DOTA 2
Invoker

Carl


Faction:The Dire
Primary Attribute: Intelligence
Attack Type: Ranged
Role(s): carry, disabler, ganker, initiator, pusher, escape, semi-carry

Invoker's Stats

STR 59.5 at 25 (17 + 1.7/level)
AGI 61.5 at 25 (14 + 1.9/level)
INT 116 at 25 (16 + 4/level)
Health 1651 at 25
Mana 1326 at 25
Damage 35 - 41
Range 600
Armor 1.8
Movement 280

Quas

Allows manipulation of ice elements and grants a permanent strength bonus. Each Quas instance...

Wex

Allows manipulation of storm elements and grants a permanent agility bonus. Each Wex instance...

Exort

Allows manipulation of fire elements and grants a permanent intelligence bonus. Each Exort...

Invoke

Combines the properties of the elements currently being manipulated, creating a new spell at the...
In its earliest, and some would say most potent form, magic was primarily the art of memory. It required no technology, no wands or appurtenances other than the mind of the magician. All the trappings of ritual were merely mnemonic devices, meant to allow the practitioner to recall in rich detail the specific mental formulae that unlocked a spell's power. The greatest mages in those days were the ones blessed with the greatest memories, and yet so complex were the invocations that all wizards were forced to specialize. The most devoted might hope in a lifetime to have adequate recollection of three spells—four at most. Ordinary wizards were content to know two, and it was not uncommon for a village mage to know only one—with even that requiring him to consult grimoires as an aid against forgetfulness on the rare occasions when he might be called to use it. But among these early practitioners there was one exception, a genius of vast intellect and prodigious memory who came to be known as the Invoker. In his youth, the precocious wizard mastered not four, not five, not even seven incantations: He could command no fewer than ten spells, and cast them instantly. Many more he learned but found useless, and would practice once then purge from his mind forever, to make room for more practical invocations. One such spell was the Sempiternal Cantrap—a longevity spell of such power that those who cast it in the world's first days are among us still (unless they have been crushed to atoms). Most of these quasi-immortals live quietly, afraid to admit their secret: But Invoker is not one to keep his gifts hidden. He is ancient, learned beyond all others, and his mind somehow still has space to contain an immense sense of his own worth...as well as the Invocations with which he amuses himself through the long slow twilight of the world's dying days.
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Invoker Guides
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Hero Discussion

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1
[-]
Kyphoid returns (40) | September 20, 2015 7:11am
Blizzard.

I take two shots of vodka, when i hear this name.
1
[-]
UltraSuperHyper (11) | September 20, 2015 4:04am
Kael'thas....sigh
1
[-]
Terathiel (49) | September 20, 2015 3:58am
As it stands Invoker doesn't actually have a name, Carl is a joke based upon a Chinese translation of Kael. He's just referred to as 'the Invoker' or one of his numerous other titles. Most people I know refer to him as Kael if they use a name at all. But, of course, copyright.
1
[-]
Yowhun | September 20, 2015 3:31am
hahaha seriously, invokers name is "carl"? that is so lame for such an awesome heroe.. i'd prefer they kept the name "kael" like in the warcraft if it werent for the copyright issues.
1
[-]
captain_aizen | September 28, 2014 5:09am
well u pro with :)
1
[-]
Don Corleone | July 21, 2013 10:54am
https://www.youtube.com/watch?v=Z0QiCO5-Zcg hi guys i need your opinions about my first video ty
1
[-]
Hutska35 (1) | July 20, 2013 6:19pm
Hades4u wrote:


Isn't such a big deal, Invoker can kill Rubick by using two spells. The biggest weakness of Invoker are disables such as stuns and silences.

Because rubick is a complete ****** he would dive and tank the enemy instead of casting spells from far away.
1
[-]
Hades4u (240) | June 5, 2013 3:59am

The True weakness of invoker is rubick because he can steal all his skills and hell break loose if rubick steals invoker's powerful and important skills

Isn't such a big deal, Invoker can kill Rubick by using two spells. The biggest weakness of Invoker are disables such as stuns and silences.
1
[-]
Unknown Device | June 5, 2013 3:22am
The True weakness of invoker is rubick because he can steal all his skills and hell break loose if rubick steals invoker's powerful and important skills
1
[-]
Yoda (9) | March 15, 2013 1:32am
Wasn't his name Kael? i remember when i was playing him once and he "said my real name is carl" but i thought it was only a joke :P.
1
[-]
Paladinley | February 18, 2013 2:27pm
I really hope Icefrog sees reason and reverts the most recent base damage nerf to Invoker. Invoker -needs- to be in pro games.
1
[-]
dr_wack | February 13, 2013 3:36pm
Carl-The Invoker
1
[-]
Vino (2) | February 10, 2013 12:33am
jack of all treats !

