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DOTA 2
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May 20, 2015
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These is the final result of the /r/Dota2 Stupid Balacing Thread I created a day ago. You can find that thread here.


* Pudge

-Movement Speed reduced to 0.
-Meat Hook range increased to global.
-Missing a Meat Hook causes the X-Ping sound to play permanently.
-Meat Hook targetting changed to Unit-target.
-Meat Hook has phase effect until it reaches the selected target.
-Roshan can now be affected by Meat Hook.
-Meat Hooks available from 1/1/1/1 to 3/4/5/6.
-Rot range increased to global.
-Hooks now bounce off the map's edges.


* Anti-Mage

-Aghanim's Upgrade: Mana Void can now be casted on an allied hero, fully damaging him and nearby enemies.
-Aghanim's Upgrade: Increases damage to 0.9/1.1/1.3 per point of mana missing and gives all allies within AoE mana equivalent to target's missing mana.
-All abilities now cost no mana, including items.
-Using items puts Blink on cooldown.



* Added Votekick

-420 Mana Cost. 322 second cooldown. Can be refreshed but not rearmed. Affected by…
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May 20, 2015
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I remember a game where I was a support and my carry was just being... well, a douche. I would even give him tangoes when he demanded them at full health, and he just made being lane support miserable. The rest of my team, of course, was on his side. To spare myself the torment of remembering that game I'll sum it up. Everyone was yelling and flaming me and just made me want to quit Dota altogether. Thankfully I hadn't abandoned a game recently and when I did I received no LP games. I rarely abandon unless it's a case like that and I usually mute and stick it out. Anyone else been in this situation? Was it wrong for me to abandon my team for my own selfish feelings? I always value your input!

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May 19, 2015
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Why is the workshop mean to some heroes and worship others? Is it because of a lack of talented artists? If you could create an item and have it be in th new immortal treasure, what would it be? Which hero would it be for? Always interested to hear your thoughts and ideas!

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May 18, 2015
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So I was being a silly little Pudge and I'm like, "I NEED VANGUARD! DOOMLING, COME HITHER!!". When I bought it from the secret shop (back in 6.8 #nostalgia) he said, "VANGAURD!!!!!!" This has happened on some other heroes I rarely play, since I don't usually know what to buy on the hero. It was a good buy since, for some reason, I was going hard carry. Although this isn't an item I see a lot and in other games it wasn't good at all, Pudge had a call-out for it. Does this mean that Valve originally intended for some items to be bought on heroes that aren't good? If so why? Also include some obscure but effective item builds on heroes you like to play as I always appreciate input!

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May 18, 2015
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If Dota 2 is a team game, then why does everyone (or at least most people) go crazy over solo MMR? Why does no one care about party MMR and your ability to win with people you know. I understand that solo MMR is meant to make you cooperate with random people, but it's often hard to when you don't speak their language. PLEASE ANSWER ME SOMEONE. I'd like to here what you have to say!

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May 15, 2015
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I have not been having luck lately when it comes to Dota.

You NEVER have luck when it comes to Dota.

More so, though. Noticeably moreso. Over the last few days I have lost a grand total of SIX matches in a row. It was discouraging. Humbling. And the perfect reason to play another game of ranked!

I... what?

I'm a huge sucker for Gambler's fallacy, man. I made that clear in the last post. I was on a 'cold' streak, so it only makes sense that I had a win 'coming to me', you know? So I decided to lock myself in my room, slip into something comfortable, and play another match of that MMR calibration.

The sample MMRs for this match were 2665 on Radiant (us) and 2657 on Dire. I now fully understand that these are the MMRs of the people whose portraits the numbers are under, and not an average for the team, so I know better than to think that my 6 game un-ranked losing streak caused me to drop out of the 3k bracket I was in last time. I know better... but I couldn't help thinkin…
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May 15, 2015
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Okay, so I don't normally make blog posts and the like, or really socialize much on here but hey DOTAfire people are nice, so I thought I'd be a little more open than normal.

So I've been playing and following this wonderful game of ours for a little over a year now (How time flies), and it's been arguably the best gaming experience of my life.

Now due to time constraints from having to balance a life with DOTA, I don't play that much, and when I do play I usually use the same few supports, since I'm at the stage of pubs where good supports are impossible to come by, and where being the teams selfless ward *****, and actually having plenty of disables is enough to help win more games than I by-rights should. And it's effective, I play a few games a week, and usually win them, and have a good win-rate whilst doing so.

And yet recently... It's been less satisfying than normal. My hero pool is feeling stale, and my mechanics are feeling a little more subpar than normal as a result, bec…
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May 13, 2015
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Recently, I've played Rubick and I build Arcane Boots and Urn of Shadows and I see myself pretty mana hungry and I see pros build Soul Ring and Tranquil Boots. So, which is more viable for a support ? I don't want to copy that build until I learn the difference and it's a bit intriguing. This is a big thing for me 'coz I play support. Plss HELP sensei-sama!

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May 12, 2015
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Alright guys, it's armc3j, or exit, here. As you know, I'm not, in general, a big fan of people who complain that "the only reason I'm in 2k is because of my teammates," etc. I think that dota 2 is a team game, and should be played WITH, not WITHOUT, teammates. However, I have reconsidered that a bit.

First off, I still stand by the fact that dota 2 is very team based. You are thrown together with 4 other people, and you are expected to probably share a lane with at least one of them. If you can't cooperate, the other team gets an advantage, assuming they cooperate themselves. For instance, it's fine for me, as Magnus, to land a 5 man Reverse Polarity, but if my carry isn't cooperating with me, I'll feed and put RP on cool down. It's that simple.

However, your tea doesn't totally reflect your MMR. I played a Phantom Assassin game where I was the highest MMR, and this is what happened. This guy 1st picks Venomancer, and asks that someone pick a jungled so he can solo-offlane. Alre…
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May 11, 2015
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Lets talk about Breathe Fire.

1. It has a terrible name, on par with Slardar's skill names.

2. It gives him a nice nuke for farming in-lane and early fights.

3. It got a buff where it applies a damage reduction.

4. it..wait what?

YEAH. This baby now applies a 20% damage reduction at lvl 1, scaling to a 35% at lvl 4. Try last hitting when that debuff is on you! It's not gonna happen! This one addition to the skill turns Dragon Knight from a middling midlaner into a BEAST. Doesn't matter who it is, if you have a quelling blade and use breathe fire on them, you're gonna have last hits for days...or at least 8 seconds.

You thought Breathe Fire fell off a lot later in the game? Think again! Combined with your armor, if you use this on some pesky right clicker you're hardly even gonna feel them hitting you. Remember it's percentage based so the later the game goes, it remains just as relevant, unlike Enfeeble.

I mean this is a huuuuuge buff for my buddy DK, and it's not the only …
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