Quelling Blade
Quelling Blade
Stout Shield
Animal Courier
Observer Ward
								Boots of Speed
							
								Urn of Shadows
							
								Power Treads
							
								Blade Mail
							
								Black King Bar
							
								Crimson Guard
							
								Abyssal Blade
							
								Butterfly
							
								Manta Style
							
								Monkey King Bar
							
								Eye of Skadi
							
								Diffusal Blade
							
								Heart of Tarrasque
							
								Scythe of Vyse
							
								Assault Cuirass
							
								 
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The changes in 6.82 made 
 Bloodseeker less of a carry and more into a teamfighter like 
 Enigma. Laning him in jungle is most effective IMHO since new 
 Bloodrage became such a double edged skill.
That means, getting the timing when to go online right is even more important now. As soon as you hit level 6, you should gank all lanes whenever your 
 Rupture is available.
 Bloodrage: Increases all damage recieved and dealt, no matter what kind of damage. That includes spells, items, autoattacks. Heals for a percentage of max HP of anything the unit with 
 Bloodrage kills but also heals anyone who kills the buffed unit.
How to use it:
Start without regen? NOOB!
In case of jungle 
 Bloodseeker it really is not needed. Better to buy Observer Wards or 
 Animal Courier to help out your (probably) solo support a bit.
First items you build are 
 Boots of Speed and 
 Urn of Shadows - ahh there's your regen. Then turn the boots into 
 Power Treads.
By the time you have 
 Power Treads you should have reached level 6 and be ready to gank. With (hopefully) some kill bounty you build a 
 Blade Mail. Why 
 Blade Mail? Because 
 Bloodrage essentially doubles its effectiveness - think about it.
From there on it depens on the enemy lineup and the game progression about what to build next. 
 Black King Bar vs lots of stuns, 
 Crimson Guard if you team can use some damage block, 
 Assault Cuirass if your team needs some bonus armor, 
 Heart of Tarrasque vs heavy nukes, 
 Abyssal Blade if you need a stun, 
 Butterfly for evasion, 
 Manta Style to dispell yourself, 
 Diffusal Blade to dispell others, 
 Monkey King Bar if the enemy has evasion, Scytche of Vyse 
 Eye of Skadi if you don't know what to buy anymore.
It is important to farm whenever your 
 Rupture is on cooldown. Don't sit in a lane, in enemy vision and next to one of your cores taking his gold/xp. Stay in jungle and off vision and pounce on the enemy every minute when 
 Rupture is available. This will make them scared to go to lane and secure your team an early advantage.
After getting picked off by 
 Bloodseeker ganks, at some point your enemy will try to 5 man push a tower. Thankfully, all new 
 Blood Rite is a beast in teamfights. However, 
 Bloodseeker is a lot less tanky compared to 6.81. Casting 
 Bloodrage on yourself in a teamfight is often a bad idea and you no longer heal when enemy heros die next to you. This means you have to stay back at least at the beginning of the teamfight.
The 
 Rupture + 
 Blood Rite combo is also applicable in teamfights since it forces your enemies to either leave one of them behind, or get mass silenced.
To Jungle 
 Bloodseeker, you use a technique called "choke point jungling". That meas, cutting trees near camps and hiding there so only one creep can hit you at a time. I linked a video below.
The hardest point to jungling 
 Bloodseeker is at level 1. Go to the runespot at 0:00 but try not to engage in a fight there. Once creeps spawned, check the medium camps. Worst case is 2x centaurs who are really hard to kill at level one. In that case you may check the big camps for trolls. If still unlucky, make sure to get a good choke point and kill the big centaur first. Dont use 
 Bloodrage right away, use it when the centaur is below half HP.
Once you are level 2, just make sure you have 
 Bloodrage on you whenever you kill a creep and you should be max HP all the time.
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