Items & Gameplay
Starting items & Early game
It's good to take Tango
s and a Healing Salve
for good hp regeneration on the lane. Few stats helps you to take last hits on creeps. Later on you make them into a Magic Wand
and to a Null Talisman
Why not to use all gold for start?
The answer is fairly simple. The extra 150 gold
you save for the
. Rune control gives you a fairly good advantage over the enemy mid. Also runes help you a lot in ganks.
Also in public games it is important to have an Animal Courier
which costs 150 gold
. Usually it is your supports
job to buy one, but in pubs EVERYTHING
At the lane
you should try to deny and last hit as much as possible until your level 6 where ganking usually comes in. Sometimes you can harass your laning opponent with Overload
powered auto attacks. And sometimes even with Static Remnant
You should always push the lane with Overload
and Static Remnant
a bit before runes spawn -they spawn every 2 minutes- so you can run to runes and pick them up.
Early/Mid game items
The only reason you make Arcane Boots
is, that you will later on disassemble
it and make the Energy Booster
into Soul Booster
which you make into a Bloodstone
. Arcane Boots
provides good mana pool and the active is good for early/mid game Storm Spirit
The other items are fairly basic. Bottle
is for HP and mana regeneration. Null Talisman
is for stats. Magic Wand
is for stats and the active is good.
At early/mid game
you try to gank and push early towers to make gold advantage to your team. Ganking with storm will be explained later. You basicly try to get your Bloodstone
as fast as possible, and then gain stacks for it.
Mid/Late game items
Boots of Travel
You make these to replacement your Arcane Boots
which went for Bloodstone
. Boots of Travel
gives you some nice movement speed (highest amount in the game). Also the main thing in these boots is, that you can teleport to a creep or structure of yours every 60 seconds. Also in late game, if you happen to die in team fight, you can buy back and teleport next to the fight (if creeps or structure of yours are near).
I think what Bloodstone
gives have been explained a few times already, but I explain it one more time in a nutshell. It gives great
regeneration, has great
snowball potential and gives you pretty much nice amount of HP and MANA pool. Very strong item, that will keep advantage you claim at early/mid game.
Black King Bar
gives you strength and pure damage. Also the main reason it is built is, that active is so great. A magic immunity, which goes down by use. It starts with 10 seconds and goes down with each use. Caps at 5 seconds. This great item allows you to initiate fights and survive them, because most of the magic can't be cast on you.
and Magic Wand
has been explained already. Usually you sell these items when you can claim some of the Luxury
At mid/late game
You basicly try to do same things as at early/mid game. Maybe less ganking, because everyone is going to be more in groups. But it is great thing to your team, if you can kill one of them by catching them out of position with your Ball Lightning
. That can be really risky sometimes. They can bait you to jump in, and then throw disables at you and get you killed. You must have good map awareness whole game, but especially late game.
Eye of Skadi
is A SUPER LUXURY ITEM
. It could even be called luxury luxury item. It is really expensive but it really gives a lot of nice stats and a good orb effect.
Black King Bar vs Linken's Sphere
is a good item on storm. And also fairly common too. Some people prefer it over Black King Bar
because it blocks 1 spell even though it would go through Black King Bar
. And it gives good stats and nice regeneration. I would say it is not as powerful as Black King Bar
, but I suggest grabbing it instead of it, when enemy team has a lot of disables that go through Black King Bar
. For example Pudge
's ult goes through Black King Bar
, so does Beastmaster
's and Bane
's. And trust me, they will definitely save them for you.
gives nice amount of intelligence, attack speed, damage and mana regeneration. But the best part of it is the active. A silence that lasts 5 seconds and the silenced target also takes 25% more damage. A very good item to grab later on.
Scythe of Vyse
also known as sheep stick and guinsoo's. What can I say? Good amount of intelligence, some strength and agility. Great amount of mana regeneration. And amazing active; Hex, that turns the target to a sheep for 3.5 seconds. The target can basicly do nothing, but run away at a very slow phase.
gives you nice amount of intelligence and armor to tank up with. Also the aura and the active is great in team fights. Because you are basicly in the middle of fight with your Black King Bar
on as Storm Spirit
, you take these when you want to deal more damage than with Boots of Travel
. The pros
of this is that they are cheaper by 1000 gold
, and the earlier mentioned more damage. But the cons
of Power Treads
is that you need to always buy and carry Town Portal Scroll
's. And you have slightly less movement speed.
Build 1's or build 2's skill build and why?
The only difference in between these two builds is, that in build 1 you max out Electric Vortex
to level 4 before going for other skills. In build 2 you leave it at level 3.
I could say, that build 1 is for a bit more disable. Which is really good in ganks. But has a slightly less damage.
Build 2 is for more damage, and is more useful in solo situations, where you are the one dealing the damage and not the disabler one. Also you need to notice, that level 3 Electric Vortex
is enough to get your pull to hit your Static Remnant
Why skill Overload over Static Remnant?
It is fairly simple. With overload you deal more damage with less mana usage. Basicly you use your Ball Lightning
-> hit with Overload
-> Electric Vortex
-> Static Remnant
So there is 3 overloads. With every level Storm Spirit
gains +15 damage to Overload
So basicly you deal 3 x 15 = 45 damage more with each level. And with Static Remnant
you only gain +40 damage every level + it costs more mana!
, which you really have problems with at early/mid game.