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Crystal Maiden is my most played hero and also one of the first heroes I learned to play when I started playing dota. According to dotabuff, Crystal Maiden is the 20th most played hero and has one of the better winrates: 54.89% (6/02/'16). This is incredible high for a support hero that has no heals. Her winrate is 57% in the sub 2k mmr bracket so it seems she is a real pub owning hero. Crystal Maiden isn't just a feeding ward buying ***** she is one of the best supports in the game because of here versatillity. She may not be too popular in the pro scene, she is somewhere at the middle of the pack, that doesn't make her a less interesting hero.
Also the "Scourge of Icewrack" is probably the hero who gets most played by the women gamers.
And she has a ****ing dog, with the arcana equipped ofcourse.
Pros
- global mana regen aura
- 2 disables and 2 nukes (not many heroes do have that)
- Big aoe teamfight ult with incredible damage output and slow
- decent jungler
- good in defending
- skillset allows solo killing
- really strong diabler especially against carries
- scales decent into the lategame( actually every support does scale good late in this patch)
Cons
- squishy
- small mana pool
- ultimate is a channeling spell
- Frostbite is not a real stun
- really bad movementspeed
- bad attack animation and damage
- not that much castrange
Crystal Nova
The air temperature around Rylai drops rapidly, chilling all around her to the core.
The first spell of crystal maiden is an incredible aoe slow. It slows 50% for 4.5 seconds on max level. For hence we max this skill first. This allows your team to close in on an opponent and to turn teamfights. This abillity also gives vision so it can be usefull the find wards and stuff. This spell is often incredible strong but alot of people don't see it but if yoou look closer you woll see it slows incredibly good. Don't just use this to killsteal, use this to slow and turn a teamfight around. This ability is able to turn a chase from the enemy team to a total owange from yours.
People often get one skillpoint in this spell but just look at it. 1 Level is only 20% slow. I mean that is ****, you need to max it so you get an insane 50% slow for 4.5 seconds. Getting 1 level in nova is an outdated build from some patches ago.
Cast Time: 0.3+0.6
Cast Range: 700
Effect Radius: 400
Damage: 100/150/200/250
Move Speed Slow: 20%/30%/40%/50%
Attack Speed Slow: 20/30/40/50
Slow Duration: 4.5
Cooldown 12 Mana 100/120/140/160
For starting items I like to buy the general support starting items what is double tango, courier/ wards, 1/2 clarities and some stats. I do this to give 2 tangoes to the mid. Which item you get for stats is dependant on the game, your personal preference and how much money you have left. Gauntlet of strenght is good if you get Urn of Shadows double Iron Branch is mostly better if you get Magic Wand and a Circlet often when you want a Bracer.
Crystal Maiden her item build is really adaptable and almost any item that gives utility is good on her. However some things are more common than other items.
In the early game we mostly try to get Boots of Speed and a Magic Wand. Later we uograde our boots in mostly Tranquil Boots however sometimes other boots are beter which will be described next.
Getting an Urn of Shadows is often a really nice item to get.
When we are coming into the midgame we want to have a Force Staff or a Blink Dagger however other items are also good and this is all situational on the game itself.
The items you get after that are mostly situational but are all really good. I will explain below most of them in their situation.
Most items are things you need to see in the game itself like when to get a Scythe of Vyse. This is just all dependant on how you are doing, how your team does and if it is needed. If there is any question about a certain item just ask me.
Knowing how to jungle with Crystal Maiden is CRUCIAl for playing her properly.
The jungle works with pulling out the big creep of the hard camp and to attack it several times while frostbiting it. When the timer reaches 0:53 it is time to stack it and to kill the other big creep in the just stacked camp. Than we hit level 2 and is it time toconsider what we will do. Are we going to gank, pull or jungle further? This depends on the game itself. If you are going to jungle, skill Arcane Aura when you go gank skill Crystal Nova if you are going to pull you are free but I think Arcane Aura is than mostly the best option because you will hit level 3 right after that pull (if you do a good pull trough) and than you can have 1-1-1. The reason I like to take Arcane Aura than at level 2 is because the time you are pulling you will already be regening mana.
