 Tango
Tango Tango
Tango Tango
Tango Healing Salve
Healing Salve Stout Shield
Stout Shield Iron Branch
Iron Branch Ring of Regen
								Ring of Regen
							 Ring of Regen
								Ring of Regen
							 Boots of Speed
								Boots of Speed
							 Tranquil Boots
								Tranquil Boots
							 Soul Ring
								Soul Ring
							 Vanguard
								Vanguard
							 Blink Dagger
								Blink Dagger
							 Heart of Tarrasque
								Heart of Tarrasque
							 Assault Cuirass
								Assault Cuirass
							 Shiva's Guard
								Shiva's Guard
							 Pipe of Insight
								Pipe of Insight
							|   | 
|   | 8 | 9 | 12 | 14 |  | 
|   | 2 | 4 | 5 | 7 |  | 
|   | 1 | 3 | 10 | 13 |  | 
|   | 6 | 11 | 16 |  | 
|   | 15 | 17 | 18 | 
First of all, I would like to apologize for my bad english. I tried to write this first guide as best as I could to make it quick to read and easy to understand for everybody.
I wanted to share my personal experience with  Axe, a really special champion with his very own gameplay. I usually play him as a 'jungler' and, after many tries, I discovered this build which, while it is not so different from the original one, is great for jungling/ganking and allows
 Axe, a really special champion with his very own gameplay. I usually play him as a 'jungler' and, after many tries, I discovered this build which, while it is not so different from the original one, is great for jungling/ganking and allows  Axe to roam more effectively in every stages of the game without being out of mana and low in hp everytime.
 Axe to roam more effectively in every stages of the game without being out of mana and low in hp everytime.
 Axe is often played as 100% tank with
 Axe is often played as 100% tank with  Battle Hunger upgraded after Stats at the very end of the game (mostly never). I wanted to play him in a different way so I made this build. I'm quite proud of it because it is very effective throughout the game and lethal in the early stages (in pub's at least).
 Battle Hunger upgraded after Stats at the very end of the game (mostly never). I wanted to play him in a different way so I made this build. I'm quite proud of it because it is very effective throughout the game and lethal in the early stages (in pub's at least).
It's an aggressive build that allows you to keep the pressure on your enemies all the time. It prevents them to farm effectively and incites them to make mistakes.
So let's see what you think about it !
 Axe's pros
 Axe's pros
- High HP regeneration rate
- Very good jungler and roamer
- AoE crowd control
- Can easily kill fleeing enemies (even in fog of war) with  Battle Hunger
 Battle Hunger
- Can instakill damaged enemies with  Culling Blade
 Culling Blade
(even with magic immunity or  Dazzle's
 Dazzle's  Shallow Grave)
 Shallow Grave)
- Useful against invisible enemies
- Can disable enemies  Blink Daggers with
 Blink Daggers with  Battle Hunger
 Battle Hunger
 Axe's cons
 Axe's cons
- No real escaping or engaging mechanism (except  Blink Dagger)
 Blink Dagger)
- Quite low physical dps
- Very mana dependent on mid game
- May steal some kills unintentionally with  Battle Hunger
 Battle Hunger
- Becomes less effective late in the game
Pros and cons of this build
- With  Tranquil Boots and
 Tranquil Boots and  Soul Ring equipped, almost no need to return to base
 Soul Ring equipped, almost no need to return to base
- Rarely out of mana
- Allows you to keep the pressure on the opponent team
- Lethal in early stages but still tanky late in the game
- The  Soul Ring's life cost may be a problem in some cases (while fleeing for example)
 Soul Ring's life cost may be a problem in some cases (while fleeing for example)
Starting
	
		 
	
	
		 
	
	
		 
	
	
		 
	
	
		 
	
Starting items are quite conventional: 6  Tangos, 1
 Tangos, 1  Healing Salve, 1
 Healing Salve, 1  Stout Shield and 1
 Stout Shield and 1  Iron Branch. They allow you to go into the jungle without difficulty with
 Iron Branch. They allow you to go into the jungle without difficulty with  Counter Helix at level 1. You're not obligated to buy the
 Counter Helix at level 1. You're not obligated to buy the  Iron Branch : not taking it can help you to buy the first
 Iron Branch : not taking it can help you to buy the first  Ring of Regen faster but a +1 bonus in all attributes almost for free (27g loss when you sold it) is always nice.
 Ring of Regen faster but a +1 bonus in all attributes almost for free (27g loss when you sold it) is always nice.
Early game
	
		 
	
	
		 
	
	
		 
	
