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DotA2 Skill: Magnetize




Magnetize


Casting Method:Active
Targetting Method:Instant
Allowed Targets:Enemy Units
Magnetizes enemy units in a small nearby area, causing them to take damage over time for a short duration. Any magnetized units cause nearby Stone Remnants to become energized and explode, applying/refreshing the magnetize debuff on all enemy units near the Stone Remnant. This process can repeat multiple times. Stone Remnants are destroyed in this process. If an enemy hero is affected by silence or slows as a result of Geomagnetic Grip or Rolling Boulder, all magnetized heroes share the effects.

Cast Radius: 350
Search Radius: 400
Explosion Radius: 600
Duration: 6
Damage per Second: 40 / 80 / 120
Mana Cost: 100 Cooldown Time: 100 / 90 / 80
Additional Information
At the Earth Spirit’s call, the minerals in the blood and bones of his enemies rebel against the bodies they find themselves in.

Notes:
  • When a Stone Remnant is within range of Magnetize, it doesn't immediately disappear, it becomes static and then disappears after 8 seconds.(can still be used by Earth Spirit's other spells in the meantime)
  • Without any Stone Remnant detonation, total damage of 300/450/600.
  • Damages every 0.5 seconds.
  • Hits invisible enemies.


Item Interactions:
  • The damage is blocked, the debuff is still applied.


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