DotA2 Skill: Invoke




Invoke


Casting Method:Active
Targetting Method:Instant
Allowed Targets:Self
Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal. The invoked spell is determined by the combination of Quas, Wex and Exort.



Number of Invoked Spells Allowed: 2



Decreases cooldown and removes mana cost. Adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells
Mana Cost: 60 (0*) Cooldown Time: 6 (2*)
Additional Information
So begins a new age of knowledge.

Notes:
  • Invoker starts with Invoke Level 1 at the beginning of the game.
  • Invoke can be leveled 3 times, at levels 6 / 11 / 16.
  • Level 25 Invoker(since he is missing an ability level) has an attribute bonus ability that grants 6 all stats.
  • The arrangement of instances does not matter.
  • If the maximum number of invoked spells has already been reached, invoking a new spell will replace the oldest invoked spell.
  • If the spell Invoker is attempting to invoke is already in his first slot Invoke will fizzle, spending Invoker's mana, putting Invoke on cooldown, but otherwise doing absolutely nothing. Invoker has separate responses for fizzled Invokes.


Skill Discussion

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
Dr.D (79) | June 18, 2012 3:40pm
I think it's more of a limitation of DOTAFire, since none of the other heroes with more than four skills ( Puck, Shadow Demon, etc.) have their extra skills listed either.

That being said, I might end up making some sort of reference later for Invoker's skills, if only so people can understand what the skills do.

EDIT: Here it is.
1
[-]
kirbyruled (16) | June 18, 2012 2:36pm
Entries for Cold Snap, Ghost Walk, Tornado, EMP, Ice Wall, Force Spirits, Sun Strike, Deafening Blast, Chaos Meteor and Alacrity are all missing.
Featured Heroes