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( There is no Vlad on choices, also as for threads and phase boots, phase boots is good if you play offensive side since creep collision is crucial situation, also you need to maintain your distance for KITING, so extra Movespeed is handy, as for SNY, look, comapre sange to reaver... sange cost 2050 and it can be disassembled to halberd later if needed, while reaver it costs 3200, it is advisable for pub games but for Pro games you cant farm 3200 easily, while you can buy 450 + 1000 + 600... And remember there are many ways to play a hero not only one so be expiremental and do not stick to basics cos only noobs do it!!!
Vladmir was in the guide if you would read the comments. As for SNY even a health booster would make more sense than going full on SnY. You wouldn't benefit from Halberd's evasion much since you would most likely seek butterfly instead. As for the disarm I wouldn't consider it that great since it has a 600 range, and if the hero is that close to you he most likely blinked in and will have a bkb ready, assuming you do not get stunned. You would have to be going against enemies that I can't really even fathom for them to not have a BKB at that point in the game.
As for the whole phase boots, the item isn't terrible, but it still just doesn't work as good as treads imo. Not only do you get the extra agility for your aura, but it also helps with her squishiness. With a 60% slow from frost arrows and a knockback silence, kiting should be of no problem.
The only thing that really comes to mind with SnY is that the slow should stack with your frost arrows, making it absolutely crippling in a one vs one. The only reason that is a turn off to me is that it goes back to drows original countering: teleporation scrolls. It would make more sense to even have a MKB, or hell, give me a Eul's for that price, at least that way Drow can disable the tp's and possibly disable herself to blink out of bad situations or avoid stuns.
Your items don't really work perfectly imo.
The main issue I have with the
As for
As for mek, A support
Assault cuirass-I have seen in some pro games, i forgot which, where i saw pro players going for assault cuirass, its actually pretty viable on drow because of the buff and debuff it provides. I know the radius is like 900 which makes it harder for drow to fully utilise the effects of ac with her range, but the team still can benefit if no one goes for ac.
Skadi-I find skadi to be ok on drow. The stats are all rounded, and much better than the ones provided by manta or linken. The slow might not stack but for example meepo, his geostrike might not stack but people still opt for it though, just what i think.
Mjllonir might not provide the agility that she needs and i agree the gold can be spent elsewhere but having a lightning shield that you can place on your tank in any engagement can reduce the enemy's health down if he is the target. Furthermore, if some heroes do get close to you, you might lose the agility and the attack speed might come in handy to let you attack the enemy quickly.
Phase boots is also the same issue as the ac, i see in pro games people opting for it over treads. The extra damage it provides does allow you to last hit easier but it does hinder your attack speed. But again, her ulti provides much of the dps already. So i think boots choice is down to player preference.
For the helm of the dominator and e blade, i am still thinking about it.
I have tried once support drow, it is quite good in a sense that you have a 6 second silence and a reliable slow but her carrying potential is wasted if you opt for support drow.
Regarding the skill build, whether gust or aura should be up depends on the lane that you are facing, if it is a standard pub 2v2 line up then a first blood would be harder. However on the other hand if you face a trilane then it would be viable to up gust first to set up a first blood.
Overall, thank you for pointing out all the items and the skills, this is my first guide and i tend to make a few mistakes, thanks for reading it though
As for the ability tree, I would actually suggest
The main issue I have with the
As for
As for mek, A support