DOTA 2
Tinker

Boush


Faction:The Radiant
Primary Attribute: Intelligence
Attack Type: Ranged
Role(s): ganker, pusher, semi-carry

Tinker's Stats

STR 67 at 25 (17 + 2/level)
AGI 43 at 25 (13 + 1.2/level)
INT 85 at 25 (30 + 2.2/level)
Health 1765 at 25
Mana 1287 at 25
Damage 49 - 55
Range 550
Armor 3.82
Movement 305

Laser

Fires an intense energy beam, dealing damage and blinding the target for 3 seconds, causing it to...

Heat Seeking Missile

Launches a pair of rockets at the nearest visible enemy heroes within 2500 range. Radius: 2500...

March of the Machines

Enlists an army of robotic minions to destroy enemy units in an area around Tinker. Cast...

Rearm

CHANNELED - Resets the cooldown on most of Tinker's items and abilities. Channeling Time:...
Boush the Tinker's diminutive race is known for its intelligence, its cunning, and its prickly relationship with magic. As a matter of pride, they survive by their wits, and use only those powers of nature that may be unlocked through rational methodologies. Even this forbearance has led to a great deal of trouble, as Boush can attest. Once a key investigator of natural law, Boush the Tinker led a vast intellectual investigation into the workings of nature, founding a subterranean laboratory in the rumored, mist-wreathed wastes of the Violet Plateau. While scorning mages for the dangers they visit upon the world, Boush and his Tinker associates haughtily wrenched open a portal to some realm beyond comprehension and ushered in some nightmares of their own. A black mist rose from the cavernous interior of the Violet Plateau, shrouding it in permanent darkness from which sounds of horror perpetually emanate. Boush escaped with only his wits and the contraptions he carried, the sole Tinker to survive the Violet Plateau Incident.
Expand

Tinker Guides
Hero Videos
Hero Questions
Tinker Build Guides
1 25 57,578
15 Votes
58K 25
2 18 52,245
16 Votes
52K 18
1 15 65,464
8 Votes
65K 15
3 13 108,188
10 Votes
108K 13
2 22 297,662
34 Votes
298K 22
2 4 38,366
5 Votes
38K 4
3 10 18,048
1 Votes
New Guide
18K 10
1 12 26,986
20 Votes
27K 12
2 8 13,887
4 Votes
New Guide
14K 8
2 8 87,045
7 Votes
87K 8
2 4 3,916
1 Votes
New Guide
4K 4
1 7 31,574
10 Votes
32K 7
2 11 6,230
0 Votes
New Guide
6K 11


Hero Discussion

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
Taran2L | November 7, 2012 1:05am
Quoted:

With his ultimate, ALL COOLDOWNS are reset, including the ones from items this means::

Scythe of Vyse -> PERMA CHICKEN :D

Not all. For example Hand of Midas cooldown not resets.
1
[-]
wilddeonpwn (102) | September 17, 2012 2:32am
Quoted:

With his ultimate, ALL COOLDOWNS are reset, including the ones from items this means::

Scythe of Vyse -> PERMA CHICKEN :D

He will run out of mana in like, 3 chickens
1
[-]
Sefi (3) | July 18, 2012 3:45am
As a note, no, Rearm does NOT reset Refresher Orb. Remember though that rearm resets BoT, making Tinker basically a mechnized Nature's Prophet by mid game ;3
1
[-]
teCma (1) | November 17, 2011 12:07am
March of the machines = Awesum invasion ^^
1
[-]
Thaniel (4) | November 8, 2011 12:27pm
It wouldn't make any sense if it did refresh the refresher orb, since Rearm has 0 cooldown and only one second of channel time.
1
[-]
LuvLes (32) | November 4, 2011 12:56pm
jumpyed wrote:

a Bump on my question, does it refresh the refresher orb?

It didn't before.

Quoted:
Rearm also refreshes the cooldown of most inventory items, making high-priced equipment with active abilities far more effective for Tinker than other heroes.

Hint, most.
1
[-]
jumpyed | November 4, 2011 10:30am
a Bump on my question, does it refresh the refresher orb?
1
[-]
jumpyed | October 23, 2011 8:44pm
what about refresher orb?
1
[-]
GrannyKiller (1) | October 12, 2011 8:39am
Haha ye ye love DOTA coz of that chicken ^^
1
[-]
Taki#135057 (4) | October 11, 2011 5:22am
With his ultimate, ALL COOLDOWNS are reset, including the ones from items this means::

Scythe of Vyse -> PERMA CHICKEN :D
Featured Heroes