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Sniper 6.81->6.82

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Forum » General Discussion » Sniper 6.81->6.82 26 posts - page 1 of 3

Poll Question:


What do you think of new Sniper?
Useless hero with zero disabling ability and poor early-game
He got a well-deserved nerf
He was balanced to be stronger late game
Too stronk now, slow is OP
Other variant(please note in the post)
Permalink | Quote | PM | +Rep by Dimonychan » October 2, 2014 5:26am | Report
Basically, new Sniper.

Sniper used to be one of my favourites because of many reasons - mainly, he is much less challenging to play well than heroes I mostly prefer, so I can have an easy and pleasant game if things go right, it is also more forgiving to play him via full DPS build without blink on my level and to build items of questionable usefulness(aka fun builds), like Mom+2x Mjollnir + Heart + AC, you can even go "only green/red/purple/sword-like items" build of something like that. I also enjoyed being the bane of basically any int/agi hero ater minute 15 and before minute 30.

All that came from his mini-bashes. You could break TPs, channeling spells, you could run into Lina's face and she couldn't even cast a spell because of that bashes. Now it's all gone and I am not willing to play him anymore, because he is much weaker now and I don't see a reason for Valve to nerf this hero THAT way. Seriously, why not nerf Take Aim, Assassinate, or replace next-to-useless Shrapnel with something else?

Of course, slow is not that bad when you are against right-clickers, but the trick was you easily rekt casters that do not have enough burst or have big spell cast point. Like that:

I really don't see anything good with his update. What do you guys think of that? Maybe it won't ruin the whole purpose of playing this hero, but I think it will make him much weaker. Or am I exaggerating?

Dimonychan

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Permalink | Quote | PM | +Rep by KrDotoBestDoto » October 2, 2014 5:51am | Report
Sniper is still strong, but less annoying now since you can somewhat deal with him.

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Permalink | Quote | PM | +Rep by Peppo_oPaccio » October 2, 2014 6:04am | Report
I think Icefrog tried to buff him for the competitive scene but ended up nerfing him instead: having no ministun means you can't stop TP scrolls and can't pick him to counter Enigma anymore, for this reason he's now in the top 5 of my least favourite Heroes (considering he was in the list even before the headshot rework).

I haven't played him in a normal game after the patch yet, I guess he's still the same but less RNG-reliant.

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Permalink | Quote | PM | +Rep by Hamstertamer » October 2, 2014 6:08am | Report
Constant mini-stuns had obvious balance issues : randomly stopping casting and attack animations made the thing pretty awkward, and the game way more RNG based than it should be. It was just bad game design and I'm happy that it got reworked.

It's neither a buff nor a nerf, it's just a rework of a badly designed skill.

Sniper still has a stun to stop Town Portal Scrolls with Assassinate.

He's still the same silly pub hero as before, nothing changed in the slightest. How could you ever buff Sniper for the competitive scene except by giving him the Bloodseeker treatment : full rework! Which I think he deserves honestly. Anyone think Sniper should become an INT hero with long range nukes? Right now Ancient Apparition is the only hero in the game that can decently be called a "sniper" with Ice Blast xD
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Permalink | Quote | PM | +Rep by Timminatorr » October 2, 2014 6:31am | Report
Headshot is buffed apart from the stun ofcourse. I like the change because a lucky headshot could just break a game, its even worse then craggy exterior since it went through BKB.

But he still is, was and forever will be a trash hero unless he gets the bloodseeker/lancer treatment.
He really needs it since his design is weak, and in my opinion stupid and boring.

Also they should fix his voice while there at it, its the worst in the game. :P

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Permalink | Quote | PM | +Rep by Hamstertamer » October 2, 2014 6:40am | Report
I think the Heroes of the Storm version of a Sniper is wayyy more convincing.

http://heroesofthestorm.gamepedia.com/Nova

All skills are long range skillshots that require direct line of sight with the target. Skills deal a ton of damage but right-click kind of sucks. And has an ability to create a decoy like the old PL.
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Permalink | Quote | PM | +Rep by Zerosaviour » October 2, 2014 7:13am | Report
Dimonychan wrote:

Basically, new Sniper.

Sniper used to be one of my favourites because of many reasons - mainly, he is much less challenging to play well than heroes I mostly prefer, so I can have an easy and pleasant game if things go right, it is also more forgiving to play him via full DPS build without blink on my level and to build items of questionable usefulness(aka fun builds), like Mom+2x Mjollnir + Heart + AC, you can even go "only green/red/purple/sword-like items" build of something like that. I also enjoyed being the bane of basically any int/agi hero ater minute 15 and before minute 30.

All that came from his mini-bashes. You could break TPs, channeling spells, you could run into Lina's face and she couldn't even cast a spell because of that bashes. Now it's all gone and I am not willing to play him anymore, because he is much weaker now and I don't see a reason for Valve to nerf this hero THAT way. Seriously, why not nerf Take Aim, Assassinate, or replace next-to-useless Shrapnel with something else?

