+2/3/4 Mana Regen
Active: Demonic Summoning
Summons a Warrior and an Archer to fight for you for 60 seconds.
Warrior: Burns mana every hit, and deals magical damage to whoever kills it. Gains True Sight at level 3.
Archer: Gains Purge at level 3 and has a 5%/7%/9% movement speed aura.
Number of Warriors: 1
Number of Archers: 1
Considered the holy grail of necromancy and demonology, a powerful malefic force is locked within its pages.
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Notes: it is twice upgradeable by purchasing recipe for necronomicon.
Results in total cost at 2700/3950/5200 gold per level of necronomicon
I am so so angry at players that pick heroes that are good pushers just to keep them in teamfights. At the outskirts of teamfights, that is.
One of my favorite pushers is Chaos Knight.
Add this item to his inventory (add a bit of Vladmir's Offering and maybe a Hyperstone) and see how your creeps are OP against the enemies'.
And on Chaos Knight it's a good replacement for Drum of Endurance as it provides 66% more INT aside TWO warriors that have GREAT abilities!
Now why would I need INT on Chaos Knight? For his low cooldown disables, of course! 10 seconds and 6 seconds are nuke cooldowns.
I even made a guide for Chaos Knight that you'll find here.
Hope you'll like it, ^^
Just be sure to say Klaatu barada nikto before buying it...
NOTE: You get TrueSight on the 3rd level of Necronomicon so you need to finish it, unlike Dagon..
I wonder if you still tkae 400 damage if you kill the blue one