DotA2 Skill: Chaos Meteor




Chaos Meteor


Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
Ability invokes if Invoker has 2 Exort and 1 Wex instances. Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.

Main Radius: 275
Main Damage Per 0.5 Seconds (based on Exort): 57.5 / 75 / 92.5 / 110 / 127.5 / 145 / 162.5
Meteor Range (based on Wex): 465 / 615 / 780 / 930 / 1095 / 1245 / 1410
Additional Damage Per Second (based on Exort): 11.5 / 15 / 18.5 / 22 / 25.5 / 29 / 32.5
Mana Cost: 200 Cooldown Time: 55
Additional Information
Tarak's Descent of Fire.

Notes:
  • Deals main damage to enemy units under meteor every 0.5 seconds and burns enemies for smaller damage over 3 seconds.
  • The meteor has a movement speed of 300.
  • The meteor takes 1.3 seconds to fall to the ground and start dealing damage.
  • Burn damage stacks independently with itself meaning a unit can take damage from multiple burn instances simultaneously.


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apaz (16) | October 4, 2015 1:49pm

BEHOLD, THE MEATBALL!




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