After the first few minutes of jungling, you can buy the first  Ring of Regen (for the
 Ring of Regen (for the  Tranquil Boots) followed shortly by a second one (for the
 Tranquil Boots) followed shortly by a second one (for the  Soul Ring) brought to you by your
 Soul Ring) brought to you by your  Animal Courier. These two rings increase your life regeneration to 7hp/s and you can continue to jungle without buying new
 Animal Courier. These two rings increase your life regeneration to 7hp/s and you can continue to jungle without buying new  Tangos. Finally, buy
 Tangos. Finally, buy  Boots of Speed.
 Boots of Speed.
Core
	
		 
	
	
		 
	
	
		 
	
	
		 
	
Once you have purchased the  Boots of Speed, you must rush for the
 Boots of Speed, you must rush for the  Ring of Protection to get the
 Ring of Protection to get the  Tranquil Boots through which you will not lose hp in the jungle anymore. Then, order your
 Tranquil Boots through which you will not lose hp in the jungle anymore. Then, order your  Animal Courier to bring you the recipe of
 Animal Courier to bring you the recipe of  Soul Ring while you're farming in the jungle. Afterwards, try to gank on a lane (bot lane if you're in the Radiant team, top for the Dire team) and take the opportunity to buy the
 Soul Ring while you're farming in the jungle. Afterwards, try to gank on a lane (bot lane if you're in the Radiant team, top for the Dire team) and take the opportunity to buy the  Sage's Mask and complete your
 Sage's Mask and complete your  Soul Ring. It will give you a constant supply of mana because it increases your mana regeneration but also gives you the asset gain 150 mana. The hp cost is quickly filled by either your hp regeneration or your
 Soul Ring. It will give you a constant supply of mana because it increases your mana regeneration but also gives you the asset gain 150 mana. The hp cost is quickly filled by either your hp regeneration or your  Tranquil Boots. You will be able to constantly harass the enemy with
 Tranquil Boots. You will be able to constantly harass the enemy with  Battle Hunger (importance of properly controlling the 'deny' mechanism).
 Battle Hunger (importance of properly controlling the 'deny' mechanism).
I've choosen to buy the  Tranquil Boots and the
 Tranquil Boots and the  Soul Ring instead of the
 Soul Ring instead of the  Arcane Boots because it costs 325 gold more only (1825 instead of 1500) for a better hp regeneration (more than 15hp/s with
 Arcane Boots because it costs 325 gold more only (1825 instead of 1500) for a better hp regeneration (more than 15hp/s with  Tranquil Boots,
 Tranquil Boots,  Soul Ring and
 Soul Ring and  Vanguard) and mana regeneration (potentially 150 mana every 25 seconds + 50% mana regeneration instead of 115 mana every 45 seconds + 250 mana max with the Arcanes Boots). Moreover, you can buy parts of these equipments more faster thanks to their low cost and thus reduce the risk of losing money in a failed gank. The only downside is that you can no longer give mana to allies but in most of the cases
 Vanguard) and mana regeneration (potentially 150 mana every 25 seconds + 50% mana regeneration instead of 115 mana every 45 seconds + 250 mana max with the Arcanes Boots). Moreover, you can buy parts of these equipments more faster thanks to their low cost and thus reduce the risk of losing money in a failed gank. The only downside is that you can no longer give mana to allies but in most of the cases  Axe's players use the
 Axe's players use the  Arcane Boots for their own purpose anyway.
 Arcane Boots for their own purpose anyway.
Go now for the  Vanguard starting with
 Vanguard starting with  Ring of Health then
 Ring of Health then  Vitality Booster. This shield makes
 Vitality Booster. This shield makes  Axe more tanky, able to heal himself when he's 'jungling' (after a teamfight or a gank) and makes the loss of health due to the
 Axe more tanky, able to heal himself when he's 'jungling' (after a teamfight or a gank) and makes the loss of health due to the  Soul Ring insignificant. Finish the core items by buying a
 Soul Ring insignificant. Finish the core items by buying a  Blink Dagger. It is impossible to do without because it allows you to engage, to catch fleeing enemies and even sometimes to flee your enemies and thus fills the largest gaps of
 Blink Dagger. It is impossible to do without because it allows you to engage, to catch fleeing enemies and even sometimes to flee your enemies and thus fills the largest gaps of  Axe.
 Axe.
Situational
	
		 
	
	
		 
	
	
		 
	
	
		 
