Sorry for the low quality guys! This is my first guide and please leave helpful comments so I can make higher quality guides in the future! Earth Spirit is one of my favourite heroes mainly due to the high amount of damage you can deal in team fights and how much you can save your allies. Feels amazing when someone says "THX ES,COMMENDED"
4 second silence
Strong 2 second stun with boulder smash
INSANE DAMAGE during teamfights!
Can buy support items as he's not as item dependent
Can save allies
Cannot manfight with low str gain
Rolling boulder can be stopped by standing right next to it
Not much use without rocks
Cannot carry whatsoever,dota tooltips lie :(
When to pick Earth Spirit
When your team needs a silence for those spell casters
When you feel like balling out of control
When your team lacks strong AOE hero destroying action
Seriously this hero is so good,in most situations you can pick this hero and just win the game
When NOT to pick Earth Spirit
When they have... Huskar YOU CANNOT KILL THIS GUY NO MATTER WHAT!
When your team lacks a strong carry (since you fall off late game)
Earthshaker Kick him into the enemy team with your enchant remnant,lots of power in this
Axe Same thing as above
Really,he combos really well with almost every hero in the game. He is also very strong as a one man army. Noted above are just some noticeable mentions that I found were really good,though I guess its the same with any initiator
IN ALL CASES,CARRY A Town Portal Scroll if the enemy dives the other lanes,you can come in and get some kills and much needed levels!
If the enemy is playing solo safelane (you are either solo or in a dual lane)
What you wanna do in the laning phase is roll using Rolling Boulder into the hero in the lane and sneak in a few auto attacks on them,dealing a hefty amount of harass damage.
This forces him to take distance from the creeps and thus prevents him from farming. Note,does not work with some tankier heroes or heroes that can actually destroy you at level one Axe Huskar Gyrocopter Juggernaut
If the enemy is playing a dual/trilane (you are solo or in a dual lane)
If the enemy has a squishy support or a combo that won't be able to kill you at level one,just Rolling Boulder into the squisher support to force him off the lane.
However,if they have a lot of killing potential,please just stay back and last hit using Boulder Smash while hitting the enemy hero to harass.Once you have hit level 4 with two levels in Geomagnetic Grip,use that to secure last hits and harass instead since it costs less mana with the same amount of damage as Boulder Smash
Earth Spirit is actually also a viable mid laner! With early levels,once he reaches level 6,with Magnetize,someone is going down for sure. I do not recommend rolling into the enemy as much in mid as the tower is really near and if you were to miss the roll,you are probably going to die to the tower.
Other than that,last hit with Boulder Smash and Geomagnetic Grip. Use these skills to harass the enemy hero as well. Once you reach level 6,you should at the bare minimum have Boots of Speed and Bottle.
If you manage to kill the enemy mid laner with your sick killer combo (below),proceed to roam and ask someone else to take mid (presumably a hero that needs fast levels)
Same as offlane pretty much,except your carry probably needs this lane more than you do.
The Killer Combo at low levels
The combo goes like this
Boulder Smash a rock into the enemy and Geomagnetic Grip it after it has hit the target hero]]. After the pull,straight away Rolling Boulder into the enemy and the enemy just took a ton of damage.If you are level 6,follow this up with Magnetize and that guy is pretty much dead.
Assuming you are level 5 when you do this,the enemy takes 125 + 100 + 200 = 425 unreduced magic damage in this instant. Not to mention the 2-4 auto attacks you would managed to hit.
Of course,this combo can be a bit difficult to land considering you have to pull the rock in the middle of Boulder Smash.
Earth Spirit is definitely one of the most broken heroes in dota 2 at the moment,with a 4 second AOE silence and a 2.25 second AOE stun and of course,a INSANE high damage ultimate.
That is probably why it's still not added to Captain's Mode.
If you can master this hero,you will soon be rolling around while being awesome and getting a million commends and friend requests because you will be the man of the game. Well,at least the mid game.
I myself have not mastered this hero,but I have been doing extremely well with him and have raised my HORRID MMR by about 600 just by playing Earth Spirit...
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