DotA2 Skill: Tornado




Tornado


Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
Ability invokes if Invoker has 2 Wex and 1 Quas instances. Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals damage based on the levels of Quas and Wex.

Range (based on Wex): 800 / 1200 / 1600 / 2000 / 2400 / 2800 / 3200
Disable Duration (based on Quas): 0.8 / 1.1 / 1.4 / 1.7 / 2.0 / 2.3 / 2.5
Damage (based on Wex and Quas): 70 + 15 * (3 * Level of Wex)
Mana Cost: 150 Cooldown Time: 30
Additional Information
Damage will still be dealt upon landing.

Claws of Tornarus.

Notes:
  • Deals damage instantly as you land, making heroes unable to blink away. (Previously it dealt damage slightly after which allowed heroes to blink away)
  • Since it's a cyclone based spell, it has purge like properties and will remove certain buffs from enemies hit by it.
  • Does a maximum of 385 damage when both Quas and Wex are at maximum level.
  • Gives vision along the path of the tornado.


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