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But the thing is, every small item on enchantress sucks. Urn, basilius, soul ring, all nearly worthless. (The extra tank is nice, but you can manage vs right-clickers with just untouchable+wisps) Enchantress is strong during the early game regardless of anything because of enchant. No early game items will make her much stronger. She doesn't need early regen (beyond maybe a couple clarities) due to wisps healing and enchant costing only 65 mana. She uses her creeps to fight while she attacks from a safe distance, so she doesn't use early health or damage very well. Aghs, Necro, Orchid and other expensive items are pretty good on her though, and by the time you reach those midas should have pretty much payed for itself.
Plus a ton of experience. Midas is usually used on the large creep in the jungle for the double experience. And if you're a good jungler (which enchantress is), the 90 gold you would have gotten from farming that creep in the normal way won't be "wasted", because you'll just use the time you would spend farming that creep to farm another creep! So on enchantress midas pays off pretty quickly; at least by 20 minutes after purchasing it, but usually sooner.
For 90% of players,
Now for me, it's always, always, ALWAYS better to get gold and experience by knocking over the opposition than it is by passively farming - obviously this is if your hero has a choice and the right situation to do so. Not only do you get more farm and experience faster by doing this, but you're also actively taking it away from the opposition.
Midas takes a ton of time to pay off actually. It takes approximately 24 minutes for Midas to pay for itself. And if you sell Midas then, you have only gained half of the Midas price as "free" gold, which is only 1K gold. Let's assume you get a 8-minute Midas as Ench, which is *extremely* optimistic since you're supposed to buy wards, courier and stuff. Then, at 32 minutes (!!), you have earned 1K gold for "free".
Enchantress is at her best *before* 32 minutes, not after 32 minutes, making Midas a terrible investment on her.
For the price of a Midas, you can get a fast orchid, a fast Aghs, a bottle, an urn, a drum, treads, wards, smoke of deceit, a soul ring, etc. All those items that allow you to dominate the early/mid game by having more HP, sustaining early pushes, getting map control, doing Rosh early with your team, etc.
Oh and in case you're wondering about why 24 minutes, maybe you've heard some people say that Midas takes 17 minutes to pay for itself ; I don't know how these people learned math but I'm glad I didn't have their elementary school teacher. Midas doesn't create 190 gold, it creates 190 gold minus the bounty of the creep that you would have last hit anyways, so Midas-ing a big jungle creep only creates like 190-100 = 90 gold while midasing a lane creep creates like 190 - 50 = 140 gold. If you assume 140 gold/Midas usage supposing you use it only on lane creeps, you get this much more realistic 24 minutes. And even then you're assuming that you use Midas on every cooldown ; which you won't, so it's even longer that that.
Midas is a pretty lackluster item, the only reason why people buy this in competitive is because it exploits long games where nothing ever happens and there are like 10 total kills at 20 minutes - ever seen a pub game like this? So the lesson is, just because you saw Arteezy or something go Midas on
Going
FFS, I keep seeing
NOW BACK TO CONSTRUCTIVE CRITICISM!
Getting a
Great Guide! +1 from me (Actually, I'm gonna spam the +1 button until this tab crashes!)
Your attack damage can still crit, so you will see a red number on your attack, but only the physical damage part is increased by the crit multiplier ; the pure damage part isn't increased.
You should check out This guide here that tells about guide formating.
:C
You stole my line.