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Fissure now is divided to 2 skills (D and F), the D one drags all enemies within 400 radius from the line to Earthshaker, while the F one lasts until Fissure comes off cooldown or until Earthshaker wish with pressing F again. Both has independent cooldown Enchant Totem first attack after it is used becomes 100% splash damage for 500 radius Aftershock stun pierces magic immune units, and stacks additively with itself and Fissure (also casted upon item usages). Echo Slam echoes are now global, also give global truesight until all echoes subsides.
EDIT: The results are in! See if you have earned a place in the top 10 :3
For all those who didn't get a place, wait for the next contest. (and don't feel bad, because I couldn't be put in the top ten either :<)
Okay, since the thread seems to be cooling down a bit, I want to pick the TOP TEN OP skills that were posted in this thread. I will update the thread, and you will have your top ten shortly folks, who will be the winner? :3
The question's in the title, but let me explain the rules:
You cannot change the damage/range, but instead change a feature of the skill, say.. cm's ultimate changes from channeled to not channeled and follows her around like razor ult.
I don't mean simply buffing the damage or duration, but add in an additional effect, Laguna Blade now jumps to multiple targets etc.
Be as creative and crazy as you want, remember, the point of this is to change the skill/item to make it as OP as you can WITHOUT changing damage/duration/stats etc.
Have fun, and I will add an OP rating list and we'll see who wins >:) (no prize included, colours and contents may vary from illustrations)
Top 10!
#10: Living Armor removes all negative debuffs and heals for 50 HP/sec. -Sando
#9 Sand King - Epicenter is no longer channeled. - BKVoiceover
#8: Mirana's Moonlight Shadow applies the same invisibility like Slark's Shadow Dance. -Yasutsuna
#7: Ghost Ship damages and stuns everybody all the way through it's path and also doesn't apply the damage it reduced later. -Dimonychan
#6: Wrath of Nature has infinite bounces like Chain Frost with Agh's. -Kkoopman3
#5: Thirst gains stacks from every single unit. Neutrals included. -Zero
#4: Io can Tether enemy heros, healing turns to harm and the Overcharge buffs are reversed. Can Relocate. -natguy389
#3: - Doom Bringer : Devour can now be cast on heroes. You gain the skills of the devoured hero. -Hamstertamer
#2: If Doom kills the unit it is casted on, the Doom jumps on another hero randomly. -Hades4u
#1: Allies can now move around in Chronosphere. (not really OP, but damn, this would change so many games amirite?)
-Kkoopman3
<<<<WINNER
I really enjoyed making this little fun contest thread thing, and will do more when I have thought of different topics!
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