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DotA2 Skill: Flux


Casting Method:Active
Targetting Method:Unit
Allowed Targets:Enemy Units
Infuses a lone enemy unit with swirling, volatile energy, dealing damage over time. The damage is not applied if another enemy unit is near the target.

Arc Warden: Slows the target's movement speed.
Tempest Double: Movement speed slow is decreased, but damage is increased.

Duration: 6
Damage per second: 15 / 30 / 45 / 60
Tempest Damage per second: 20 / 45 / 70 / 95
Ally Search Radius: 225
Movement Speed Slow: 14% / 21% / 28% / 35%
Tempest Movement Speed Slow: 6% / 10% / 14% / 18%
Cast Range: 500 / 600 / 700 / 800
Mana Cost: 75 Cooldown Time: 16
Additional Information
An infinitesimal fraction of the power which imprisoned the Ancients.

  • If the target has allies or neutral creeps within the search radius, the spell temporarily stops slowing and damaging the target, until it is alone again.
  • Checks for enemies and neutrals in 0.5 second intervals, beginning instantly upon cast. The slow updates based on the result of the checks.
  • Also deals damage in the same intervals, based on the checks, dealing 7.5 / 15 / 22.5 / 30 damage, resulting in 13 possible instances.
  • While Flux is muted, the particle effects on the target vanish, with only a red glow remaining on the unit, indicating the debuff is still there.
  • Nearby buildings, wards and hidden units* are ignored and do not mute the effects. Invulnerable units, however, are not ignored.
  • Can deal up to 97.5 / 195 / 292.5 / 390 damage to the target if all instances are applied (before reductions).
  • Multiple casts on the same target fully stack, with all instances working independently from each other.
*The following abilities turn the target hidden: Assimilate, Astral Imprisonment, Disruption, Doppelganger, Enchant Remnant, Infest, Manta Style, Mirror Image, Phantasm, Phase Shift, Primal Split, Snowball, Supernova and Tricks of the Trade.


Spell Immunity:
  • Does not pierce spell immunity.
Spell Block:
  • Can be blocked.
  • Dispellable with any dispel.

Skill Discussion

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mellak | March 31, 2016 2:31am
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