Hello and welcome to my guide for Slardar. This guide is a look into an alternative, yet I believe fully viable way to play Slardar. This guide works especially well in pub matches. This build is constructed on my belief that Slardar does not hard carry very well and as such should not be built as such. He is also not a pure initiator. He is a ganker/durable/escape with the ability to semi-carry and semi-initiate, if I were to write his DOTA profile. The build is for people that want to be the king of 1 on 1 fights and hate shadowblade users/stealth heroes.
+ Speed Demon - Zoom around the map like a pro
+ Tanky - Provide some cover for squishy DPSers
+ One on One Master - Stun and Amplify Damage allows you to win most 1 on 1 battles with ease
+ Shadow Blade Shutdown - Destroy heroes like Sniper, Drow Ranger, and Gyrocopter
+ Antiganker - Slark will literally give up on attacking your team in frustration once he realizes his ultimate is worthless. Riki and Bounty Hunter become nice food aswell.
+ Iniator(Semi) - Can start fights, no more standing around looking at the other team across the river!
- Cannot Hard Carry - You can try, but other heroes do it way better
- Requires Map Awareness
- Forces BKB battles
- Speaks with a lisp
Some builds tell you to max bash before Sprint, or even to get stats before maxing bash. I call them poppy ****. Sprint is your most versatile spell and scores you and your team soo many kills if used correctly.
Slithereen Crush is maxed first for obvious reasons. A trick to using it is to use immediately after your auto attack animation, so you get a animation cancel.
Bash A free Skull Basher. Not good early game, decent late game with attack speed items.
Amplify Damage This spell is godly, its like a beefed up version of Bounty Hunter's skill Track. The armor reduction stacks with AC so enemies you use agaisnt have their armor lowered by 25! It also provides true sight on units, perfect for destorying any and everything that goes stealth.
During the laning phase and especially once you reach level 2 you should be aggressive. Choose a lane with a ranged ally for best results. Act as your ranged ally's bodyguard while last hitting. As in make your ranged ally attack the enemy heroes and you stay always in front ready to stun.
At level 5 I like to enter the gank phase and slither over and bash an enemy whenever I see them out of position in a lane. This should score early kills for your allies most likely since your attack speed and damage is minimal. If it were up to you this phase would last forever but sadly the teamfighting phase will begin.
During the teamfight phase you will either have to iniate or flank. Flanking is my favorite but with a trusty blink dagger you can iniate with the best of em. During this phase most of kills you score will come from foolish stealth heroes trying to get into position or from chasing after fleeing heroes. All of which are fun.
Well, there you have my guide to Slardar. Please comment and rate, but I do have one note. Do not ever mention Vanguard to me, I hate this item. I feel it is a waste on all heroes and should never be purchased. A Poor Man's Shield is better in every way. That is all and thanks for the read.
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