	
The  Heart of Tarrasque is almost everytime the best option, especially when your team has the advantage. It is rare to have to buy other situational items without getting it first because once you have it you never need to return to the base anymore and you can keep pushing and harassing the enemies.
 Heart of Tarrasque is almost everytime the best option, especially when your team has the advantage. It is rare to have to buy other situational items without getting it first because once you have it you never need to return to the base anymore and you can keep pushing and harassing the enemies.
If the game lasts too long and you can buy something else after the  Heart of Tarrasque, you should buy either the
 Heart of Tarrasque, you should buy either the  Assault Cuirass (if no ally has already bought it (note that the
 Assault Cuirass (if no ally has already bought it (note that the  Assault Cuirass greatly increases your dps, so you can sometimes overcome a fed 'carry' alone) or the
 Assault Cuirass greatly increases your dps, so you can sometimes overcome a fed 'carry' alone) or the  Shiva's Guard (if the opposing team is made up of several (more or less) fed 'carries').
 Shiva's Guard (if the opposing team is made up of several (more or less) fed 'carries').
The  Pipe of Insight can sometimes be useful if the support of your team did not buy it and if there is a
 Pipe of Insight can sometimes be useful if the support of your team did not buy it and if there is a  Lich, a
 Lich, a  Shadow Fiend or other AoE nukers in the opposing team.
 Shadow Fiend or other AoE nukers in the opposing team.
Take  Counter Helix as first skill and go to the jungle (don't forget to check the Rune). At level 2, take
 Counter Helix as first skill and go to the jungle (don't forget to check the Rune). At level 2, take  Battle Hunger (you will not use it at this level but you must upgrade it quickly). Then upgrade
 Battle Hunger (you will not use it at this level but you must upgrade it quickly). Then upgrade  Counter Helix again to 'jungle' more easily (you don't need to upgrade it more for now.) Afterwards, maximize
 Counter Helix again to 'jungle' more easily (you don't need to upgrade it more for now.) Afterwards, maximize  Battle Hunger (but don't forget to take your
 Battle Hunger (but don't forget to take your  Culling Blade at level 6).
 Culling Blade at level 6).
You'll have to cast  Battle Hunger on an enemy everytime you pass nearby the lane or everytime you attempt to gank the enemies (bot or top, depending on your team (Radiant or Dire)). If you fail your gank, you can go back to the jungle, heal yourself with the
 Battle Hunger on an enemy everytime you pass nearby the lane or everytime you attempt to gank the enemies (bot or top, depending on your team (Radiant or Dire)). If you fail your gank, you can go back to the jungle, heal yourself with the  Tranquil Boots, recover some mana and gank again one minute later. You can also go mid and use
 Tranquil Boots, recover some mana and gank again one minute later. You can also go mid and use  Battle Hunger just to harass the enemy. That way you can help on every lane without stealing xp and gold and often permit or make easy kills.
 Battle Hunger just to harass the enemy. That way you can help on every lane without stealing xp and gold and often permit or make easy kills.
 Berserker's Call is not necessary at low level. By leveling it, your dps will go down heavily. You'll have to rely on your allies' crowd control and wait for your 8th and 9th level (when
 Berserker's Call is not necessary at low level. By leveling it, your dps will go down heavily. You'll have to rely on your allies' crowd control and wait for your 8th and 9th level (when  Battle Hunger is maximized) to upgrade it at level 2. (If no one of your allies has a crowd control skill you can consider upgrading
 Battle Hunger is maximized) to upgrade it at level 2. (If no one of your allies has a crowd control skill you can consider upgrading  Berserker's Call instead of
 Berserker's Call instead of  Battle Hunger at your 2nd level). Then upgrade your skills by alternating between
 Battle Hunger at your 2nd level). Then upgrade your skills by alternating between  Counter Helix and
 Counter Helix and  Berserker's Call (Obviously with
 Berserker's Call (Obviously with  Culling Blade at your 11th level).
 Culling Blade at your 11th level).
Finish your skill template with Stats and the 3rd level of  Culling Blade at level 16.
 Culling Blade at level 16.
Should
- If there is no tank in your team
Obviously, no comment.
- If no one wants to jungle and one of your mate has picked a good solo champion ( Lone Druid,
 Lone Druid,  Broodmother,...)
 Broodmother,...)
A solo top/bot lane can be a real advantage for your team (by getting more gold and xp) and will allow  Axe to roam more easily but stay alert and don't let your ally alone too long especially if he has trouble to farm and to keep the lane. The use of
 Axe to roam more easily but stay alert and don't let your ally alone too long especially if he has trouble to farm and to keep the lane. The use of  Battle Hunger on the opponent support without getting out of the jungle and interrupting your farming (at least every 25 seconds with the
 Battle Hunger on the opponent support without getting out of the jungle and interrupting your farming (at least every 25 seconds with the  Soul Ring) can help a lot especially since you don't need mana in the woods.
 Soul Ring) can help a lot especially since you don't need mana in the woods.
- If there is an invisible character in the enemy team such as  Riki,
 Riki,  Bounty Hunter,
 Bounty Hunter,  Templar Assassin,
