Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account


DotA2 Skill: Nightmare End

Nightmare End

Casting Method:Toggle
Ends all ongoing Nightmares.
Additional Information
  • Replaces Nightmare until there are no active Nightmare debuffs.
  • Can wake a unit up at any time during a Nightmare, even during the 1 second invulnerability.
  • Wakes up all units which were put asleep by Nightmare, no matter who put them asleep.
  • Can be used while stunned, cycloned, slept, taunted, hidden*, or during Forced Movement.
  • Cannot be used while silenced, hexed or prevented from acting. Cannot be shift-queued.
*The following abilities can turn Bane hidden: Assimilate, Astral Imprisonment, Disruption, Enchant Remnant, Manta Style, Snowball and Supernova.


  • Does not proc any on-cast effects when cast.

Skill Discussion

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
TheSofa (54) | August 30, 2016 7:53am
Edited from "Wakes Bane up from Nightmare" to "Ends all ongoing nightmares"
Loading Comments...
Load More Comments
Featured Heroes

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved