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''Shadow Demon is a menacing and dangerous Intelligence Hero who is most powerful in the early game for his strong set of spells. Disruption will take an enemy out of the fight and make them face themselves, Soul Catcher can curse his victim with vulnerability, and his Shadow Poison can harass any unfortunate foe he encounters. Demonic Purge, his Ultimate is his key to a successful kill, he greatly slows down his fleeing victim and removes all buffs of his enemies, crippling and weakening them. His spells also serve as a great support for his allies as well as a great way to gank. With a great start, he can become a strong late game caster. Shadow Demon is recommended for Intermediate to Advanced Players''
-taken from dota2wiki Link
basically demon is a versatile hero who can be played in many ways which will be discussed further down this guide. Shadow demon is in no way an easy hero to play and his skillset requres you to prioritise in teamfight and make quick decisions.
A well played shadow demon is as usefull as a well played windrunner.
Shadow Demon pros and cons ;
Deciding which build to choose depends on the lane you go into as well as the enemy picks when playing with shadow demon. There is a lot of room for changes in your skill build depending on how the game progresses, but generally you will max one of 3 abilities first.
MAXING POISON
This build is extremely efective early game and lets you easily kill enemies solo but looses in effectiveness quickly and might cripple you mid game if you dont manage to get kills and thus levels. maxing
poison is never a good idea if you play hard support except in a 3 lane because if you are level 9-10 at 15- 20 min you are completely useless.
going for
posion is viable if paired up with with heroes who have long slows or stuns such as
,
.
When going in the mid lane i most often find myself doing this build if i can out lasthit the enemy easily.
It is possible to last hit with
poison if going solo in a side lane making it impossible for the enemy to kill you.
note that this build is mana intensive
MAXING DISRUPTION
this build is excells at harassment and denying exp to to the enemy mid hero. Although it lacks in solo killing power it transitions to mid game better then going poison build.
skilling
Disruption past level 1 generaly has a lower DPS output then leveling Soul Catchersoul catcher past level 1 and is more mana intensive.
MAXING SOULCATCHER
Soul Catcher
This build is best if playing as a support as it helps with ganks early and you are not useless eaven if underleveled due to the etxtreme dmg amplification.
Soul CatcherCatcher has strong solo killing power making this a well rounded mid lane build.
( [
>
>
>Soul Catcher>Soul Catcher>
>Soul Catcher... ) is also a effective mid lane build.
Soul CatcherCatcher and
Purge alone can deal a lot of damage and are the bane of agility carries such as stealth assasin /
cast time 0.3/0.5
The -disablehelp command will prevent an allied Shadow Demon from casting this spell on you.
Illusions will have all the aurase and orbs the targeted hero has ( radiance, endurance aura, etc.)
Extremely powerfull utility spell. can be used for a number of things but requries Prioritising what to use it for.
Do not waste it for harassing after early game,Because you might find yourself lacking it when necessary
Do not use it on low hp enemies / fleeing heroes unless there is no other way to catch up with them especially when you have alies with you because this can lead to you helping the enemy escape
use for :
Early Game :
when going in the miidle lane the first ting you need to do is to decide whether you test your luck and wait to grab the 00:00 mark rune or play it safe and creeblock the first creepwave in order to get a better uphill position.
If you get Illusion/DD rune/ Haste rune
Disrupt the enemy as soon as he steps in the lane and do a couple of lasthits when he gets out of disrpution, do not waste the ability if you are laning versus invoker or QoP/ mirana if you think they skilled blink/leap or invoker has quas
if you creepblocked you can either do the same as above only difference is disrupt and go behind the enemy as much as possible to maximize hits and not get enemy creep aggro. no ranged mid heroes will able to kill you if you decide to trade hits till death, if the enemy is melee harass and kite him as much as possible just be careful of the second creepwave ( be extra carefull when harassing rhasta or pudge not to get creep aggro bcause they can slow/cc you and the creeps will kill you.
Use
shadow poison to interupt enemy salves and clarities and use
disruption to deny creeps while the enemy is banished and try to get in 1-2 rightclicks after the
disruption
if the enemy has a [item=Magic Wand]Magic Wand he can counter your poison hard and harassing with it is not worth it unless [item=Shadow Poison]Poison is level 3 at least and you don't miss poison stacks.
POISON BUILD
sometimes geting 2 levels of disruption is better then 1 level of soul catcher if there is no way to kill the enemy and you plan on going poison build.
