GUIDE RATING

25 VOTES


Warlock is having fun

February 20, 2012 by Zelg
Comments: 10    |    Views: 71257    |   


Build 1

Build : Warlock is having fun

DotA2 Hero: Warlock

Offense

Damage 46-56

Defense

Armor 2.4

Other

Movement Speed 295

Attributes

Strength 80.5
Agility 35
Intelligence 91.5

Basic Stats

Health 2012
Mana 1404

Purchase Order

Starting #1

Starting #2

Mid Game

Situational

Core Inventory

luxury



Hero Skills

Fatal Bonds

2 4 8 9

Shadow Word

1 3 5 7

Upheaval

10 12 13 14

Chaotic Offering

6 11 16

Stats

15 17 18 19 20 21 22 23 24 25


Warlock is having fun

Zelg
February 20, 2012


Introduction

This is just a my first test guide, its a little different gamestyle guide for warlock. If you have a good team you can have lots of fun and be really usefull on big fights later on

I repeat myself this is just a test, not a guide for play as support and probably not the best build, tips are welcome

Early Game

It's usually your job as support class to buy the Animal Courier (you can buy even the Flying Courier at the game start) and its really important since you should have no need to retreat to the base to collect items, Warlock is a hero that can stay almost all the time fighting in lanes.

First skill is Shadow Word, nothing much to say its a nice heal and can be used to harass enemies making them fall back and avoid to get last hit/money

Second skil is Fatal Bonds, like before harass is your word.

You should keep leveling up this skills until you get your ultimate, your job is literally to piss off your enemies, cast your spells trying to keep them always under 50% hp so they can't play aggressive, if needed buy again Clarity Potions, the good thing about be a support class is that you are not totaly depends on items, you can sacrifice early incomes for keep pushing the lanes and making other players life harsh.

Once you obtain your ultimate you can start to try to organize with others team players for some gank, your casting range is really good, you have to abuse it. If you pair with a ganker or initiator you can easly kill on early game.

Middle Game / Late Game

Mostly you will keep playing like early game, your priority is to buy Void Stone for mana sustain and focus on get your Aghanim's Scepter asap. Your second worry is the Refresher Orb.

Once you obtain your last core item, if the other team players did their job your life is all a downhill, you just need to wait for group skirmish, save your ultimate and orb always for this occasions, cast Rain of Chaos, use Refresher Orb and Rain of Chaos again after a couple of seconds, 4 golems will start to rampage and the enemy team will be overwhelmed, with some coordination and your comrades you can smoothly kill all 5 heroes.

Guide Discussion
Quote | PM | +Rep by Laminatedweasel » February 20, 2012 8:20am | Report
You should make note to ALWAYS use Fatal Bonds prior to using Rain of Chaos. I've seen far too many warlocks lose almost all the damage they could have done using their ultimate and winning a team-fight by not using that before their ultimate.

Just a suggestion.

Laminatedweasel


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Quote | PM | +Rep by Zelg » February 20, 2012 8:35am | Report
thanks Laminatedweasel you got a point there, just forgot to mention it, credits to you :)

Zelg


Posts: 2
Quote | PM | +Rep by Atlas » February 20, 2012 8:50am | Report
I've tower dived a warlock so many times only to have him cast that heal on himself. It really tricks you since it's not an instant heal, so you hit him and he remains at low HP, leading you to keep on chasing him. -_-

+1 on guide. Could be more in-detail but you got the build and all right as far as I'm concerned.

Atlas
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Quote | PM | +Rep by ConMasterFlash » February 20, 2012 1:10pm | Report
As a support hero it will take you all game to farm up a aghanims and refresher orb. If you are stuck in a farmless role like your guide implies you are better off getting team support items like mek and drums.

And Im not a big fan of aghanims on warlock in general. Its alot of money spent to upgrade a skill you can use once every 3 minutes.

ConMasterFlash


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Posts: 65
Quote | PM | +Rep by Zelg » February 21, 2012 12:33am | Report
I get your point ConMasterFlash, but this is supposed to be a guide not for play as support or i would have changed the skill priority order and items.

Usually by the time I get to level 11, with a couple of enemy kills I manage to get my hands on Aghanim's Scepter and Refresher Orb. Its true that there is a 3 minutes cooldown , but when you can land your combo you can push the lanes pretty hard, getting usually near the enemy base and sometime managing to destroy a tower too.

Zelg


Posts: 2
Quote | PM | +Rep by Atlas » March 13, 2012 6:35am | Report
I do not think refresher should be core. It's too expensive and the money could be spent on more supportive items. Mek or Pipe should always be fit in before either Aghas or refresher. And that is still second priority to wards that you don't mention either.

Atlas
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Quote | PM | +Rep by HamSandwich » March 13, 2012 7:06am | Report
This hero is trending in NADota right now, but is tending to be build with max upheaval and fatal bonds before anything else.

HamSandwich


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Steam: HamSandwich
Quote | PM | +Rep by Serpico » September 4, 2012 11:20am | Report
How do you manage to get Aghanim's Scepter and Refresher Orb by level 11? Do you have any replays?

Serpico


Posts: 5
Quote | PM | +Rep by thehunter » September 20, 2012 9:31am | Report
i dont think that we have to take the upheaval skill soon at lvl 10, 12 13 14 because it is a quite useless skillof warlord, it make warlord do nothing in a while. It is better to raise his ststs before take that.

thehunter


Posts: 2
Quote | PM | +Rep by Project_Swift » October 1, 2012 5:35pm | Report
I personally think that Upheaval is THE MOST UNDERRATED skill in DotA. The AoE and slow is incredible! My warlock skill build often has 1 level in fatal bonds, max heal and then max upheaval, getting my ultimate when I get the chance.

Starting team fights with Fatal bonds, followed by your ultimate, followed straight after by Upheaval means that you can really turn any time fight into mince meat in the first few seconds.

Project_Swift


Posts: 2

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