Of course, slow is not that bad when you are against right-clickers, but the trick was you easily rekt casters that do not have enough burst or have big spell cast point. Like that:

I really don't see anything good with his update. What do you guys think of that? Maybe it won't ruin the whole purpose of playing this hero, but I think it will make him much weaker. Or am I exaggerating?


You sir do not know how to really play Sniper then. Shrapnel is by far one of the best abilities in the game. Why you may ask?

It gives him free tower harass. Kind of like Jakiro's Liquid Fire. Unlike Jakiro, he can then just right click the tower till it melts. It also gives vision of an area; which is a godsend if your chasing a very elusive hero that is low on health.

The change to Headshot was actually pretty good imo. He already will get insane range due to take aim, so him having a stun was kind of overkill. It still will be a bit overkill with Headshot now adding a movement and attack speed slow. So supports will still be food for a well geared Sniper.

So his viability will still be there. But he won't be as cheesy.

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Permalink | Quote | PM | +Rep by Dimonychan » October 2, 2014 7:32am | Report
Zerosaviour wrote:

You sir do not know how to really play Sniper then. Shrapnel is by far one of the best abilities in the game. Why you may ask?

It gives him free tower harass. Kind of like Jakiro's Liquid Fire. Unlike Jakiro, he can then just right click the tower till it melts. It also gives vision of an area; which is a godsend if your chasing a very elusive hero that is low on health.

The change to Headshot was actually pretty good imo. He already will get insane range due to take aim, so him having a stun was kind of overkill. It still will be a bit overkill with Headshot now adding a movement and attack speed slow. So supports will still be food for a well geared Sniper.

So his viability will still be there. But he won't be as cheesy.


Liquid Fire deals 150 damage to towers, has a cd of 4 seconds and costs no mana. Shrapnel deals 160 damage to towers while costing 120 mana with 15 second cd, while standing there at the max range and hitting the tower costs no mana and has no cd. Do the math.

As a solo skill, Shrapnel is decent for vision it provides and a slow - someone like AA would make huge use of it.

As a part of Sniper's skillset, Shrapnel sucks. Reasons are obvious - he has no mana for spamming it, and it is only effective to it's fullest when maxed first, which you can't afford cause Take Aim and Headshot are superior. I would prefer anything instead of Shrapnel on Sniper, this skill is just so awkward with his skillset.

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Permalink | Quote | PM | +Rep by Xyrus » October 2, 2014 8:37am | Report
Zerosaviour wrote:

You sir do not know how to really play Sniper then. Shrapnel is by far one of the best abilities in the game. Why you may ask?

It gives him free tower harass. Kind of like Jakiro's Liquid Fire. Unlike Jakiro, he can then just right click the tower till it melts. It also gives vision of an area; which is a godsend if your chasing a very elusive hero that is low on health.

This ^
Dimonychan wrote:

Liquid Fire deals 150 damage to towers, has a cd of 4 seconds and costs no mana. Shrapnel deals 160 damage to towers while costing 120 mana with 15 second cd, while standing there at the max range and hitting the tower costs no mana and has no cd. Do the math.

Shrapnel Cast Range: 1800, AoE: 450
Liquid Fire Cast Range: 600, AoE 300

You can hit the Tower with Shrapnel from 2025 units away, Liquid Fire has to be manually Cast on the Tower, so you need to be within Auto-Attack Range of it whih is no good if teh Creep Wave isn't Pushed up against it. Don't ask someone to do the Math if you don't know all the numbers. <|8{D
Dimonychan wrote:

As a solo skill, Shrapnel is decent for vision it provides and a slow - someone like AA would make huge use of it.

As a part of Sniper's skillset, Shrapnel sucks. Reasons are obvious - he has no mana for spamming it, and it is only effective to it's fullest when maxed first, which you can't afford cause Take Aim and Headshot are superior. I would prefer anything instead of Shrapnel on Sniper, this skill is just so awkward with his skillset.

Solution: Go Mid, get a Bottle, Max Shrapnel 1st, Bottle-Crow, Melt Tower, ez Exp, ez Gold. The only way to stop this is to Push the Creep Wave hard against your Tower, Headshot and Take Aim won't help you in that Situation anyway...

Headshot isn't that good at low levels, it's a nice cheap Harrass in Lane, but now that you can't Mini-Stun, it's better to wait until you have actual Attack Speed to Proc it for Damage. Take 2 levels in Take Aim and maybe 1 in Headshot early on, that's all you need.

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Permalink | Quote | PM | +Rep by Blubbles » October 2, 2014 4:37pm | Report
He deserved the nerf. So many people like you that play Sniper just to have easy kills. Whats even sadder is that you've given up entirely on him because he can't be that stun ***** he used to be, disabling enemies so they can't do anything while you shoot the **** out of them. Play a hero that takes little more skill than right clicking, and maybe you will learn a thing or two about what DotA 2 is supposed to be.

P.S I can almost guarantee that one of your best heroes is PA or Pudge
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