 Templar Assassin,  Broodmother or any character who often takes the
 Broodmother or any character who often takes the  Shadow Blade (
 Shadow Blade ( Sniper,
 Sniper,  Viper,
 Viper,  Gyrocopter,...)
 Gyrocopter,...) 
 Axe is a good counter to invisible enemies : each one of your skills are effective against those champions.
 Axe is a good counter to invisible enemies : each one of your skills are effective against those champions.  Berserker's Call can force your foes to attack you and become visible, especially when they use their invisibility as a mean of escape.
 Berserker's Call can force your foes to attack you and become visible, especially when they use their invisibility as a mean of escape.  Battle Hunger is a real pain too, as they are obligated to make themselves visible to no longer suffer the damages.
 Battle Hunger is a real pain too, as they are obligated to make themselves visible to no longer suffer the damages.  Counter Helix, as an AoE skill, can still damage them. And last but not least,
 Counter Helix, as an AoE skill, can still damage them. And last but not least,  Culling Blade can quickly finish the enemy before he becomes invisible again.
 Culling Blade can quickly finish the enemy before he becomes invisible again.
- If  Dazzle or
 Dazzle or  Omniknight are in the opposite team
 Omniknight are in the opposite team 
Since you're able to finish enemies (especially 'carries') even with  Shallow Grave, or
 Shallow Grave, or  Repel and
 Repel and  Guardian Angel thanks to your
 Guardian Angel thanks to your  Culling Blade.
 Culling Blade.
- If  Huskar is in the opposite team
 Huskar is in the opposite team
You MUST stop him with your  Culling Blade when his life pool is low otherwise all your teammates will die because of his
 Culling Blade when his life pool is low otherwise all your teammates will die because of his  Berserker's Blood and lifesteal.
 Berserker's Blood and lifesteal.
- If  Broodmother is in the opposite team
 Broodmother is in the opposite team
Because of all the advantages against invisible champions and  Axe's advantage to fight against many units (
 Axe's advantage to fight against many units ( Broodmother's spiderlings army) with
 Broodmother's spiderlings army) with  Counter Helix.
 Counter Helix.
Shouldn't
- If another player wants to go in the jungle (at least not with this build)
 Axe is pretty good on lanes in early game but you may prefer to buy
 Axe is pretty good on lanes in early game but you may prefer to buy  Arcane Boots to help your lane mate instead of
 Arcane Boots to help your lane mate instead of  Tranquil Boots and
 Tranquil Boots and  Soul Ring, you will have to leave all the gold to your ally unless you're not with a 'carry' (that would be strange) and you won't be able to roam between lanes as effectively as if you were a 'jungler'.
 Soul Ring, you will have to leave all the gold to your ally unless you're not with a 'carry' (that would be strange) and you won't be able to roam between lanes as effectively as if you were a 'jungler'.
- If  Lifestealer or
 Lifestealer or  Anti-Mage are in the opposite team
 Anti-Mage are in the opposite team
You can't taunt  Lifestealer under
 Lifestealer under  Rage. It will leave him enough time to kill one or two teammates (if fed). Furthermore, taunting him after
 Rage. It will leave him enough time to kill one or two teammates (if fed). Furthermore, taunting him after  Rage will heal him most of the time because of
 Rage will heal him most of the time because of  Feast,
 Feast,  Axe's high amount of hp and missing allies.
 Axe's high amount of hp and missing allies.
 Anti-Mage is really annoying for most of champions and especially for this build with
 Anti-Mage is really annoying for most of champions and especially for this build with  Axe. His
 Axe. His  Mana Break will quickly destroy your mana pool (which is not high at all) and prevent you to use
 Mana Break will quickly destroy your mana pool (which is not high at all) and prevent you to use  Culling Blade or
 Culling Blade or  Battle Hunger. You'll still be able to perform some
 Battle Hunger. You'll still be able to perform some  Counter Helix but won't be able to support your mates in fights and
 Counter Helix but won't be able to support your mates in fights and  Axe's physical dps is low.
 Axe's physical dps is low.
- If there are already too many 'strenght' champions in your team OR in the opposite team
 Axe's lack of dps made him a bad choice in a team with a lot of champion with 'strenght' for main attribute (thus durable too) and his
 Axe's lack of dps made him a bad choice in a team with a lot of champion with 'strenght' for main attribute (thus durable too) and his  Battle Hunger will quickly become less effective against enemies with high amount of hp.
 Battle Hunger will quickly become less effective against enemies with high amount of hp.
- If you (and your allies) can't 'deny' effectively enough
To keep the pressure with  Battle Hunger, you must 'deny' almost every creeps you can.
 Battle Hunger, you must 'deny' almost every creeps you can.
Denying against characters like  Sniper or
 Sniper or  Gyrocopter is not easy at all.
 Gyrocopter is not easy at all.
So this is my personal aggressive and funny (as well as reliable) build with  Axe plus some tips and advices. I certainly will complete this guide if I find gaps or if I want to add some important news.
 Axe plus some tips and advices. I certainly will complete this guide if I find gaps or if I want to add some important news.
Thank you very much for reading my first guide. I hope I have not been too incomprehensible and that you enjoyed this build !
	
		 - Valgrim
	
- Valgrim
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