DOTA 2
Chen

Holy Knight


Faction:The Radiant
Primary Attribute: Intelligence
Attack Type: Ranged
Role(s): jungler, pusher, support

Chen's Stats

STR 57.5 at 25 (20 + 1.5/level)
AGI 67.5 at 25 (15 + 2.1/level)
INT 91 at 25 (21 + 2.8/level)
Health 1594 at 25
Mana 1404 at 25
Damage 48 - 53
Range 600
Armor 1.1
Movement 300

Penitence

Forces an enemy unit to move slower and take more damage from attacks and spells. Range: 800...

Test of Faith

Deals random damage to test an enemy unit's faith. Range: 600 Damage Min: {50/100/150/200}...

Holy Persuasion

Gives control of an enemy or neutral creep, and gives it bonus hit points. Range: 900 Max...

Test of Faith Teleport

Teleports a friendly unit back to the base. Creeps are teleported instantly, Heroes have a delay...

Hand of God

Fully regenerates any creeps under Chen's control and heals all allied heroes on the map....
Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen’s people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen’s clan made the mistake, one fateful day, of ambushing the wrong caravan.

In the vicious battle that followed, Chen’s clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished--or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen’s obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.
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Hero Discussion
<< 1 2
Quote | PM | +Rep by tors » February 25, 2012 12:00pm | Report
Ophelia is like Chen. And don't talk LoL here. DOTA is king.

tors


Posts: 4
Quote | PM | +Rep by yolk25 » September 13, 2012 4:33pm | Report
Pretty good guide. I would make two changes. My skill build order for levels 1-4 would be:
1. Holy Persuasion
2. Test of Faith
3. Test of Faith
4. Holy Persuasion
and the rest are how you list them. The reason I would do this is because the extra damage from the Test of faith at level 3 can often mean the difference between a successful and unsuccessful gank whereas the difference in your creep's hp makes almost no difference.

The other change I would make is during team fights, Mekansm should be used before Hand of God. The reason for this is because Mekansm has a shorter cooldown and it is more efficient in terms of amount healed divided by mana cost. Also, it gives a buff which Hand of God does not give. You may not even need to use Hand of God and save that 120 second cooldown.

yolk25


Posts: 4
Quote | PM | +Rep by Maximum_Evil » October 27, 2012 3:52am | Report
Every game needs a black guy :-D

Maximum_Evil


Unremarkable (2)
Posts: 53
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