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DotA2 Skill: Berserker's Call




Berserker's Call


Casting Method:Active
Targetting Method:No Target
Allowed Targets:Enemy Units
Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.

Cast Animation: 0.4 + 0.5
Radius: 300 ( 400)
Armor Bonus: 30
Duration: 2 / 2.4 / 2.8 / 3.2
Mana Cost: 80 / 90 / 100 / 110 Cooldown Time: 16 / 14 / 12 / 10
Additional Information
Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe.

NOTES:
  • Affected units cannot use any spells or items and are forced to attack Axe for its duration.
    • Units attempt to follow and attack Axe regardless of distance, vision, obstacles, or status.
    • Affected units are still subject to disables and do not gain free pathing.
  • If Axe turns invisible during the taunt, affected enemies start attacking the next closest enemy to them.
    • If no enemies are nearby, affected units stand still. While standing still, they can be given one order which they then execute. This order cannot be manually canceled.
    • This can be any order, including casting of an ability or item, or a move or attack order.
    • After that order, the unit cannot do anything and stands still until the taunt expires. However, if Axe turns visible again, affected units start attacking him again.
  • The taunt has the same priority as Winter's Curse, but lower priority than Duel.
    • Same priority means that affected units attack the first taunt source, and switch to the other source once the first one expires.
    • Taunts generally have a higher priority than Fear, however, Fear prevents the unit from attacking while taunted.
  • Affects invisible units and units in the Fog of War.
  • Re-casting on a unit under the taunt effect of Berserker's Call refreshes the duration.
  • When Axe dies, the taunt ends immediately.
  • Does not affect creeps from the first creep wave of the match, until they meet the opposing creeps in the lane.


INTERACTIONS:

Spell Immunity:
  • Pierces spell immunity.
Dispel:
  • Undispellable.


Skill Discussion

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Donk_illMe (6) | October 31, 2011 10:21am
Afflicts a target with a terrible killing hunger. The target will take damage per second and is slowed until it kills a unit.
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