DotA2 Skill: Curse of Avernus




Curse of Avernus


Casting Method:Passive
Abaddon strikes an enemy, slowing the target's movement speed. If the target gets hit 4 times, they become affected by a chilling curse causing them to be silenced and slowed, and all attacks against them gain an attack speed boost.

Required Hits: 4
Initial Movement Speed Slow: 10% / 15% / 20% / 25%
Curse Movement Speed Slow: 30% / 40% / 50% / 60%
Curse Attack Speed Bonus: 40 / 60 / 80 / 100
Initial Debuff Duration: 4.5
Curse & Speed Buff Duration: 4
Additional Information
The curse that slows an enemy, speeds an ally.

NOTES:
  • The initial debuff's duration gets refreshed on each hit. The 4 hits do not all require to happen within 4 seconds.
  • When the initial debuff's counter reaches 4, it gets removed and replaced by the curse debuff.
  • The attack speed buff is granted upon successfully landing an attack on the cursed target. This means missed attacks do not grant the buff.
  • The attack speed buff only works when attacking cursed targets. When executing an attack against a unit that is not cursed, the buff gets removed.
  • The speed buff is only granted to allied heroes, illusions and clones. Non-hero units do not get the buff. The ability treats creep-heroes* as creeps.
  • The debuffs can be placed on buildings.
*The following units are considered creep-heroes: Earth, Familiar, Fire, Golem, Spirit Bear and Storm.



INTERACTIONS:

Spell Immunity:
  • Does not pierce spell immunity.
Dispel:
  • The attack speed buff is dispellable with any dispel.
  • The debuffs are dispellable with any dispel.
Illusions:
  • Can be used by illusions.
Break:
  • Disables placing the initial debuff, or increasing its counter. Does not prevent the attack speed buff.


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