Aa with every hero in DotA 2, items are incredibly important, allowing you to further enhance your heroes power.
potions are consumables
that restore your mana faster over a period of time once used. It takes a little while for the potion effect to finish, so be careful, as enemies can damage you in order to end the effect early
that restore a large amount of health to you over a short period of time. They work similarly to clarity potions and can be canceled early if you take damage. They are not necessary to buy at the start of the, and often times you will already have spent all of your money on other support items.
that restore a small portion of health over a period of time, to use one you have to target a tree, which in turn will destroy said tree. These are generally always
bought early game by almost every hero in the game. They are used for sustain
in lane and unlike Clarity
potions or healing salves the effect cannot
be canceled by taking damage. For each Tango you purchase you will be given a stack of four, allowing you to regain a total of 500 hp if all of them are used one after the other. They also can be used simply to destroy trees, which believe it or not can get you out of a lot of sticky situations.
are cheap items which boost each of your stats by 1+ each. They are very cost efficient, and are often bought by many heroes at the start of the game to increase health, mana and damage, allowing you to have a slightly better presence in lane. Buy a couple of these accordingly, depending on how many slots you have left in your inventory, and how much gold you have leftover.
Early Game Items
is a cheap cost efficient
item that boosts stats
. Buying one of these is entirely
up to you or the lineup you are facing. They are primary bought on squishy
heroes who really need a boost to their hp pools.
Boots of Speed
are item that are almost required
on every hero. They boost your movement
speed by 50, which will allow you to move around a lot faster
. Depending on how well you are doing (presuming you are playing hard support) you might have boots around the 7
minute mark. Getting a first blood however pretty much grants
you enough money for boots right off the bat.
Urn of Shadows
is a great item to pick up on heroes who are going to do a lot of ganking
. Each time an enemy hero dies in a 1400 AoE (area of effect) around you, your urn will gain a "charge
". Each of these charges can be used to either heal
the targeted ally, or apply a DoT
(damage over time) effect to the target enemy
. The urn however cannot
be used if there are no charges
, so make sure you go and help gank often to get full
usage of your item.
I figured I would make a separate section for boot choices, since I included 3 in the guide.
provide a bonus to your max mana
pool, and have an active
effect that restores
135 mana to all
units and heroes in an AoE around you. This does have a cooldown though, so still make sure you manage your mana well. Take note that it costs you
35 mana to use this active, so you are essentially
only restoring 100 mana to yourself
. These boots are most
useful when you have other mana hungry
heroes on your team, thus making the active more useful
provide a bonus to your attack
damage, increasing it by 24. These boots also have an active effect, Phase
. When used, this active will give you "unit walking
", which allows you to walk through
units instead of being blocked by them, and gives you a percentage
movement speed increase. The cooldown is very low
, so make sure you use it whenever you can to help move around the map faster.
provide an attack speed
bonus, as well as +8 of any attribute
you desire. By using the active, "tread switch
" you can change between Intelligence, Strength and Agility. This can allow you to have more health, mana and even +1 armour if you so desire, at any given time. If you run out of mana for one finishing
spell, switch your treads to Intelligence, as it will give you close to 100
more mana for your spell, or switch to Strength to gain some extra hp so you can avoid a killing
Picking boots all
depends on the situation
, Treads if you need to tank up and extend your mana pool. Phase if you need more speed and right click damage, and Arcanes if you need a larger mana pool and some mana restoration for your team.
P.S I have never tried Tranquil Boots on Lina so I don't know how good they are to buy.
Mid Game Items
Eul's Scepter of Divinity
is an amazing
item. It gives you some mana regen, some intelligence and
some movement speed, and that's just the beginning
has a great active called "Cyclone
lifts you or a target enemy into the air for 2.5 seconds
, where they can't
be attacked or attack. Using Eul's on an enemy almost guarantees
that you can land a Light Strike Array
, if you can time it right. Eul's also purges off debuffs
from you, allowing you to remove things like slows, silences
etc. It's mana cost got increased, so you will struggle more with mana from the combo. It is still worth buying in almost every case, however!
Overall it is an incredibly
useful item, In my opinion a definite pick up. You can even get normal Brown Boots and then get Eul's first, if you so desire.
is an item which gives you some intelligence and health regeneration, but also has a very
you, or any target ally or enemy 900 units in the direction they are facing
. You can use this for chasing
, positioning yourself
, saving allies
and even putting enemy heroes out of position and pushing them right into your whole team
. This is a good pick up as it helps you become more useful overall
is an incredibly versatile
item which allows you to "blink" anywhere you click within a 1200 range. It allows you to reposition
yourself, follow up
on initiations or chase down
foes with no escape abilities.
Late Game Choices
is an item which passively upgrades
the ultimate abilities
of many heroes, Lina is no
exception. Lina's Aghanim's upgrade changes her ult damage from magical
, to pure
. Pure damage is not
reduced by magical resistance
, so this means you can still heroes with lots of magic resistance
hard. It also pierces magic immunity
! This means you can still use the spell vs enemies who have Black King Bar
or repel, for example. An incredibly
good item that is worthy of being picked up at some point in the game.
Scythe of Vyse
is an incredible
item that can be targeted on enemies to turn them into a sheep
for a few seconds, AKA a hex
. While hexed
, an enemy moves slower
(unless they have haste, or lycan is in ultimate form for example), they are silenced, can't attack and lose passives
. Allowing you to destroy them quickly and hassle free. Definitely
pick this up later on when you are against heroes who can output massive
is a great
item that gives you armour
and intelligence. It slows attack speed
of nearby enemy heroes
in an area around you, and has an active effect that releases a wave of frost
which will slow
enemies nearby. A fantastic
item which gives you yet more utility and some tankiness.