Frostbite does a total of 1000 magic damage on creeps. The jungle creeps have no magic resistance except when there is a centaur or a hellbear near because than they will be covered with the cloack aura. With one stack of cloack aura it gives 20% magic resistance so your Frostbite will only do 800 damage!
Most creeps have 1000 hp or less but just check it while you Frostbite it, when it has more (1100 or 1200) than just rightclick it a bit.
So if we start jungling we should always go to the hardcamp. I started behind the camp but it easier to start in front of the camp, I'm just doing fancy.
It is just pulling out the creeps frostbiting the big one and than rightclicking a bit, nothing more.
The Freezing Field jungle
During the jungling you may be able to stack the hard camp or the medium camp several time. If you leave tis for someone else to farm it than stay next to it for the experience, it's still you who spend time in it to stack it so you atleast earn the bloody exp. However if you want to farm it yourself than here is how you can do that pretty easily.
Step one: buy a smoke of deceit and use it on you
step two: stand in the middle of the camp and channel your Freezing Field
step three: hear the money sound
This is pretty legit because your ultimate has only 90 seconds of cooldown and is mostly not that useful in early fights. The problem these days is that dame cloack aura that is stackable. If you have to much cloack aura stack than it is going to be much more difficult to take the stack :'-(
I gained 600exp and 400 gold from a simple triplestack, really worth it!
Just a picture with the end of the stats from my lobby. I only jungled and pulled in this game and do you see my level and gold. Also I didn't even jungle and pull great because I had to make decent pictures.
This chapter is more a general pulling explanation than specific for Crystal Maiden however I added this because it is really important to do your pulls right in a game. Pulls win games. It gives you gold and exp it allows your carry to get safely gold and exp and it avoid letting your opponents getting gold and exp. If you get a level and gold advantage killing them is way easier so do your pulls right.
First the simple stackpull.
At the .53 second mark you pull out the creeps and walk to your lane. Normally the camp should be stacked than. Now at .13 second mark you pull the stacked camp again into the lane and the creeps will go to it. Now try to get as much as possible lasthits and be sure that every lane creep dies.
The stacked pull gives less exp and gold than the pull trough but is safer to do when agressive dual/trilaned.
The first pull trough is on radiant and concludes the easycamp- hardcamp pull
For this pull you will have to cut a tree. When the easycamp is almost dead you need to connect the hardcamp with it so the creeps will folow the hardcamp and get killed.
The second one is the easycamp-mediumcamp pull on the radiant
Also for this one you will have to cut down a tree. Than just like with the hardcamp you will have to latch the creeps at the right time. This requires practice and isn't something I can just explain you in a written guide.
The pull trough on the dire is just the same principle.
Like you can see double tango is crucial so you can share tangoes, cut down trees to pull or to cutdown wards and also just to have enough regen. 2 pair of tangoes is almost always better than 1 pair with 1 Healing Salve
Ganking with Crystal Maiden is hard but effective. The hard part is that you are slow, don't have to much cast range on Frostbite, that you are squishy and that you don't do to much rightclick damage for extra damage output.
However Crystal Maiden has a slow and a disable so if you can hit them you will mostly be able to kill the mid. And with a smoke getting in range is dueable.
First you engage from the appropriate angel. Than you use your Crystal Nova. This allows you and the other hero to close the gap. When the slow is over or the enemy is getting into safety use Frostbite.
Zoning with crystal maiden often recquires level 2 or 3. This is why the jungling is so important. The zoning is simply some Frostbite spamming and some rightclicking.
Crystal Maiden isn't good to zone at level one because of her bad damage, movementspeed, squishyness, bad attack animation and not to good of a level 1 zoning spell.
However with some levels zoning becomes much easier and more effective.
Just like the pulling chapter this is not Crystal Maiden specific but it is important to play Crystal Maiden in a proper manner.
Crystal Maiden is a decent support in an aggresive duo- or trilane. This is due to her Arcane Aura and how spammable her disables/ nukes are. However she is slow and squishy so don't get caught off guard. It's in the "Scourge of Icewrack" her nature to assist in getting kills early and with most heroes you should be able to get kills in the oflane.
A good example of a dual lane that almost always works in pubs is the Pudge- Crystal Maiden lane. When Pudge hits level 2 you can easily get kills on the enemy lane. Meat Hook+ Frostbite+ Rot kills almost any hero. And with Arcane Aura the pudge can spam his hooks way more than he would be able to with another stun/slow support.
