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4 Votes

Shadow Shaman(Position 2,Midlane) 7.06 by HotlineMLG

September 2, 2017 by HotlineMLG
Comments: 0    |    Views: 35170    |   


Shadow Shaman(Position 2,Midlane) by HotlineMLG

DotA2 Hero: Shadow Shaman




Hero Skills

Ether Shock

1 3 5 7

Hex

8 13 14 16

Shackles

2 4 9 11

Mass Serpent Ward

6 12 18

Talents

10 15

Hero Talents

+25 Wards Attack Damage
25
+400 Ether Shock Damage
+1 Serpent Wards Attacks HP
20
Hex Breaks
+1s Shackle Duration
15
+140 Serpent Ward Attack Range
+170 Shackles Total Damage
10
+10% Hex Damage Amplification


Shadow Shaman(Position 2,Midlane) 7.06 by HotlineMLG

HotlineMLG
September 2, 2017


Introduction

Reasons to Pick Mid Shaman:

    1.High Solo-Kill Potential
    2.Very Good Hero at Mid-game
    3.Can cut lanes easily and splitpush
    4.Can still be useful at lane game as a Core
    5.Can Disable a lot of heroes in a clash

Lore

Shadow Shaman Rhasta, the Shadow Shaman
Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he’d castrate your pig, for five, he’d circumcise your sons. For a good meal, he’d don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill troll, part…something else, worked as assistant and lent an air of the exotic to the con-man’s trade.

Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift—a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman’s reputation grew. Eventually, the pair’s duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.

Skills

Ether Shock(Q)-Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.It could also help you on last hitting in early game to help you control the lane.
Hex(W)]-Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.This is good for disabling cores in clashes and dodging ganks.
Shackles(E)-Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.Good for holding the enemy while you or your teammate is ganging.
Mass Serpent Ward(R)-Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic. It takes two hits to destroy a single Ward.This is good for pushing and it could help you in clashes.

Talents

Level 10(+200 Health)- This Talents give you the Tankiness and Survivabilty to Initiate fights.
Level 15(+100 Cast Range)- This can make you overpowered with Aether Lens you can cast spells with distance
Level 20(+4 Wards Summoned)- This can help you push faster
Level 25(+350 Ether Shock Damage)- This makes the Ether Shock still useful in late game it can help you nuke the enemies easily

Items

Core Items:
Aether Lens-This can help you maximize your abilities in clash it can help you cast your skills with distance.
Blink Dagger-It can help you initiate or escape fights.
Aghanim's Scepter-It upgrades your Mass Serpent Ward it gives the skill an ability to split shot and it could help you deal more damage in clashes.
Octarine Core- It gives you cooldown reduction to help your ultimate to cooldown faster and it also benefits all your skills,the lesser the cooldown the more skills you cast in clashes.
Boots of Travel-It can help you move around the map faster than usual
Refresher Orb-This makes your ultimate more useful Mass Serpent Ward, you could cast two ultimates in one clash and deal a lot of damage or you could easily destroy tier 3's and set of barracks
Situational Items:
Force Staff-This could help you escape Power Cogs and Smoke Screen
Ghost Scepter-It can help you immune physical damage
Eul's Scepter of Divinity-It can help you debuff skills such as Track, Corrosive Haze, and etc. It can also help you hold enemies and set them up
Linken's Sphere-This can help you block Stuns, Duel,or Orchid Malevolence
Necronomicon-It can help you push lanes fast or kill heroes fast
Guardian Greaves-This can Debuff skills and heal your teammates
Drum of Endurance-It can buff your teammates that could help them in clashes or tower sieges.
Veil of Discord-If you see your teammate consist of magical heroes this is a good item to build it also boosts the damage of your Ether Shock
Hand of Midas-If you feel you're way behind in farming you can build this to farm gold and experience
Dagon 5-If you're in a late game situation and you have a Axe, Timbersaw,and other durable heroes in the enemy team,this can help to burst durable heroes down.
Shiva's Guard- It could give you a lot of armor and to help you see the high ground when you're pushing or picking up fights

Counters and Comboes

Best With:
Ursa-You can help Ursa to penetrate the enemy.
Naga Siren-You two could be a pushing duo and push faster than normal and you two have disabling skills that could help in a gank
Invoker-You could easily setup a combo with Invoker because of your disabling skills.
Worst Against:
Visage-This hero could easily pick heroes of easily with his Summon Familiars
Slark-This hero can pick you off easily specially when he's farmed well
Silencer-This hero makes you useless in clashes and lessens your hero's capability in team fights

Thank You

Thank you for checking out this build this is my very first time creating a build I hope that you would appreciate this build

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