Hi my name is Carry Your World, i'm 18 years old and have been playing DoTA for 1 year.This is my first guide so be gentle :P
Faceless Void is one of the hardest carries in game, and is famed to,"go on as long as required.".
Responses are welcome,dont shy away from ripping me apart!
Has very high base damage.
Has the best AoE disable in-game.
Nobody goes into late-game like him.
Godlike stuns which can only be attributed to "pure skill" (pun intended)
Very weak in the in early game
Needs too much farm
Has mana problems
Squishy as hell
Goddammit! There was a time when explaining this skill was easy.With the changes of 6.86, Time Walk was changed completely.Now, it is a 550 range blink (well, not technically), which still renders you invincible in the travel time. But here's the catch.Now, it doesn't slow. At this point of time I imagine people going,"damn, there goes my fav slow in the game". But Wait! We know from previous experience that one mustn't underestimate G-god.
AND SO HE GAVE FACELESS VOID THE MOTH#&*%#$* WEAVER ULTIMATE ON A FUC#@$%^ 6 SECOND COOLDOWN HOW BOUT THAT MOFOS.
Ehm, But seriously, with the new changes, Faceless Void has the power to heal himself for all the damage that has been done to him in the last 2 seconds just by using his blink. Talk about a sweet deal man.
So, now void has :
2. Biggest heal in game.
3. All of above on a ridiculously low cooldown and 40 ****ing mana.
Alright, lets get down to hard tacks.You are left alone in lane as the Juggernaut and Crystal Maiden are buddies and want to lane together and the last guy very conveniently picks Lifestealer jungle.
The question is what do you do? The answer, nothing and everything at the same time.
There must be no aggression from your part, no risk taking, sit your purple butt near the tower and seep exp. Double pull your creeps like any other support, pull the enemy line towards tower and take last hits.That's about it I guess.
Item progression should be Brown boots> Drum of Endurance> Mask of Madness> Blink Dagger> Maelstrom/ Yasha. Aquila is good as it gives like what, 18 total damage and 9 agility for 985 gold?very solid pickup on Faceless Void.
Do not, I repeat, do not max Time Lock as you wont be hitting fast.Maxing Time Walk and Time Dilation does wonders to your EHP early game and provides uncomparable utility by way of an amazing slow and another mechanic that can be considered to be a silence for all practical purposes.
An unusual but effective way of playing Faceless Void.Given your ultimate Chronosphere,you can easily take down towers in it provided you have Armlet of Mordiggian and Manta Style.The tower cannot attack when in Chronosphere, so your illusions can hit in safety.Also, the strength gain from armlet lets them tank for quite a bit,which when combined with backtrack is a very significant boost to your EHP (effective hit points).
please note that this build also has a very good late-game scaling,implying that you won't be left behind if you choose to tread this path.
After 40 minutes,you can also choose to make Diffusal Blade on him,as 3 illusions hitting a person for 6 seconds in the late game is not something to laugh at.
Ahem, sorry for the caps but initiator void does sound badass :D.
Basically you play him like Enigma. Way to reduce the size of this already small guide bro!
Aww pish! No seriously, play him like a ****ing Enigma.
Stay back with your team until they are exposed, and then trap them in a way that they are near the Corners of your Chronosphere, so everyone can attack them and launch their nukes.The problem is, when you try to keep them near the corners of the Chronosphere you might just leave them out, thereby wasting your 5 second stun and increasing the risk of getting stunned.
Farm up for a Refresher and bam! double ulti!A solid 11 second 5-man disable. ez gaem ez life bro.
Since you guys know how the cookie cutter works,I wont be explaining that build.
Faceless Void is one of the weakest heroes at level 1 (somewhere between Invoker and Sniper).To protect yourself from harras,I would recommend you to start with a Poor Man's Shield and ask for tangoes to your supports.This way,you can last hit with ease while having backup regen just-in-case.after completing your Hand of Midas or Power Treads,whichever you thought best,get a Morbid Mask and start to alternate between the lane and the jungle (doing the hard camp then rushing back to lane just after the creep lines clash).After you finish your Mask of Madness,you can jungle and lane pretty effectively if done well,provided your supports ward for you.
At this point in time, you have to decide between getting Maelstrom first or getting that Blink Dagger up.
