DotA2 Skill: Shrapnel




Shrapnel


Casting Method:Active
Targetting Method:Target Area
Allowed Targets:Enemy Units
Consumes a charge to fire a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 55 seconds.

Range: 1800
Radius: 450
Effect Radius: 450
Damage per Second: 15 / 35 / 55 / 75
Move Speed Slow: 15% / 20% / 25% / 30%
Slow Duration: 2
Shrapnel Duration: 10
Number of Charges: 3
Charge Restore Time: 55
Mana Cost: 50
Additional Information
Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.

Notes:
  • Damage will be dealt 10 times, first time at spell effect and then every second.
  • Provides 450 radius vision in the targeted area.
  • There's a 1.1 second delay before Shrapnel takes effect on the targeted area (0.3 second animation + 1.2 delay).


Skill Discussion

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[-]
Unscathed (47) | September 11, 2015 2:33pm
Unscathed wrote:



why is there two description?

Fixed
1
[-]
Unscathed (47) | January 24, 2015 5:03am
Quoted:
Fires a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area.

Range: 1800
Radius: 400
Fires a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area.
Cast Range: 1800


why is there two description?
1
[-]
Donk_illMe (6) | October 31, 2011 8:21am
Fires a ball full of shrapnel into the air which promptly explodes, showering the target area in explosive pellets. Enemy units that walk in this area get damaged and slowed. Deals 1/3 damage to buildings. Lasts for 8 seconds
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