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1
[-]
Jermz238 | November 2, 2012 4:36am
this says "Garral", its clearly CARL.
1
[-]
SuperNova (16) | October 7, 2012 5:24am
hades4you plays the best invoker i have ever seen
1
[-]
kirbyruled (16) | June 11, 2012 1:08pm
Xenasis wrote:



Nope, as far as I've understood it (if not, this is what I mean) -

Skill cap - The minimum skill required to play a hero at least somewhat successfully
Skill ceiling - The maximum skill you can use to get the most out of a hero


I always assumed "cap" was just short for capacity. Most people throw the term around in such a manner (Google skill cap: "What is skill cap for Blacksmithing?", "What champs have the highest skill caps", "Terran skill cap too low", etc).
1
[-]
Xenasis (11) | June 11, 2012 10:09am
kirbyruled wrote:

Not to be a jerk, but what you've described is not a skill cap. Hell, skill cap/skill ceiling provide two ways of saying the exact same thing; the theoretical potential of a hero, especially in regards to execution. The fact that you can demolish bad players by using 2/10 of his spells has nothing to do with his "skill cap", which is obviously one of the highest in the entire game (10 spells in 16 seconds, Sun Strike, perma-Forge Spirits micro featuring scouting/orb walking/creep stacking/farming, etc).


Nope, as far as I've understood it (if not, this is what I mean) -

Skill cap - The minimum skill required to play a hero at least somewhat successfully
Skill ceiling - The maximum skill you can use to get the most out of a hero
1
[-]
kirbyruled (16) | June 10, 2012 6:08pm
Xenasis wrote:



He has a very low skill cap, actually.

If you really want you can keep Cold Snap + Forge Spirits Invoked for the whole game, go Quas Exort and kill stuff - laning is easy, too, due to Quas and Exort.

What's hard is his skill ceiling. Anybody can do what I illustrated above, but to use him to his full potential you really, really need to be good, quick to think, and everything else.


Not to be a jerk, but what you've described is not a skill cap. Hell, skill cap/skill ceiling provide two ways of saying the exact same thing; the theoretical potential of a hero, especially in regards to execution. The fact that you can demolish bad players by using 2/10 of his spells has nothing to do with his "skill cap", which is obviously one of the highest in the entire game (10 spells in 16 seconds, Sun Strike, perma-Forge Spirits micro featuring scouting/orb walking/creep stacking/farming, etc).
1
[-]
Xenasis (11) | June 10, 2012 4:02pm

found him a little easy


He has a very low skill cap, actually.

If you really want you can keep Cold Snap + Forge Spirits Invoked for the whole game, go Quas Exort and kill stuff - laning is easy, too, due to Quas and Exort.

What's hard is his skill ceiling. Anybody can do what I illustrated above, but to use him to his full potential you really, really need to be good, quick to think, and everything else.
1
[-]
Yellow Ranger | June 10, 2012 2:17pm
Atlas wrote:

He is going to be a bit more challenging to do. I'm also not looking forward to all the players new to the game attempting to play him as their first hero because he sounded cool. :(



never played a game of dota in my life
as soon as i install dota 2 i play invoker and got 3/2/0
next match as him 5/1/2

found him a little easy
1
[-]
BoredomIsFun (12) | January 20, 2012 8:30pm
astranime wrote:



"champion"?
wrong place, go mobafire =P


I believe his calling him a champion (#1), not referring him as a 'champion'. It's like calling Muhammad Ali a champion and you telling him to go back to LoL.

ANYWAYS INVOKER #1. Only a few can grasps his full potential atm.
1
[-]
dresmasher (24) | January 20, 2012 6:29pm
Beware, a Titan walks the earth !
1
[-]
astranime | January 12, 2012 11:02am

They need to hurry up and bring the champion back.


"champion"?
wrong place, go mobafire =P
1
[-]
Leech (25) | December 28, 2011 10:13pm
updated
1
[-]
Thaniel (4) | November 17, 2011 8:47am
I just hope they do a good job of not making him look too much like Kael'Thas. :P
1
[-]
Atlas (116) | November 16, 2011 6:52pm
He is going to be a bit more challenging to do. I'm also not looking forward to all the players new to the game attempting to play him as their first hero because he sounded cool. :(
1
[-]
Epicbethyname | November 16, 2011 6:32pm
They need to hurry up and bring the champion back.
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