DotA2 Skill: Overload




Overload


Casting Method:Passive
Allowed Targets:Enemy Unit
Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.

Radius: 300
Damage: 40 / 60 / 80 / 100
Move Speed Slow: 80%
Attack Speed Slow: 80%
Slow Duration: 0.6

Pow! Zip! Zap!
Additional Information
Notes:
  • Using items doesn't trigger Overload.
  • The slow and damage are applied to all enemy units within the radius around the attacked target.
  • The charge is released upon successfully hitting a target. If the attack misses or is disjointed, nothing will happen.
  • Each attack checks for the buff on Storm Spirit upon successfully hitting the target. If the buff is present, the charge will be released.
  • This means when Storm Spirit gains the buff while an attack projectile is flying, that attack will still release the charge when it hits.
  • Attacking buildings or allies does not release the charge, however attacking wards does.


Skill Discussion

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Donk_illMe (6) | October 31, 2011 9:10am
Storm Spirit becomes overloaded with electrical energy whenever he casts a spell. The charge is released on his next attack as an electrical burst, dealing damage and slowing nearby units.
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