Rod of Atos
is a good
item which provides you with some more hp
and some intelligence. It has a special active effect
which when used on an enemy, will slow
them by 60
%! This will help you and your team chase
down enemies, or can be used to stop pursuing
enemies in their tracks.
is a new item added in the most recent patch, 6.84
, when used, it provides invisibility
after a .4 delay
, and bonus 66% magic resistance
. If you break the invisibility, (by using spells, items or autoattacking) it will still return
after a .4 delay, providing you are still affected by the Glimmer buff. This item is good on almost any support, and is very good on Lina
. It allows you to move around in fights undetected
while throwing out nukes. Since you are very
squishy in nature, this item is very useful, since it can help you stick around in fights undetected
is a new very expensive
item that was added in the 6.84
patch. The item is super expensive
, so only grab it as a late game
situational. The item provides some meagre
stats, but what it does provide, is 25% cooldown reduction on spells, and 25% magic spell steal
. So what does this Cooldown Reduction do for Lina
? Dragon Slave
is reduced to about a 6
second cooldown, Light Strike Array
is reduced to about 5
seconds, and Laguna Blade
is reduced to about 40/39
seconds(at max level)! Although these cooldown reductions are very useful
, the main bonus from this is the spell lifesteal
, so what does this do? Spell lifesteal
allows you to heal off of a percentage
of any spell damage dealt by you. Which means you lifesteal about 250 hp
whenever you cast Laguna Blade
. The reason this is good is because it helps you stay alive
in a fight for much longer, you heal roughly 80
hp from Dragon Slave
from Light Strike Array
. These numbers may not seem
very high, but coupled with the cooldown reduction
it means you can use these spells much more
often in fights, therefore healing more from them (effectively
). This item is very expensive
, but late game if it becomes an option, definitely go for it
(buy whenever needed)
The Animal Courier
is a required pick up for any support. Couriers
can carry items to and from you base after placed, meaning that you won't have to walk back to base in order to pick up your items.
are consumable items commonly bought by Support
heroes, they can be placed almost anywhere on the map (provided you are close enough) and will grant a large area of vision
wherever they are placed. These are very handy so you can see where your enemies
are at all points in the game. You should always buy some at the start
of the game to avoid early game ganks
from your enemies.
Smoke of Deceit
is a consumable
which provides bonus movement
speed and invisibility
to any nearby hero when used. The effect wear off after 35 seconds, or whenever you come in 1025
range of an enemy hero or tower. This is primarily used for ganking
, since the invisibility hides you from wards
. When ganking as Lina, if possible it is sometimes better to pair up with another hero with a reliable lockdown
so you can hit an easier stun.
are consumables very
similar to Observer Wards
, but have very different effects. To use one, simply select the ward and choose where you want to place it. Sentry Wards
units and heroes, making these incredibly
useful items to buy at any stage in the game, if possible always
make sure you or another support purchase some of these at the start of the gane.
But the wonders of this item never cease! Wards become invisible
after being placed, which is true of observer
wards also, placing a sentry ward will allow you to see invisible
wards that have been placed by the enemy. Revealing and destroying
these wards is called "dewarding
is incredibly useful, as it removes the enemy's vision of the areas they have warded, allowing your team to be able to move around the map more freely out of sight
The Flying Courier
is an upgrade to the previously bought Animal Courier
. As the name suggests this upgrade allows your courier to fly
, granting it more movement
speed, the ability to pass over impassable
terrain, and a boost ability which allows the courier to move at incredible
speeds for a short amount of time. The flying courier should be bought around the 4 minute mark, if possible.
How to Play at Various Stages of the Game.
In the early stages of the game you should be focusing on harassing enemies and denying creeps, if you are baby sitting a carry.
But to bring out the full potential of Lina you need to actively gank other lanes.
" means to roam
to other lanes in order to assist your team in getting early kills
and getting an advantage
for their lanes.
When ganking often, or "roaming
", you generally won't have a specific lane to stay around in, but remember you can still gank frequently even if you are babysitting a carry
, just ask yourself "am I needed in this lane?"
If the answer is no, then head to another lane
and ask that same question.
If the answer is yes, then stick around and try to get kills
for your team.
When roaming you will generally be at an Experience and Level disadvantage
, but if successful in your ganks, you will often have a lot of gold
Whether you roam or not is all depending on how your lanes are working, if your carry is struggling to get farm and is being pushed out of lane, it's sometimes good to stick
around and help make sure they don't get pushed out of lane.
When the mid game arrives you will start seeing some early fights
and tower pushes
occurring. Make sure you participate in fights and sieges as mush as you possibly can, because early game you are at your strongest, so make sure you are getting the most out of your abilities.
When a fight
is happening, make sure you try to land a Light Strike Array
on as many heroes as possible, this way you will get an advantage
in the fight, then it comes down to... Who do I Laguna Blade?
Generally you'll want to focus down the enemy carry
, most carrys early game are quite weak, so nuking
them down as much as possible will kill, or remove them from the fight, allowing your team to win.
Late game will be when your power drops off
, but this doesn't mean you are worthless
! When fights break out, make sure you stay as far back
as possible and throw out your spells as much as possible
, as previously said, make sure you focus down the main damage dealer on the team, the sooner
you can remove them from the fight, the better
is still an option late game too, buy smoke of deceit
and go and gank vulnerable heroes
on the map with your teammates, this way you can gain yet more advantages
, and put the hero you ganked a little further behind
, which is vital in the later stages of the game.