After getting Maelstrom you can do Ancient camps with ease.In this phase,timing is crucial.You aren't strong enough to take down stacked ancients,but you need the extra gold without the creep respawn time penalty!So, here's what you do.Start doing the Ancients camp 20 seconds into the minute and go out of the camp sight before the minute ends.By doing this, you are effectively saving one minute of no-ancients-time, considerably reducing farm time!(not applicable for the Battlefury approach though)
After that you can start ganking and participating in fights,landing those huge Chronospheres.But keep in mind that you can only take one hero down so focus the one with the least health or the squishiest of the heroes (mostly paper carries and supports).
1.Use quelling blade to make escape routes.
2.Use the Power Treads to maximum efficiency.That little bit of mana that you get by swictching the stats can help you get that Blink off which will save your life.Same goes for str and agi gains.
3.If you make Hand of Midas,use it at every cooldown to increase its effectiveness.Remember that you can fully retrieve the cost of your Hand of Midas in 11 uses, or 17 minutes.Implying that you must use it almost 2 times to really earn some(1710 gold) dosh.
3. Maelstrom / Mjollnir is a great team item as it procs Linken's Sphere and gives a ****-tonne of attack-speed.The 160/200 damage is also a welcome addition to damage.
4.Never.I mean NEVER, go into a fight you know you'll lose.Crucial since you need every dime of gold and pinch of experience that you can have.
5.Don't get cocky because you have Time Walk, you can evade the damage of stuns but will still be affected by the secondary effect,that is, the stun duration.
6.Never,NEVER trap friends inside your Chronosphere if you can help it.Consequences of trapping an ally are dire as it means that you just stunned your friend for 5 seconds during which the enemies can attack him :c.
The items I make are in no way the only way to build Faceless Void,because, honestly, he is a very versatile hero when it comes to item choices. Don't like the Mask of Madness pickup? make a Helm of the Dominator into Satanic. Don't think you need a Daedlus?(highly unlikely) make a Refresher Orb or Divine Rapier.
1. : His Cold Snap and Alacrity Allow you to hit like a beast.
2. This guy's aura is a boon and can scout ahead for you.
3. Seriously.This guy is a boon to you.Reduces armor,movement speed,heals you and saves you from dying.what else could you ask?
4. & They pull'em in.you plow 'em down!
5. "Pure Luck".This guy is amazing,gives you movement speed and attack speed,slows the enemies,stuns them and nukes like a Lina.
Basically, anyone who can reduce the effectiveness of your Chronospehere are your counters as they effectively take away the skill that defines you.
1. Nether Swap, Magic Missile Disables you,wasting your time in chrono and screw you up.
2. can do his Decrepify-thingy to screw you up.
3. can do his Disruption-thingy and screw you up,and amps the damage you take with Soul Catcher,making Mask of Madness a risky choice.
4. This guy.Other than looking like Chuck ****in' Norris,he can make your target completely immune to you in Chronosphere(Even the magic damage from the bashes is negated in magic immunity),completely wasting your big dome of death.
5. 5 sec stun and a very potent scaling slow which screws you up.
6. Flashy jerk, screws you up.Burns mana EMP,screws you up.Lifts you up with Tornado,screws you up.disarms you with Deafening Blast,screws you up.your ultimate counter in many terms,but if you can finish him up first,which you normally should do,you won't have a problem.
7. Don't need to say much here.
8.[ 50 % natural evasion and a 4 second cooldown blink? very difficult to deal with without good nukers in your team.
lets start with some music to put us in the groove shall we?
now for the real deal, i have some good videos for you.
From all the Faceless Void That I have played, i'm ashamed to admit that I am often forced to use the Low-Farm Skill build combined with the items from "My Build".But I play on a completely different (scrub) level so I don't think that is the case.Hell I have played Void OFFLANE countless times because an Enchantress wanted to jungle so bad.
Backtrack is an insanely powerful and underrated skill which I often end up maxing before everything else.
Time Walk's slow is a monster and has helped me kill more farmed up Anti Mage's and Phantom Assasin's than i would care to count.
Keep in mind that if you stubbornly insist on keeping the skill-build inflexible,you are going to have a bad time playing Faceless Void.
Faceless Void is a hero that, Quite honestly,has been an in-and-out hero in the current meta. With the advent of the new patch seeing the return of the farmers, Faceless Void has gotten a fresh lease of life along with some rightly deserved nerfs to keep him in check.
I hope that this guide is to everyone's liking.Please feel free to give suggestions and keep the arguements going!
If you really liked my guide, please check out my other guides