Also remember that Crystal Maiden is one of the few heroes who has 2 disables and 2 nukes before the ultimate is skilled. Most heroes have only 1 disable and 1 nuke. Or some heroes will have 2 nukes and 1 disable. The only other hero who I can remember with 2 disables and 2 nukes is Ogre Magi. He is tankier and faster than Crystal Maiden but he isn't able to spam his spells like little maiden can do.
Trilaning is also a non Crystal Maiden specific skill but is an aptitude for every support player. I have seen so many games being lost just because of the supports fail to organize their trilane. Supports are the administrators of the team and are almost always responsible for a bad early game. People often say, "bad carry feed" but this mostly happen because of a lack of knowledge from how to play support. I think everyone meets those bad supports that think they are doing great because they have placed a ward and upgraded the courier at 6 minutes but in the majority they are the biggest reason of the loss. A support is the early game insurance. If they fail they shouldn't hope for a magistic core that gets godlike and solo win the game.
The way you play crystal maiden isn't to much different as most supports. Be carefull of the minimap at any time!! As a support you should watch the minimap carefully and warn your allies for danger. Supports are the heroes in dota which has to grant safety to their team.
Most people think supports are the heroes that "support" the cores but they are more a sort of police.
During the midgame and lategame you should be focussing more on placing good ultimates and frostbiting the enemy carry. Also be careful that you don't get picked off because you are important in a teamfight.
Crystal Nova stays relevant because of the aoe, the slow and the attackspeed slow. Use it always when you can.
Stay focused on warding and smokeganking. They are the most important thing in the lategame and often underrated.
Positioning is crucial on a support and really important on Crystal Maiden. This is because she is squishy and slow. Also here spells do have pretty bad castrange. Positioning is something you learn by playing and also a bit by watching good players. I can do give you guys some tips about positioning.
Try to stay behind a strong hero and never be alone when you play against pick-off heroes. In a teamfight you stay at the back come close to do a spell and run back immediatly after you used spells. Than you wait to let your spells come back off cooldown and you use them again.
Some heroes that are amazing to practice positioning with are Io and Winter Wyvern. Ofcourse Io isn't played alot by you guys and Winter Wyvern isn't too good as a hero in pubs. But if you master positioning with these heroes you can position yourself with alomost every hero.
Freezing Field places are mostly in trees or on cliffs. A glimmer cape is always usefull to have so you can do your ult whitout them seeing you.
Crystal maiden is in her nature really good with almost every hero just of the Arcane Aura alone. Almost any hero in dota benefits from it. Also the insane disable and the amazing teamfight ultimate makes the best utility support ever.
If you make use of Crystal Maiden her natural charme in combination with supportive and positive text in the chat the team morale will go into an incredible team spirit. Crystal Maiden has a certain finesse that some other heroes have too but not in the same degree as Crystal Maiden does. Most players love the cuteness of Crystal Maiden and you can use it to go in some sort of roleplay with your team in the teamchat. Because you are the support it is also your job to create plans and to make sure your team is confident. If your team trusts you they will be friendlier too you and often against your other allies too. Just be a bit submissive against your allies and they will mostly start liking you because human psychology just works like that. It's actually making use of Crystal Maiden her youthfulness and her playfulness. People like kids and by playing that role as Crystal Maiden people will like you.
I just make this little chapter so you can work against the salt.
Crystal Maiden is my most played and most loved support caractere. She is good on every skill level because of her extreme utility. Crystal Maiden is in my eyes a good hero to learn supporting with but is also good to perfectionate your support play.
An adroit Crystal Maiden player is able to support his team into victory. She is one of the most impact full supports in pubs when played properly.
I loved playing Crystal Maiden at the first game I played here and I still does. She has an amazing skillset with alot of ultility. The big number 2 support for me is Vengeful Spirit. I play both often as a position 5 or 4 in semi competitive games and those games are often won, something like a 63% winrate.
Did I already told you she has a dog?
Added Blade Mail into the chapter "item explanation"
Made some minor 6.87 gameplay changes
Added some extra explanation by the item, Pipe of Insight
Created a changelog
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