DOTA 2
Luna

Moon Rider


Faction:The Radiant
Primary Attribute: Agility
Attack Type: Ranged
Role(s): carry, semi-carry

Luna's Stats

STR 62.5 at 25 (15 + 1.9/level)
AGI 88 at 25 (18 + 2.8/level)
INT 62.25 at 25 (16 + 1.85/level)
Health 1670 at 25
Mana 1040 at 25
Damage 48 - 54
Range 330
Armor 3.08
Movement 330

Lucent Beam

Luna channels a concentrated beam of lunar energy at an enemy, stunning and dealing damage....

Moon Glaive

Allows Luna's glaive to bounce to enemy units near the attacked unit. Each bounce deals less...

Lunar Blessing

Grants bonus damage to nearby allied heroes, while blessing Luna with extra night vision....

Eclipse

Calls an eclipse that follows Luna, striking units with her current level of Lucent Beam. A...
How had she been reduced to this? She was once the Scourge of the Plains, a merciless leader of men and beasts, and able to sow terror wherever she dared. Now she was far from her homeland, driven half mad from starvation and months of wandering, her army long dead or turned to worse. As she stood at the edge of an ancient forest, a pair of glowing eyes spied on from an elder branch. Something beautiful and deadly sought a meal in the wilting dusk. Without a sound, it turned and left. Fury overtook her. Clutching a rust-eaten dagger, she charged after the beast determined to reclaim even a shred of her past glory, but her quarry would not be caught. Three times she cornered the creature among the rocks and trees, and three times she pounced only to witness its fading shadow darting further into the woods. Yet the full moon shone brightly, and the creature’s trail was easy to follow. Arriving in a clearing atop a high hill, the beast’s massive feline form sat in the open, attentive and waiting. When the woman brandished her dagger, the creature reared and roared and charged. Death, it seemed, had come for her at long last in this strange place. She stood, calm and ready. A flash of movement, and the beast snatched the dagger from her hand before vanishing into the forest. Stillness. Hooded figures approached. In reverent tones they revealed that Selemene, Goddess of the Moon, had chosen her, had guided her, had tested her. Unwittingly she had endured the sacred rites of the Dark Moon, warriors of the Nightsilver Woods.

She was offered a choice: join the Dark Moon and pledge herself to the service of Selemene, or leave and never return. She did not hesitate. Embracing her absolution, she renounced her bloody past, and took up a new mantle as Luna of the Dark Moon, the dreaded Moon Rider, ruthless and ever-loyal guardian of the Nightsilver Woods.
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Hero Discussion
1 2 >>
Quote | PM | +Rep by Mortusnyte » May 10, 2012 5:11am | Report
<3<3<3<3<3<3

Mortusnyte


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Quote | PM | +Rep by Evergrowth » June 1, 2012 4:11am | Report
Looks so fine <3

Evergrowth


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Quote | PM | +Rep by Wulfstan » June 12, 2012 6:06am | Report
Hawt.

Wulfstan
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Quote | PM | +Rep by jaslam » June 18, 2012 7:44am | Report
Luna will probably be the next hero to be released, with all the recent content update on her.
I think they nerfed her so the bounces no longer give life steal? Though I don't know - anyone want to comment?

jaslam


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Quote | PM | +Rep by kirbyruled » June 18, 2012 12:52pm | Report
jaslam wrote:

Luna will probably be the next hero to be released, with all the recent content update on her.
I think they nerfed her so the bounces no longer give life steal? Though I don't know - anyone want to comment?


None of the bounces will steal life, that is correct. Honestly Luna is a hero to watch out for in Dota 2 as her interaction with orbs in Dota 2 remains to be seen; she couldn't use any orb except for Lifesteal due to how bugged her Moon Glaive was.

kirbyruled


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Quote | PM | +Rep by PotM_Plz » June 18, 2012 5:14pm | Report
I doubt it will be Luna, considering in the DotA2 latest blog post, Valve started it out with "Hello Wizards" So i think that hints more at Disruptor, Rubick, or Keeper of the Light. OR maybe Nerubian Assasin, who counters casters.

PotM_Plz


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Quote | PM | +Rep by jaslam » June 19, 2012 3:03am | Report
kirbyruled wrote:

None of the bounces will steal life, that is correct. Honestly Luna is a hero to watch out for in Dota 2 as her interaction with orbs in Dota 2 remains to be seen; she couldn't use any orb except for Lifesteal due to how bugged her Moon Glaive was.


Cheers - I wasn't sure tbh. I don't think they will change the orb effect interaction with moon glaives, that would be OP. Moon glaives will probably go down in D2 as a unique attack modifier already. (similar to wisdom glaives, burning spear, searing arrow, frost arrow etc) - Can you imagine what it would be like if moonglaives stacked with an mjo for example.. Add a manta in their and the DPS to the WHOLE TEAM would be INSANE.. +1 to you sir..

jaslam


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Quote | PM | +Rep by jaslam » June 19, 2012 3:05am | Report
PotM_Plz wrote:

I doubt it will be Luna, considering in the DotA2 latest blog post, Valve started it out with "Hello Wizards" So i think that hints more at Disruptor, Rubick, or Keeper of the Light. OR maybe Nerubian Assasin, who counters casters.


True - it will be interesteing - I hope it isn't Luna, because she's not a meta changer - Keeper of the Light (though I don't like the hero) is a great counter pusher / turtle hero - and will be a meta change for matches also. As is Disruptor and CC skills.
NA would be good - but I doubt it as they have not even created the scripts for him yet.

jaslam


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Quote | PM | +Rep by HamSandwich » June 19, 2012 9:58am | Report
KotL will have very little impact on the competitive scene.

HamSandwich


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Quote | PM | +Rep by Doniazade » March 2, 2013 9:40am | Report
Dat ***.

Doniazade


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