POISON BUILD if you went for
poison build harass with poison by getting 1-2 stacks then
disrupting the enemy and doing 1 stack as soon as he is disrupted and 1 stack just as he leaves
disruption
going for
bottle is a good idea only if you are able to get the runes else save up for
arcane boots.
the whole point is to deny the enemy as much exp and gold as possible by major harassement
go for runes when your lane is pushed out a bit or as soon as the creep waves meet in order to minimise exp lost, with a good rune you can net a kill as early as level 3
POISON BUILD when you hit level 6 if you have enough mana no hero without a good escape mechanism can survive your poison , disrput, poison, ult, poison, poison combo. dont forget that doing more than 4 stacks of posion is pointless if you are in range of the enemy
when you are 6 and have at least basic boots you can start going for ganks
follow some basic rules when going for a gank
when playing versus pudge getting some
Gountlets is a good idea
harass pudge at level one but avoid getting creep aggro at any cost if trading hits.
disruption will save you if you get
Hook +
Rot just make sure you disrupt pudge and not yourself
Soul CatcherCatcher is extremely effective versus pudge due to amplifying his
Rot damage
Disrupting pudge might make him unable to land a
Meat Hook if you micro the illusions a bit
Your main goal shoud be to hit level 6 before
Pudge does and try to get a kill
every 1 hates to lane versus this guy and
poison harass is ineffective versus him.
Disruption does wonders versus invo especcialy if he has exort orbs on him when this is cast
you can
disrupt yourself when hit by
to avoid getting harassed but time it right as it has a 0.3/0.5 cast time so his hits don't interrupt you
Playing versus a QoP is difficult as she can
blnk away from
disruption illusions and can grab your runes if you go for
bottle
He cant do much untill he hits level 5 and it is possible to kill him before he reaches that point or at least cripple him with sheer harassment and/or denies.
UNDER CONSTRUCTION
more heroes will added here
when going into the side lanes with shadow demon your main priority is to harass the enemy heroes as much as possible by using disruption and/or poison. your large base damage and range will let you do this easily.
SD is best paired up with heroes who have long slows or stuns such as
,
in ored for you to land as much hits as possible or stack up levels of shadow poison.
if laneing with an ally such as
AA
disrupting right after
will ensure a stun
SD has a very small HP POOL and enemy lanes with powerful slows can kill you if you are out of position and there is no ally to help you and your
disruption is on cooldown, as smart enemies will wait for you to
disrupt someone and try to kill you immediately afterwards so make sure you are not alone when harassing
SD can solo the side lanes as well by going for the poison build and using
shadow poison to last hit creeps from a safe distance
when doing this try to only hit the creep you want to lasthit in oreder not to push the lane
after getting level 6 you can either try to kill your lane opponents with
Purge or start roaming
shadow demon is an excellent ganker as such he should try gank as much as possible after level 6
there is not very much to be said here as every game plays out differently and there is no specific order in what to do
shadow demon versatility comes to play at this point in the game when the teamfights start to play out you want to be in every single one.
in team fights always prioritise who to use
disruption on. never disrupt a enemy who is beeing focused down by your team. try to
disrupt key enemy heroes who still have not used up their nukes or heroes who have strong rightclicks. never use your
disruption in fights just because it is not on cooldown ( it is pointless to disrupt the enemy
who has already cast
)because you might need it few seconds later to save an ally or cath up with a fleeing hero.
a
disruption in the right moment can turn a fight around.
Purge is best used on the enemy carry, there is nothing they hate more. note that you can disrupt an carry with
on. he will be slowed but wont take any damage. other targets good for this spell are paper heroes who can rightlick or high mobility heroes suck as
. try to pair up
Purge with Soul CatcherCatcher if possible.
Never forget to use Soul CatcherCatcher even if you cant get the hero you want to with it, its better to use it and maybe you will get lucky.
shadow poison at this point in the game becomes useless as fights don't last long enough and sometimes it's just better to rightlick some 1 than to waste time trying to get some
shadow poison stacks
adasfasdf
First of all if things don't go well make
bracers or eaven multiple
also make items which come into smaller parts and are useful to the entire team such as
Mekansm or
Drums
15/04/2012 - guide started
16/04/2012 - published
16/04/2012 - added changelog
17/04/2012 - changed soul catcher build a bit
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