Centaur Warrunner


Faction:The Radiant
Primary Attribute: Strength
Attack Type: Melee
Role(s): disabler, ganker, initiator, durable

Centaur Warrunner 's Stats

STR 130.5 at 25 (23 + 4.3/level)
AGI 55 at 25 (15 + 1.6/level)
INT 55 at 25 (15 + 1.6/level)
Health 2696 at 25
Mana 949 at 25
Damage 55 - 57
Range 128
Armor 2.1
Movement 300

Hoof Stomp

Slams the ground, stunning and damaging nearby enemy units. Radius: 315 Stun Duration:...

Double Edge

Centaur strikes a mighty blow at melee range, damaging both himself and the target. Centaur...


Centaur Warrunner immediately counters every attack, damaging the attacker based on a percentage...


Centaur leads all allies into a vicious charge causing them to move through units at max speed...

Centaur Warrunner 's Talents

+1s Hoof Stomp​ Duration
Gains Return​ Aura
+10% Spell Amplification
+15 Strength
10% Evasion
+10% Magic Resistance
+35 Damage
+2 Mana Regen

Centaur Warrunner 's Lore

It's said that a centaur's road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rights. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor.
Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.

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Lewisharrison | March 2, 2015 10:01am
At level 25 I had 4000 health and over 300 attack
Kemedo (1) | January 10, 2013 4:20am
Atlas wrote:

On a side note, I think Drow needs a small nerf too.

The voice of reason, at last...
Vino (2) | December 17, 2012 4:58am
His ulty probably needs larger CD , kind of overwhelming :/
sheshp | December 2, 2012 9:45pm
this is very good player.....
Maximum_Evil (3) | October 27, 2012 3:46am
Good thing they changed his boring ult, same for Drow and Silencer. People complaning forget that he got +3.8 Str per level now instead of his former +2.5 or something. Also awesome they call him Warrunner now, Centaurs dont even call themselfs "Warchief" only "Khan".
Sp12 (25) | October 26, 2012 1:23pm
I think it's pretty obvious he's broken. Ally getting ganked? Global haste time. Teamfight happening? Let's get perfect positioning and stun them while we're at it. Teamfight going poorly? Surge entire team. Black hole? Cast ulti and have them stun Enigma.

And his other skills were already considered good. Plus he gets to keep his old ulti.

The dotabuff winrates support it -- he wins 100% more games than he loses. Drow is also an issue, but that's because global auras make pubs ez. I think besides that she actually is too good.
Atlas (116) | October 26, 2012 1:11pm
lux0r wrote:

This guy needs to be nerfed. My friend was a level 25 PA (26/3/11) going against a level 20 CW (12/9/2) and we lost. Our whole team had trouble taking him down. He has too much strength gain. Needs nerf.

I agree, but the only problem though is his ultimate and his strength gain. They took away his old ulti, but he pretty much still has it because of his new strength gain, though to a lesser extent. Stampede has an incredibly low CD and manacost. In my opinion, the CD on his ulti should be increased to {120/100/75}, as opposed to 65 at all levels.

Either way I think he'll have a high winrate, since he is simply an easy hero. However, right now he has an 8% higher winrate than any other hero, last I checked. This is a huge margin.

On a side note, I think Drow needs a small nerf too.
lux0r | October 26, 2012 12:29pm
This guy needs to be nerfed. My friend was a level 25 PA (26/3/11) going against a level 20 CW (12/9/2) and we lost. Our whole team had trouble taking him down. He has too much strength gain. Needs nerf.
Nyne | October 26, 2012 3:31am
Curious to see how he plays, that ult seems great.
Nubtrain (58) | September 1, 2012 1:20am
Man when did Icefrog add the "cannot kill yourself" part, used to do it all the time in the old days D:

Edit: People need to stop considering Centaur a tank, he's not! He's a powerful initiating nuker that cannot be ignored after spell used
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