous shield gets destroyed (dealing area damage) and a new one gets applied.
  • Losing the shield will always cause it to burst and deal AoE damage, no matter how it was lost.
  • Choosing the Abaddon: -1 Curse of Avernus Attacks Required talent does not affect any currently active Aphotic Shields.
  • Does not deal damage to invisible units or units in the Fog of War.
*These effects are: Aegis of the Immortal's restoration cancel, Blink Dagger cancel, Bloodthorn, Bottle's regeneration cancel, Clarity's regeneration cancel, Feast, Healing Salve's regeneration cancel, Heart of Tarrasque's regeneration cancel, Kraken Shell, Life Drain, Mjollnir, Octarine Core's lifesteal, Open Wounds' lifesteal, Orchid Malevolence, Rune of Regeneration's regeneration cancel, Soul Assumption, Spirit Vessel's regeneration cancel, Tree Dance cancel and Urn of Shadows's regeneration cancel.



INTERACTIONS:

Spell Immunity:
  • Cannot be cast on spell immune allies.
  • Shield persists if it was placed before spell immunity.
  • Shield burst does not pierce spell immunity.
Dispel:
  • Dispellable with any dispel.


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