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not going BKB as a core item pretty much wastes the only time where you can truly dominate - the mid game.
I agree, Maelstrom is a good pickup, but as good as BKB? i think not.Why? BECAUSE YOU ARE NOT A FARMER. You are a killer.
I'm here to blur the line between life and death
NOT TO FARM YOU KL- *cough cough* you get the idea :P
This guide is easy to read and easy to understand
In some section above you mentioned about do not banking on the critical hit, finally a people who understand it :). I have seen in many public and even ranked games that PA user is somehow careless(or maybe overconfident because their items already good and have massive critical damage) when diving toward enemy and when he/she can't beat the hero because no crit, he/she said it because he dont get the 15% crit. SAD.
And also you mention about MKB/BKB user that makes PA less effective and you just go kill the support. I SUPPORT YOU DUDE, just like the cases of critical hit.
Simple, Well-Made, Solid Guide
but, one thing to ask, the cases of you choose maelstrom or battle fury is depends on the enemy. Would you explain in detail about this cases.
Please reply, I really appreciate your work
+1 if reply
Your goal in writing a guide on PA of all heroes is for it do be different, there are thousands of guides that are almost identical to this out there. That section should be titled "What makes this guide different!"
Maybe you write a detailed section on something no one has thought about putting much detail in before, maybe a new idea or way of playing the hero.
For example, if I start a business in France and I want to sell something, the location I have chosen is surrounded by croissant makers am I going to make more croissants? No I'm not, I'm going to find a new market, something that hasn't been done yet, or even something that isn't available in the area.
Be different
Butterfly isn't a very cost efficient item in my opinion for Phantom Assassin. 6000 gold is a lot of money that can be spent elsewhere like a
Well, almost everything has been explained by kainen, so i will just add a few:
-PA doesnt always have to go late / super late game. Just go
-If you are going for fast
Is it even more acid than
EDIT: I forgot!! Where is
Good formatting, man! For a first guide you made things organized and clear to see, something that isn't common.
The problem here in this guide is your item build - that I believe it's far from optimal. Looking at PA, what do we see: a carry-hero that has very strong passives and two skills that let her pick targets with ease. She has slow farming rate with no-inbuilt flash farm skill.
Going straight, I believe that
Also,
Also, you are missing some items that are very very good for her. First,
The other one is
Two other things that I like to point:
- PA can be a very strong split-pusher, because you are invisible of the mini-map (making Manta even more legit) with Blur, so you can push lanes without enemies suspect you are there unless they put the camera over the creeps.
- Helm of Dominator gives more than the ability to get the Wolf creep aura, it also gives a creep that you can control to stack other jungle / ancient camps and can also help during fights, if you manage to use their actives during the battle.
Sorry for the long comment, but I'm trying to help - hope it does. Any questions, just ask.
I am sure other users will provide you with actual criticism in a bit so look forward to those.